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Integrate Amuse into hecl cook/extract for MP1/2

This commit is contained in:
Jack Andersen
2018-09-02 14:46:16 -10:00
parent 5a60a0acfc
commit e46ec80b64
150 changed files with 5011 additions and 430 deletions

View File

@@ -69,7 +69,7 @@ void CPlasmaBeam::UpdateGunFx(bool shotSmoke, float dt, const CStateManager& mgr
}
static const CCameraShakeData CameraShaker = { 0.125f, 0.25f };
static const u16 kSoundId[] = { 1803, 1840 };
static const u16 kSoundId[] = { SFXwpn_fire_plasma_normal, SFXwpn_fire_plasma_charged };
void CPlasmaBeam::Fire(bool underwater, float dt, EChargeState chargeState, const zeus::CTransform& xf,
CStateManager& mgr, TUniqueId homingTarget, float chargeFactor1, float chargeFactor2)