2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-16 08:17:03 +00:00

Implement triangle fan-to-strip stream converter

This commit is contained in:
Jack Andersen
2017-08-10 15:16:58 -10:00
parent 5e10f2e7ad
commit e0efcc0e5c
5 changed files with 91 additions and 25 deletions

View File

@@ -177,9 +177,8 @@ CFluidPlaneShader::CFluidPlaneShader(CFluidPlane::EFluidType type,
});
}
void CFluidPlaneShader::draw(const zeus::CMatrix4f texMtxs[6], const zeus::CMatrix4f& normMtx, float indScale,
const std::vector<CLight>& lights, const zeus::CColor kColors[4],
const std::vector<Vertex>& verts)
void CFluidPlaneShader::prepareDraw(const zeus::CMatrix4f* texMtxs, const zeus::CMatrix4f& normMtx, float indScale,
const std::vector<CLight>& lights, const zeus::CColor* kColors)
{
Uniform& uni = *reinterpret_cast<Uniform*>(m_uniBuf->map(sizeof(Uniform)));
uni.m_mv = CGraphics::g_GXModelView.toMatrix4f();
@@ -193,11 +192,12 @@ void CFluidPlaneShader::draw(const zeus::CMatrix4f texMtxs[6], const zeus::CMatr
uni.m_lighting.mulColor = kColors[3];
uni.m_lighting.fog.m_rangeScale = indScale;
m_uniBuf->unmap();
m_vbo->load(verts.data(), verts.size() * sizeof(Vertex));
CGraphics::SetShaderDataBinding(m_dataBind);
CGraphics::DrawArray(0, verts.size());
}
void CFluidPlaneShader::loadVerts(const std::vector<Vertex>& verts)
{
m_vbo->load(verts.data(), verts.size() * sizeof(Vertex));
}
}