mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-10 19:07:46 +00:00
CPlayerGun: Rename EMissileState; minor CMotionState::Update fix
This commit is contained in:
@@ -220,7 +220,7 @@ void CCompoundTargetReticle::Update(float dt, const CStateManager& mgr) {
|
||||
std::max(x214_fullChargeFadeTimer - dt / g_tweakTargeting->GetFullChargeFadeDuration(), 0.f);
|
||||
}
|
||||
|
||||
const bool missileActive = gun->GetMissleMode() == CPlayerGun::EMissleMode::Active;
|
||||
const bool missileActive = gun->GetMissleMode() == CPlayerGun::EMissileMode::Active;
|
||||
if (missileActive != x1f4_missileActive) {
|
||||
if (x1f8_missileBracketTimer != 0.f) {
|
||||
x1f8_missileBracketTimer = FLT_EPSILON - x1f8_missileBracketTimer;
|
||||
|
||||
Reference in New Issue
Block a user