mirror of https://github.com/AxioDL/metaforce.git
Add CScriptSpawnPoint
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bacc98d4a6
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deb7246812
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@ -34,6 +34,7 @@ set(WORLD_SOURCES
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CScriptAreaAttributes.hpp CScriptAreaAttributes.cpp
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CScriptCameraWaypoint.hpp CScriptCameraWaypoint.cpp
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CScriptCoverPoint.hpp CScriptCoverPoint.cpp
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CScriptSpawnPoint.hpp CScriptSpawnPoint.cpp
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CGrappleParameters.hpp
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CActorParameters.hpp
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CLightParameters.hpp
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@ -0,0 +1,13 @@
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#include "CScriptSpawnPoint.hpp"
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namespace urde
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{
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CScriptSpawnPoint::CScriptSpawnPoint(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const std::vector<u32>& itemCounts,
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bool, bool active, bool)
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: CEntity(uid, info, active, name)
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{
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}
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}
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@ -0,0 +1,20 @@
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#ifndef __CSCRIPTSPAWNPOINT_HPP__
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#define __CSCRIPTSPAWNPOINT_HPP__
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#include "CEntity.hpp"
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#include "zeus/CTransform.hpp"
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namespace urde
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{
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class CScriptSpawnPoint : public CEntity
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{
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public:
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CScriptSpawnPoint(TUniqueId, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, const std::vector<u32>& itemCounts,
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bool, bool, bool);
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};
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}
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#endif // __CSCRIPTSPAWNPOINT_HPP__
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@ -28,6 +28,7 @@
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#include "CScriptAreaAttributes.hpp"
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#include "CScriptCameraWaypoint.hpp"
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#include "CScriptCoverPoint.hpp"
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#include "CScriptSpawnPoint.hpp"
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#include "Camera/CCinematicCamera.hpp"
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#include "MP1/CNewIntroBoss.hpp"
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#include "MP1/CWarWasp.hpp"
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@ -827,6 +828,31 @@ CEntity* ScriptLoader::LoadNewIntroBoss(CStateManager& mgr, CInputStream& in,
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CEntity* ScriptLoader::LoadSpawnPoint(CStateManager& mgr, CInputStream& in,
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int propCount, const CEntityInfo& info)
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{
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if (!EnsurePropertyCount(propCount, 35, "SpawnPoint"))
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return nullptr;
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const std::string* name = mgr.HashInstanceName(in);
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zeus::CVector3f position;
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position.readBig(in);
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zeus::CVector3f rotation;
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rotation.readBig(in);
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std::vector<u32> itemCounts;
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itemCounts.reserve(propCount-6);
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for (int i=0 ; i<propCount-6 ; ++i)
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itemCounts.push_back(in.readUint32Big());
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bool b1 = in.readBool();
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bool b2 = in.readBool();
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bool b3 = false;
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if (propCount > 34)
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b3 = in.readBool();
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return new CScriptSpawnPoint(mgr.AllocateUniqueId(), *name, info,
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ConvertEditorEulerToTransform4f(rotation, position),
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itemCounts, b1, b2, b3);
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}
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CEntity* ScriptLoader::LoadCameraHint(CStateManager& mgr, CInputStream& in,
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