mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-15 23:37:02 +00:00
Implement water rippling and fix CFluidPlane memory access errors
This commit is contained in:
@@ -207,7 +207,7 @@ public:
|
||||
};
|
||||
|
||||
void RenderPatch(const CFluidPlaneCPURender::SPatchInfo& info,
|
||||
const CFluidPlaneCPURender::SHFieldSample (&heights)[45][45],
|
||||
const CFluidPlaneCPURender::SHFieldSample (&heights)[46][46],
|
||||
const u8 (&flags)[9][9], bool noRipples, bool flagIs1,
|
||||
std::vector<CFluidPlaneShader::Vertex>& vOut);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user