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CActorContraption fixes, better CMake dependency handling
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@@ -7,7 +7,7 @@ namespace urde {
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class CWorldShadowShader {
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boo::ObjToken<boo::ITextureR> m_tex;
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rstl::optional<CTexturedQuadFilter> m_prevQuad;
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std::optional<CTexturedQuadFilter> m_prevQuad;
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u32 m_w, m_h;
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struct Uniform {
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