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Integrate Amuse into hecl cook/extract for MP1/2
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@@ -676,9 +676,9 @@ CSaveGameScreen::CSaveGameScreen(ESaveContext saveCtx, u64 serial)
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if (saveCtx == ESaveContext::InGame)
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{
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x84_navConfirmSfx = 1432;
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x88_navMoveSfx = 1436;
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x8c_navBackSfx = 1431;
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x84_navConfirmSfx = SFXui_advance;
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x88_navMoveSfx = SFXui_table_selection_change;
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x8c_navBackSfx = SFXui_table_change_mode;
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}
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x93_inGame = bool(saveCtx);
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