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Initial CScriptGun implementation, more loaders
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@@ -136,6 +136,7 @@ public:
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void RemoveEmitter();
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void SetVolume(float vol);
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void SetMuted(bool);
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const zeus::CTransform& GetTransform() const { return x34_transform; }
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const zeus::CVector3f& GetTranslation() const { return x34_transform.origin; }
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const zeus::CTransform GetScaledLocatorTransform(std::string_view segName) const;
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