mirror of https://github.com/AxioDL/metaforce.git
CInGameTweakManagerBase: Make use of algorithms where applicable
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@ -1,5 +1,6 @@
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#pragma once
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#pragma once
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#include <algorithm>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -51,18 +52,18 @@ protected:
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public:
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public:
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bool HasTweakValue(std::string_view name) const {
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bool HasTweakValue(std::string_view name) const {
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for (const CTweakValue& val : x0_values)
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return std::any_of(x0_values.cbegin(), x0_values.cend(),
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if (val.GetName() == name)
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[name](const auto& value) { return value.GetName() == name; });
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return true;
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return false;
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}
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}
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const CTweakValue* GetTweakValue(std::string_view name) const {
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const CTweakValue* GetTweakValue(std::string_view name) const {
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for (const CTweakValue& val : x0_values)
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const auto iter = std::find_if(x0_values.cbegin(), x0_values.cend(),
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if (val.GetName() == name)
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[name](const auto& value) { return value.GetName() == name; });
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return &val;
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if (iter == x0_values.cend()) {
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return nullptr;
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return nullptr;
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}
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}
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return &*iter;
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}
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bool ReadFromMemoryCard(std::string_view name) { return true; }
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bool ReadFromMemoryCard(std::string_view name) { return true; }
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