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CPhazonSuitFilter: Fix blur pass causing white screen
(Unfortunately it still doesn't render correctly, but hsh branch will fix this in the future) Fixes #335
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@ -264,6 +264,8 @@ fragment float4 fmain(VertToFrag vtf [[ stage_in ]],
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#attribute uv4
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#srcfac one
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#dstfac zero
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#colorwrite false
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#depthtest gequal
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#vertex glsl
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layout(location=0) in vec4 posIn;
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