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CActorContraption fixes, better CMake dependency handling
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@@ -75,7 +75,7 @@ public:
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
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void Think(float dt, CStateManager& mgr);
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void Touch(CActor& other, CStateManager& mgr);
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rstl::optional<zeus::CAABox> GetTouchBounds() const;
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std::optional<zeus::CAABox> GetTouchBounds() const;
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void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum);
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void Render(const CStateManager& mgr) const;
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