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Implement CSeedling
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@@ -1026,6 +1026,16 @@ void CPatterned::TryLoopReaction(CStateManager& mgr, int arg)
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCLoopReactionCmd(pas::EReactionType(arg)));
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}
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void CPatterned::TryProjectileAttack(CStateManager&, int arg)
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{
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCProjectileAttackCmd(pas::ESeverity(arg), x2e0_destPos, false));
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}
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void CPatterned::TryGenerate(CStateManager& mgr, int arg)
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{
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType(arg), x2e0_destPos, true));
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}
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void CPatterned::BuildBodyController(EBodyType bodyType)
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{
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if (x450_bodyController)
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