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CCharAnimTime fixes
Add IRuntimeMain to simplify editor integration
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@@ -183,11 +183,12 @@ public:
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ret.m_unk = 2;
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else
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ret.m_unk = 1;
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return ret;
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}
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CCharAnimTime operator*(const float& other)
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{
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return CCharAnimTime;
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return CCharAnimTime();
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}
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float operator/(const CCharAnimTime& other)
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14
Runtime/IRuntimeMain.hpp
Normal file
14
Runtime/IRuntimeMain.hpp
Normal file
@@ -0,0 +1,14 @@
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#ifndef IRUNTIMEMAIN_HPP
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#define IRUNTIMEMAIN_HPP
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namespace pshag
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{
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struct IRuntimeMain
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{
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void init() = 0;
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int proc() = 0;
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void stop() = 0;
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};
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}
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#endif // IRUNTIMEMAIN_HPP
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