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Runtime/GuiSys: Replace bitfield unions with constructor initializers
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@@ -7,11 +7,12 @@
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namespace urde {
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CHudHelmetInterface::CHudHelmetInterface(CGuiFrame& helmetFrame) {
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x3c_24_helmetVisibleDebug = true;
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x3c_25_helmetVisibleGame = true;
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x3c_26_glowVisibleDebug = true;
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x3c_27_glowVisibleGame = true;
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CHudHelmetInterface::CHudHelmetInterface(CGuiFrame& helmetFrame)
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: x3c_24_helmetVisibleDebug(true)
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, x3c_25_helmetVisibleGame(true)
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, x3c_26_glowVisibleDebug(true)
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, x3c_27_glowVisibleGame(true)
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, x3c_28_hudLagDirty(false) {
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x40_camera = helmetFrame.GetFrameCamera();
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x44_BaseWidget_Pivot = helmetFrame.FindWidget("BaseWidget_Pivot");
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x48_BaseWidget_Helmet = helmetFrame.FindWidget("BaseWidget_Helmet");
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