Update hecl; fix uint -> u32

This commit is contained in:
Luke Street 2020-09-15 19:31:29 -04:00
parent d3a4a221f5
commit df56ed5651
3 changed files with 3 additions and 3 deletions

View File

@ -2815,7 +2815,7 @@ float CStateManager::g_EscapeShakeCountdown;
bool CStateManager::g_EscapeShakeCountdownInit = false;
void CStateManager::sub_80044098(const CCollisionResponseData& colRespData, const CRayCastResult& rayCast,
TUniqueId uid, const CWeaponMode& weaponMode, uint w1, u8 thermalFlags) {
TUniqueId uid, const CWeaponMode& weaponMode, u32 w1, u8 thermalFlags) {
// TODO implement
}
} // namespace urde

View File

@ -458,7 +458,7 @@ public:
static bool g_EscapeShakeCountdownInit;
void sub_80044098(const CCollisionResponseData& colRespData, const CRayCastResult& rayCast, TUniqueId uid,
const CWeaponMode& weaponMode, uint w1, u8 thermalFlags);
const CWeaponMode& weaponMode, u32 w1, u8 thermalFlags);
void SetWarping(bool warp) { m_warping = warp; }
};

2
hecl

@ -1 +1 @@
Subproject commit 1dd9c3477244f2e68ecdb9330179a34d867038d3
Subproject commit 9ad5f4d7a7596012a2170fad1b02a4664856aad3