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CActorContraption fixes, better CMake dependency handling
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@@ -200,7 +200,7 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr) {
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std::list<CScriptTrigger::CObjectTracker>& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; }
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rstl::optional<zeus::CAABox> CScriptTrigger::GetTouchBounds() const {
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std::optional<zeus::CAABox> CScriptTrigger::GetTouchBounds() const {
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if (x30_24_active)
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return {GetTriggerBoundsWR()};
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return {};
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