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Windows fixes
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@@ -61,8 +61,8 @@ void CAudioSys::SysUnloadAudioGroupSet(const std::string& name)
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if (!set)
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return;
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mpGroupSetResNameDB.erase(set.GetObjectTag()->id);
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mpGroupSetDB.erase(name);
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mpGroupSetResNameDB.erase(set.GetObjectTag()->id);
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}
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bool CAudioSys::SysIsGroupSetLoaded(const std::string& name)
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