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Matrix fixes
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parent
48bcecff9a
commit
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@ -21,7 +21,7 @@ namespace urde
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void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
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void ViewManager::BuildTestPART(urde::IObjectStore& objStore)
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{
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{
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m_modelTest = objStore.GetObj("CMDL_InvPowerSuit3");
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m_modelTest = objStore.GetObj("gun_cmdl");
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//m_modelTest = objStore.GetObj("CMDL_GameCube");
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//m_modelTest = objStore.GetObj("CMDL_GameCube");
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m_modelTest.Lock();
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m_modelTest.Lock();
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@ -76,7 +76,7 @@ void ViewManager::ParticleView::draw(boo::IGraphicsCommandQueue *gfxQ)
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m_theta += 0.01f;
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m_theta += 0.01f;
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CGraphics::SetModelMatrix(zeus::CTransform::RotateZ(m_theta) * zeus::CTransform::Scale(10.f));
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CGraphics::SetModelMatrix(zeus::CTransform::RotateZ(m_theta) * zeus::CTransform::Scale(10.f));
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//CGraphics::SetModelMatrix(zeus::CTransform::Identity());
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//CGraphics::SetModelMatrix(zeus::CTransform::Identity());
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CGraphics::SetViewPointMatrix(zeus::lookAt(zeus::CVector3f{0.f, -30.f, 4.f}, {0.f, 0.f, 0.f}));
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CGraphics::SetViewPointMatrix(zeus::lookAt(zeus::CVector3f{0.f, -10.f, 4.f}, {0.f, 0.f, 0.f}));
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boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame();
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boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame();
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float aspect = windowRect.size[0] / float(windowRect.size[1]);
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float aspect = windowRect.size[0] / float(windowRect.size[1]);
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CGraphics::SetPerspective(55.0, aspect, 0.001f, 1000.f);
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CGraphics::SetPerspective(55.0, aspect, 0.001f, 1000.f);
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@ -329,7 +329,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
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{
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{
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case UVAnimation::Mode::MvInvNoTranslation:
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case UVAnimation::Mode::MvInvNoTranslation:
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{
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{
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texMtxOut = CGraphics::g_ViewMatrix.inverse().multiplyIgnoreTranslation(CGraphics::g_GXModelMatrix).toMatrix4f();
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texMtxOut = (CGraphics::g_ViewMatrix * CGraphics::g_GXModelMatrix).inverse().toMatrix4f();
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texMtxOut.vec[3].zeroOut();
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texMtxOut.vec[3].zeroOut();
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postMtxOut.vec[0].x = 0.5f;
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postMtxOut.vec[0].x = 0.5f;
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postMtxOut.vec[1].y = 0.0f;
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postMtxOut.vec[1].y = 0.0f;
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@ -340,7 +340,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
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}
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}
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case UVAnimation::Mode::MvInv:
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case UVAnimation::Mode::MvInv:
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{
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{
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texMtxOut = (CGraphics::g_ViewMatrix.inverse() * CGraphics::g_GXModelMatrix).toMatrix4f();
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texMtxOut = (CGraphics::g_ViewMatrix * CGraphics::g_GXModelMatrix).inverse().toMatrix4f();
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postMtxOut.vec[0].x = 0.5f;
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postMtxOut.vec[0].x = 0.5f;
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postMtxOut.vec[1].y = 0.0f;
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postMtxOut.vec[1].y = 0.0f;
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postMtxOut.vec[2].y = 0.5f;
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postMtxOut.vec[2].y = 0.5f;
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@ -363,20 +363,20 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
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texMtxOut.vec[0].y = asin;
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texMtxOut.vec[0].y = asin;
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texMtxOut.vec[1].x = -asin;
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texMtxOut.vec[1].x = -asin;
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texMtxOut.vec[1].y = acos;
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texMtxOut.vec[1].y = acos;
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texMtxOut.vec[3].x = (1.0 - (acos - asin)) * 0.5;
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texMtxOut.vec[3].x = (1.0f - (acos - asin)) * 0.5f;
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texMtxOut.vec[3].y = (1.0 - (asin + acos)) * 0.5;
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texMtxOut.vec[3].y = (1.0f - (asin + acos)) * 0.5f;
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break;
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break;
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}
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}
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case UVAnimation::Mode::HStrip:
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case UVAnimation::Mode::HStrip:
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{
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{
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float value = anim.vals[0] * anim.vals[2] * (anim.vals[3] + CGraphics::GetSecondsMod900());
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float value = anim.vals[0] * anim.vals[2] * (anim.vals[3] + CGraphics::GetSecondsMod900());
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texMtxOut.vec[3].x = anim.vals[1] * fmod(value, 1.0f) * anim.vals[2];
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texMtxOut.vec[3].x = (float)(short)(float)(anim.vals[1] * fmod(value, 1.0f)) * anim.vals[2];
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break;
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break;
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}
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}
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case UVAnimation::Mode::VStrip:
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case UVAnimation::Mode::VStrip:
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{
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{
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float value = anim.vals[0] * anim.vals[2] * (anim.vals[3] + CGraphics::GetSecondsMod900());
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float value = anim.vals[0] * anim.vals[2] * (anim.vals[3] + CGraphics::GetSecondsMod900());
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texMtxOut.vec[3].y = anim.vals[1] * fmod(value, 1.0f) * anim.vals[2];
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texMtxOut.vec[3].y = (float)(short)(float)(anim.vals[1] * fmod(value, 1.0f)) * anim.vals[2];
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break;
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break;
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}
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}
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case UVAnimation::Mode::Model:
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case UVAnimation::Mode::Model:
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2
hecl
2
hecl
@ -1 +1 @@
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Subproject commit b0d95d4d2880bc170af3e3b488b2ad01b2da2e25
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Subproject commit 551b7070708856c85d45580dece044779906209c
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2
specter
2
specter
@ -1 +1 @@
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Subproject commit 53432805c7e12472f3b66f10eeaf9415003bae1a
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Subproject commit 720ab3d9527946ad753433b5b73abeeb87b8efe1
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