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CActorContraption fixes, better CMake dependency handling
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@@ -338,7 +338,7 @@ public:
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const CActor*) const;
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void UpdateActorInSortedLists(CActor&);
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void UpdateSortedLists();
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rstl::optional<zeus::CAABox> CalculateObjectBounds(const CActor&);
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std::optional<zeus::CAABox> CalculateObjectBounds(const CActor&);
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void AddObject(CEntity&);
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void AddObject(CEntity*);
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CRayCastResult RayStaticIntersection(const zeus::CVector3f& pos, const zeus::CVector3f& dir, float length,
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