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CActorContraption fixes, better CMake dependency handling

This commit is contained in:
Jack Andersen
2019-06-11 16:05:17 -10:00
parent 77d0ef942d
commit e218b8aeb5
295 changed files with 942 additions and 2219 deletions

View File

@@ -56,7 +56,7 @@ public:
class CMemoryCardSys {
TLockedToken<CGameHintInfo> x0_hints;
std::vector<std::pair<CAssetId, CSaveWorldMemory>> xc_memoryWorlds; /* MLVL as key */
rstl::optional<std::vector<CSaveWorldIntermediate>> x1c_worldInter; /* used to be auto_ptr of vector */
std::optional<std::vector<CSaveWorldIntermediate>> x1c_worldInter; /* used to be auto_ptr of vector */
std::vector<std::pair<CAssetId, CSaveWorld::EScanCategory>> x20_scanStates;
rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
@@ -113,7 +113,7 @@ public:
std::string x18_fileName;
std::string x28_comment;
CAssetId x3c_bannerTex;
rstl::optional<TLockedToken<CTexture>> x40_bannerTok;
std::optional<TLockedToken<CTexture>> x40_bannerTok;
rstl::reserved_vector<Icon, 8> x50_iconToks;
std::vector<u8> xf4_saveBuffer;
std::vector<u8> x104_cardBuffer;