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Additional HUD work
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@@ -13,6 +13,13 @@
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namespace urde
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{
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void IHudDecoInterface::SetReticuleTransform(const zeus::CMatrix3f& xf) {}
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void IHudDecoInterface::SetDecoRotation(float angle) {}
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void IHudDecoInterface::SetFrameColorValue(float v) {}
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void IHudDecoInterface::Draw() const {}
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void IHudDecoInterface::ProcessInput(const CFinalInput& input) {}
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float IHudDecoInterface::GetHudTextAlpha() const { return 1.f; }
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CHudDecoInterfaceCombat::CHudDecoInterfaceCombat(CGuiFrame& selHud)
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{
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x68_24_visDebug = true;
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