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Implement CNewIntroBoss
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@@ -201,6 +201,7 @@ public:
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bool GetPointGeneratorParticles() const { return xe5_31_pointGeneratorParticles; }
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void SetPointGeneratorParticles(bool s) { xe5_31_pointGeneratorParticles = s; }
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CSimpleShadow* Shadow() { return x94_simpleShadow.get(); }
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void MoveScannableObjectInfoToActor(CActor*, CStateManager&);
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};
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}
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