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Work on CSpacePirate
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@@ -1347,7 +1347,7 @@ void CBooRenderer::PrepareDynamicLights(const std::vector<CLight>& lights)
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}
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}
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void CBooRenderer::SetWorldLightMultiplyColor(const zeus::CColor& color)
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void CBooRenderer::SetGXRegister1Color(const zeus::CColor& color)
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{
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CGraphics::g_ColorRegs[1] = color;
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}
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@@ -269,7 +269,7 @@ public:
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void DoThermalBlendHot();
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u32 GetStaticWorldDataSize();
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void PrepareDynamicLights(const std::vector<CLight>& lights);
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void SetWorldLightMultiplyColor(const zeus::CColor& color);
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void SetGXRegister1Color(const zeus::CColor& color);
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void SetWorldLightFadeLevel(float level);
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void DrawPhazonSuitIndirectEffect(const zeus::CColor& nonIndirectMod, const TLockedToken<CTexture>& indTex,
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const zeus::CColor& indirectMod, float blurRadius,
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@@ -105,7 +105,7 @@ public:
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virtual void DoThermalBlendHot()=0;
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virtual u32 GetStaticWorldDataSize()=0;
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virtual void PrepareDynamicLights(const std::vector<CLight>& lights)=0;
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virtual void SetWorldLightMultiplyColor(const zeus::CColor& color)=0;
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virtual void SetGXRegister1Color(const zeus::CColor& color)=0;
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virtual void SetWorldLightFadeLevel(float level)=0;
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};
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