mirror of https://github.com/AxioDL/metaforce.git
aurora: imgui over SDL/WebGPU
This commit is contained in:
parent
e866245f60
commit
dcc040c7e0
|
@ -14,7 +14,10 @@ add_library(aurora STATIC
|
||||||
lib/imgui.cpp
|
lib/imgui.cpp
|
||||||
lib/dawn/BackendBinding.cpp
|
lib/dawn/BackendBinding.cpp
|
||||||
lib/gfx/common.cpp
|
lib/gfx/common.cpp
|
||||||
|
../extern/imgui/backends/imgui_impl_sdl.cpp
|
||||||
|
../extern/imgui/backends/imgui_impl_wgpu.cpp
|
||||||
)
|
)
|
||||||
|
target_compile_definitions(aurora PRIVATE IMGUI_USER_CONFIG="imconfig_user.h") # IMGUI_USE_WCHAR32
|
||||||
target_include_directories(aurora PUBLIC include ../Runtime)
|
target_include_directories(aurora PUBLIC include ../Runtime)
|
||||||
target_include_directories(aurora PRIVATE ../imgui ../extern/imgui)
|
target_include_directories(aurora PRIVATE ../imgui ../extern/imgui)
|
||||||
target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static)
|
target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static)
|
||||||
|
|
|
@ -21,6 +21,10 @@
|
||||||
|
|
||||||
#include "dawn/BackendBinding.hpp"
|
#include "dawn/BackendBinding.hpp"
|
||||||
|
|
||||||
|
// imgui
|
||||||
|
#include <backends/imgui_impl_sdl.h>
|
||||||
|
#include <backends/imgui_impl_wgpu.h>
|
||||||
|
|
||||||
namespace aurora {
|
namespace aurora {
|
||||||
// TODO: Move global state to a class/struct?
|
// TODO: Move global state to a class/struct?
|
||||||
static logvisor::Module Log("aurora");
|
static logvisor::Module Log("aurora");
|
||||||
|
@ -42,8 +46,8 @@ static wgpu::BackendType preferredBackendType = wgpu::BackendType::OpenGL;
|
||||||
static std::unique_ptr<dawn::native::Instance> g_Instance;
|
static std::unique_ptr<dawn::native::Instance> g_Instance;
|
||||||
static dawn::native::Adapter g_Adapter;
|
static dawn::native::Adapter g_Adapter;
|
||||||
static wgpu::AdapterProperties g_AdapterProperties;
|
static wgpu::AdapterProperties g_AdapterProperties;
|
||||||
static wgpu::Device g_Device;
|
wgpu::Device g_Device;
|
||||||
static wgpu::Queue g_Queue;
|
wgpu::Queue g_Queue;
|
||||||
static wgpu::SwapChain g_SwapChain;
|
static wgpu::SwapChain g_SwapChain;
|
||||||
static std::unique_ptr<utils::BackendBinding> g_BackendBinding;
|
static std::unique_ptr<utils::BackendBinding> g_BackendBinding;
|
||||||
|
|
||||||
|
@ -65,6 +69,8 @@ static void set_window_icon(Icon icon) noexcept {
|
||||||
static bool poll_events() noexcept {
|
static bool poll_events() noexcept {
|
||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
while (SDL_PollEvent(&event) != 0) {
|
while (SDL_PollEvent(&event) != 0) {
|
||||||
|
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||||
|
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_WINDOWEVENT: {
|
case SDL_WINDOWEVENT: {
|
||||||
switch (event.window.event) {
|
switch (event.window.event) {
|
||||||
|
@ -75,14 +81,6 @@ static bool poll_events() noexcept {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_WINDOWEVENT_EXPOSED: {
|
case SDL_WINDOWEVENT_EXPOSED: {
|
||||||
/* TODO: ImGui code? */
|
|
||||||
/* TODO: Frame Time */
|
|
||||||
// g_AppDelegate->onAppIdle(1/60.f);
|
|
||||||
/* TODO: Render Texture */
|
|
||||||
// g_AppDelegate->onAppDraw();
|
|
||||||
/* TODO: ImGui present code? */
|
|
||||||
/* TODO: Present */
|
|
||||||
// g_AppDelegate->onAppPostDraw();
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_WINDOWEVENT_MOVED: {
|
case SDL_WINDOWEVENT_MOVED: {
|
||||||
|
@ -90,6 +88,8 @@ static bool poll_events() noexcept {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_WINDOWEVENT_RESIZED: {
|
case SDL_WINDOWEVENT_RESIZED: {
|
||||||
|
auto format = static_cast<wgpu::TextureFormat>(g_BackendBinding->GetPreferredSwapChainTextureFormat());
|
||||||
|
g_SwapChain.Configure(format, wgpu::TextureUsage::RenderAttachment, event.window.data1, event.window.data2);
|
||||||
g_AppDelegate->onAppWindowResized(
|
g_AppDelegate->onAppWindowResized(
|
||||||
{static_cast<uint32_t>(event.window.data1), static_cast<uint32_t>(event.window.data2)});
|
{static_cast<uint32_t>(event.window.data1), static_cast<uint32_t>(event.window.data2)});
|
||||||
break;
|
break;
|
||||||
|
@ -162,12 +162,21 @@ static bool poll_events() noexcept {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_KEYDOWN: {
|
case SDL_KEYDOWN: {
|
||||||
|
if (!ImGui::GetIO().WantCaptureKeyboard) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_KEYUP: {
|
case SDL_KEYUP: {
|
||||||
|
if (!ImGui::GetIO().WantCaptureKeyboard) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_TEXTINPUT: {
|
case SDL_TEXTINPUT: {
|
||||||
|
if (!ImGui::GetIO().WantCaptureKeyboard) {
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case SDL_QUIT:
|
case SDL_QUIT:
|
||||||
|
@ -176,12 +185,12 @@ static bool poll_events() noexcept {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
// TODO why doesn't this work?
|
// TODO why doesn't this work?
|
||||||
const auto typedEvent = magic_enum::enum_cast<SDL_EventType>(event.type);
|
// const auto typedEvent = magic_enum::enum_cast<SDL_EventType>(event.type);
|
||||||
if (typedEvent) {
|
// if (typedEvent) {
|
||||||
Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), magic_enum::enum_name(typedEvent.value()));
|
// Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), magic_enum::enum_name(typedEvent.value()));
|
||||||
} else {
|
// } else {
|
||||||
Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), event.type);
|
// Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), event.type);
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -262,16 +271,40 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
|
||||||
g_SwapChain.Configure(format, wgpu::TextureUsage::RenderAttachment, size.width, size.height);
|
g_SwapChain.Configure(format, wgpu::TextureUsage::RenderAttachment, size.width, size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
IMGUI_CHECKVERSION();
|
||||||
|
ImGui::CreateContext();
|
||||||
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
io.IniFilename = nullptr;
|
||||||
|
g_AppDelegate->onImGuiInit(1.f); // TODO scale
|
||||||
|
ImGui_ImplSDL2_InitForMetal(g_Window);
|
||||||
|
ImGui_ImplWGPU_Init(g_Device.Get(), 1, g_BackendBinding->GetPreferredSwapChainTextureFormat());
|
||||||
|
g_AppDelegate->onImGuiAddTextures();
|
||||||
|
|
||||||
g_AppDelegate->onAppLaunched();
|
g_AppDelegate->onAppLaunched();
|
||||||
g_AppDelegate->onAppWindowResized(get_window_size());
|
g_AppDelegate->onAppWindowResized(get_window_size());
|
||||||
|
|
||||||
|
bool showDemo = true;
|
||||||
while (poll_events()) {
|
while (poll_events()) {
|
||||||
|
ImGui_ImplWGPU_NewFrame();
|
||||||
|
ImGui_ImplSDL2_NewFrame();
|
||||||
|
ImGui::NewFrame();
|
||||||
|
|
||||||
|
g_AppDelegate->onAppIdle(ImGui::GetIO().DeltaTime);
|
||||||
|
|
||||||
|
const wgpu::TextureView view = g_SwapChain.GetCurrentTextureView();
|
||||||
|
g_AppDelegate->onAppDraw();
|
||||||
|
if (showDemo) {
|
||||||
|
ImGui::ShowDemoWindow(&showDemo);
|
||||||
|
}
|
||||||
|
ImGui::Render();
|
||||||
|
|
||||||
auto encoder = g_Device.CreateCommandEncoder();
|
auto encoder = g_Device.CreateCommandEncoder();
|
||||||
{
|
{
|
||||||
std::array<wgpu::RenderPassColorAttachment, 1> attachments{wgpu::RenderPassColorAttachment{
|
std::array<wgpu::RenderPassColorAttachment, 1> attachments{wgpu::RenderPassColorAttachment{
|
||||||
.view = g_SwapChain.GetCurrentTextureView(),
|
.view = view,
|
||||||
.loadOp = wgpu::LoadOp::Clear,
|
.loadOp = wgpu::LoadOp::Clear,
|
||||||
.storeOp = wgpu::StoreOp::Store,
|
.storeOp = wgpu::StoreOp::Store,
|
||||||
.clearColor = {0.5f, 0.5f, 0.5f, 1.f},
|
.clearColor = {0.f, 0.f, 0.f, 0.f},
|
||||||
}};
|
}};
|
||||||
auto renderPassDescriptor = wgpu::RenderPassDescriptor{
|
auto renderPassDescriptor = wgpu::RenderPassDescriptor{
|
||||||
.label = "Render Pass",
|
.label = "Render Pass",
|
||||||
|
@ -279,13 +312,18 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
|
||||||
.colorAttachments = attachments.data(),
|
.colorAttachments = attachments.data(),
|
||||||
};
|
};
|
||||||
auto pass = encoder.BeginRenderPass(&renderPassDescriptor);
|
auto pass = encoder.BeginRenderPass(&renderPassDescriptor);
|
||||||
|
ImGui_ImplWGPU_RenderDrawData(ImGui::GetDrawData(), pass.Get());
|
||||||
pass.End();
|
pass.End();
|
||||||
}
|
}
|
||||||
const auto buffer = encoder.Finish();
|
const auto buffer = encoder.Finish();
|
||||||
g_Queue.Submit(1, &buffer);
|
g_Queue.Submit(1, &buffer);
|
||||||
g_SwapChain.Present();
|
g_SwapChain.Present();
|
||||||
|
|
||||||
|
g_AppDelegate->onAppPostDraw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
g_AppDelegate->onAppExiting();
|
||||||
|
|
||||||
wgpuSwapChainRelease(g_SwapChain.Release());
|
wgpuSwapChainRelease(g_SwapChain.Release());
|
||||||
wgpuQueueRelease(g_Queue.Release());
|
wgpuQueueRelease(g_Queue.Release());
|
||||||
g_BackendBinding.reset();
|
g_BackendBinding.reset();
|
||||||
|
|
|
@ -1,7 +1,44 @@
|
||||||
#include <aurora/imgui.hpp>
|
#include <aurora/imgui.hpp>
|
||||||
|
|
||||||
|
#include <dawn/webgpu_cpp.h>
|
||||||
|
|
||||||
|
namespace aurora {
|
||||||
|
extern wgpu::Device g_Device;
|
||||||
|
extern wgpu::Queue g_Queue;
|
||||||
|
} // namespace aurora
|
||||||
|
|
||||||
namespace aurora::imgui {
|
namespace aurora::imgui {
|
||||||
ImTextureID add_texture(uint32_t width, uint32_t height, ArrayRef<uint8_t> data) noexcept {
|
ImTextureID add_texture(uint32_t width, uint32_t height, ArrayRef<uint8_t> data) noexcept {
|
||||||
return 0; // TODO
|
const auto size = wgpu::Extent3D{
|
||||||
|
.width = width,
|
||||||
|
.height = height,
|
||||||
|
};
|
||||||
|
const auto textureDescriptor = wgpu::TextureDescriptor{
|
||||||
|
.label = "imgui texture",
|
||||||
|
.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopyDst,
|
||||||
|
.size = size,
|
||||||
|
.format = wgpu::TextureFormat::RGBA8Unorm,
|
||||||
|
};
|
||||||
|
const auto textureViewDescriptor = wgpu::TextureViewDescriptor{
|
||||||
|
.label = "imgui texture view",
|
||||||
|
.format = wgpu::TextureFormat::RGBA8Unorm,
|
||||||
|
.dimension = wgpu::TextureViewDimension::e2D,
|
||||||
|
.mipLevelCount = 1,
|
||||||
|
.arrayLayerCount = 1,
|
||||||
|
};
|
||||||
|
auto texture = g_Device.CreateTexture(&textureDescriptor);
|
||||||
|
auto textureView = texture.CreateView(&textureViewDescriptor);
|
||||||
|
{
|
||||||
|
const auto dstView = wgpu::ImageCopyTexture{
|
||||||
|
.texture = texture,
|
||||||
|
};
|
||||||
|
const auto dataLayout = wgpu::TextureDataLayout{
|
||||||
|
.bytesPerRow = 4 * width,
|
||||||
|
.rowsPerImage = height,
|
||||||
|
};
|
||||||
|
g_Queue.WriteTexture(&dstView, data.data(), data.size(), &dataLayout, &size);
|
||||||
|
}
|
||||||
|
texture.Release(); // leak some memory!
|
||||||
|
return textureView.Release();
|
||||||
}
|
}
|
||||||
} // namespace aurora::imgui
|
} // namespace aurora::imgui
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
Subproject commit e3e1fbcf025cf83413815751f7c33500e1314d57
|
Subproject commit 5c8f8d031166765d2f1e2ac2de27df6d3691c05a
|
|
@ -5,14 +5,14 @@ add_library(imgui
|
||||||
../extern/imgui/imgui_tables.cpp
|
../extern/imgui/imgui_tables.cpp
|
||||||
../extern/imgui/imgui_widgets.cpp
|
../extern/imgui/imgui_widgets.cpp
|
||||||
../extern/imgui/misc/cpp/imgui_stdlib.cpp
|
../extern/imgui/misc/cpp/imgui_stdlib.cpp
|
||||||
../imgui-sys/third-party/cimgui.cpp
|
# ../imgui-sys/third-party/cimgui.cpp
|
||||||
ImGuiEngine.cpp
|
ImGuiEngine.cpp
|
||||||
ImGuiEngine.hpp
|
ImGuiEngine.hpp
|
||||||
NotoMono.cpp
|
NotoMono.cpp
|
||||||
MetaforceIcon.cpp
|
MetaforceIcon.cpp
|
||||||
)
|
)
|
||||||
target_include_directories(imgui PUBLIC ${CMAKE_SOURCE_DIR}/extern/imgui ${CMAKE_CURRENT_SOURCE_DIR})
|
target_include_directories(imgui PUBLIC ${CMAKE_SOURCE_DIR}/extern/imgui ${CMAKE_CURRENT_SOURCE_DIR})
|
||||||
target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imconfig_user.h" IMGUI_USE_WCHAR32)
|
target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imconfig_user.h") # IMGUI_USE_WCHAR32
|
||||||
if (CMAKE_COMPILER_IS_GNUCXX)
|
if (CMAKE_COMPILER_IS_GNUCXX)
|
||||||
# currently explicitly ignored for clang in imgui code, but not gcc (yet)
|
# currently explicitly ignored for clang in imgui code, but not gcc (yet)
|
||||||
target_compile_options(imgui PRIVATE -Wno-deprecated-enum-enum-conversion)
|
target_compile_options(imgui PRIVATE -Wno-deprecated-enum-enum-conversion)
|
||||||
|
|
|
@ -53,7 +53,61 @@ void ImGuiEngine_Initialize(float scale) {
|
||||||
#endif
|
#endif
|
||||||
ImGuiEngine::fontLarge = io.Fonts->AddFont(&fontConfig);
|
ImGuiEngine::fontLarge = io.Fonts->AddFont(&fontConfig);
|
||||||
|
|
||||||
ImGui::GetStyle().ScaleAllSizes(scale);
|
auto& style = ImGui::GetStyle();
|
||||||
|
style.FrameRounding = 4.0f;
|
||||||
|
style.GrabRounding = 4.0f;
|
||||||
|
|
||||||
|
auto colors = style.Colors;
|
||||||
|
colors[ImGuiCol_Text] = ImVec4(0.95f, 0.96f, 0.98f, 1.00f);
|
||||||
|
colors[ImGuiCol_TextDisabled] = ImVec4(0.36f, 0.42f, 0.47f, 1.00f);
|
||||||
|
colors[ImGuiCol_WindowBg] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f);
|
||||||
|
colors[ImGuiCol_ChildBg] = ImVec4(0.15f, 0.18f, 0.22f, 1.00f);
|
||||||
|
colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f);
|
||||||
|
colors[ImGuiCol_Border] = ImVec4(0.08f, 0.10f, 0.12f, 1.00f);
|
||||||
|
colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
|
||||||
|
colors[ImGuiCol_FrameBg] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f);
|
||||||
|
colors[ImGuiCol_FrameBgHovered] = ImVec4(0.12f, 0.20f, 0.28f, 1.00f);
|
||||||
|
colors[ImGuiCol_FrameBgActive] = ImVec4(0.09f, 0.12f, 0.14f, 1.00f);
|
||||||
|
colors[ImGuiCol_TitleBg] = ImVec4(0.09f, 0.12f, 0.14f, 0.65f);
|
||||||
|
colors[ImGuiCol_TitleBgActive] = ImVec4(0.08f, 0.10f, 0.12f, 1.00f);
|
||||||
|
colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f);
|
||||||
|
colors[ImGuiCol_MenuBarBg] = ImVec4(0.15f, 0.18f, 0.22f, 1.00f);
|
||||||
|
colors[ImGuiCol_ScrollbarBg] = ImVec4(0.02f, 0.02f, 0.02f, 0.39f);
|
||||||
|
colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f);
|
||||||
|
colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.18f, 0.22f, 0.25f, 1.00f);
|
||||||
|
colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.09f, 0.21f, 0.31f, 1.00f);
|
||||||
|
colors[ImGuiCol_CheckMark] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_SliderGrab] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_SliderGrabActive] = ImVec4(0.37f, 0.61f, 1.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_Button] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f);
|
||||||
|
colors[ImGuiCol_ButtonHovered] = ImVec4(0.28f, 0.56f, 1.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f);
|
||||||
|
colors[ImGuiCol_Header] = ImVec4(0.20f, 0.25f, 0.29f, 0.55f);
|
||||||
|
colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
|
||||||
|
colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
|
||||||
|
colors[ImGuiCol_Separator] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f);
|
||||||
|
colors[ImGuiCol_SeparatorHovered] = ImVec4(0.10f, 0.40f, 0.75f, 0.78f);
|
||||||
|
colors[ImGuiCol_SeparatorActive] = ImVec4(0.10f, 0.40f, 0.75f, 1.00f);
|
||||||
|
colors[ImGuiCol_ResizeGrip] = ImVec4(0.26f, 0.59f, 0.98f, 0.25f);
|
||||||
|
colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f);
|
||||||
|
colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f);
|
||||||
|
colors[ImGuiCol_Tab] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f);
|
||||||
|
colors[ImGuiCol_TabHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f);
|
||||||
|
colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.25f, 0.29f, 1.00f);
|
||||||
|
colors[ImGuiCol_TabUnfocused] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f);
|
||||||
|
colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.11f, 0.15f, 0.17f, 1.00f);
|
||||||
|
colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f);
|
||||||
|
colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f);
|
||||||
|
colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
|
||||||
|
colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f);
|
||||||
|
colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f);
|
||||||
|
colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f);
|
||||||
|
colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f);
|
||||||
|
colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f);
|
||||||
|
colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f);
|
||||||
|
|
||||||
|
style.ScaleAllSizes(scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
Icon GetIcon() {
|
Icon GetIcon() {
|
||||||
|
|
|
@ -4,9 +4,6 @@
|
||||||
|
|
||||||
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||||
|
|
||||||
// To match imgui-sys
|
|
||||||
#define ImTextureID size_t
|
|
||||||
|
|
||||||
#define IM_VEC2_CLASS_EXTRA \
|
#define IM_VEC2_CLASS_EXTRA \
|
||||||
ImVec2(const zeus::CVector2f& v) { \
|
ImVec2(const zeus::CVector2f& v) { \
|
||||||
x = v.x(); \
|
x = v.x(); \
|
||||||
|
|
Loading…
Reference in New Issue