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CActorContraption fixes, better CMake dependency handling
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@@ -14,7 +14,7 @@ public:
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void Accept(IVisitor& visitor);
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void Think(float dt, CStateManager& mgr);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr);
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rstl::optional<zeus::CAABox> GetTouchBounds() const;
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std::optional<zeus::CAABox> GetTouchBounds() const;
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void Touch(CActor& actor, CStateManager& mgr);
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const zeus::CVector3f& GetScale() const { return xe8_scale; }
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};
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