Add missing TickRenderTimings call, and fix bufOut advancement

This commit is contained in:
Phillip Stephens 2016-07-07 23:53:06 -07:00
parent 746e7d9ff3
commit eb1e7870e5
2 changed files with 2 additions and 1 deletions

View File

@ -344,6 +344,7 @@ bool ViewManager::proc()
m_voiceEngine->pumpAndMixVoices(); m_voiceEngine->pumpAndMixVoices();
m_projManager.asyncIdle(); m_projManager.asyncIdle();
m_mainWindow->waitForRetrace(); m_mainWindow->waitForRetrace();
CGraphics::TickRenderTimings();
return true; return true;
} }

View File

@ -414,7 +414,7 @@ void CBooModel::UVAnimationBuffer::ProcessAnimation(u8*& bufOut, const UVAnimati
} }
default: break; default: break;
} }
bufOut += sizeof(zeus::CMatrix4f); bufOut += sizeof(zeus::CMatrix4f) * 2;
} }
void CBooModel::UVAnimationBuffer::PadOutBuffer(u8*& bufStart, u8*& bufOut) void CBooModel::UVAnimationBuffer::PadOutBuffer(u8*& bufStart, u8*& bufOut)