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Asynchronous shader compilation

This commit is contained in:
Jack Andersen
2019-06-15 20:25:18 -10:00
parent 106f7b8039
commit e1e920987f

View File

@@ -18,6 +18,7 @@ void ViewResources::init(boo::IGraphicsDataFactory* factory, FontCache* fcache,
init(ctx, *theme, fcache); init(ctx, *theme, fcache);
return true; return true;
} BooTrace); } BooTrace);
factory->waitUntilShadersReady();
} }
void ViewResources::destroyResData() { void ViewResources::destroyResData() {