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CActorContraption fixes, better CMake dependency handling
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@@ -48,7 +48,7 @@ public:
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CVisorFlare(EBlendMode blendMode, bool, float, float, float, u32, u32, const std::vector<CFlareDef>& flares);
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void Update(float dt, const zeus::CVector3f& pos, const CActor* act, CStateManager& mgr);
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void Render(const zeus::CVector3f& pos, const CStateManager& mgr) const;
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static rstl::optional<CFlareDef> LoadFlareDef(CInputStream& in);
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static std::optional<CFlareDef> LoadFlareDef(CInputStream& in);
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};
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} // namespace urde
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