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CActorContraption fixes, better CMake dependency handling
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@@ -785,7 +785,7 @@ void CBooModel::UVAnimationBuffer::Update(u8*& bufOut, const MaterialSet* matSet
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return;
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}
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rstl::optional<std::array<zeus::CMatrix4f, 2>> specialMtxOut;
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std::optional<std::array<zeus::CMatrix4f, 2>> specialMtxOut;
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if (flags.m_extendedShader == EExtendedShader::Thermal) {
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/* Special Mode0 matrix for exclusive Thermal Visor use */
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specialMtxOut.emplace();
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