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Major refactor of hecl parser using @hackyourlife architecture

This commit is contained in:
Jack Andersen
2017-11-20 23:33:28 -10:00
parent 3aae48d0bf
commit ddf7c983da
16 changed files with 980 additions and 1226 deletions

View File

@@ -544,9 +544,12 @@ ShaderCacheManager::buildExtendedShader(const ShaderTag& tag, const hecl::Fronte
if (search != m_pipelineLookup.cend())
return search->second;
if (tag.valSizeT() == 3543211830293577851)
printf("");
std::shared_ptr<ShaderPipelines> ret = std::make_shared<ShaderPipelines>();
ShaderCachedData foundData = lookupData(tag);
if (foundData)
if (false && foundData)
{
factory.commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
{