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CAnimSourceReader imps
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@@ -6,13 +6,12 @@ namespace urde
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zeus::CVector3f CCharLayoutInfo::GetFromParentUnrotated(const CSegId& id) const
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{
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const CCharLayoutNode::Bone& bone = x0_node->GetBone(id);
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const CSegId& prev = x0_node->GetPrevBone(bone.x0_parentId);
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if (prev == 0xff)
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const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id];
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if (!x0_node->GetBoneMap().HasElement(bone.x0_parentId))
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return bone.x4_origin;
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else
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{
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const CCharLayoutNode::Bone& pBone = x0_node->GetBone(bone.x0_parentId);
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const CCharLayoutNode::Bone& pBone = x0_node->GetBoneMap()[bone.x0_parentId];
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return bone.x4_origin - pBone.x4_origin;
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}
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}
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@@ -34,11 +33,8 @@ CCharLayoutNode::CCharLayoutNode(CInputStream& in)
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for (u32 i=0 ; i<count ; ++i)
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{
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u32 thisId = in.readUint32Big();
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Bone& bone = x6c_bones[thisId];
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Bone& bone = x0_boneMap[thisId];
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bone.read(in);
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x8_prevBones[thisId] = x1_curPrevBone;
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x1_curPrevBone = thisId;
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++x0_boneCount;
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}
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}
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