Initial CMetroidBeta imps

This commit is contained in:
Phillip Stephens 2019-08-11 08:14:52 -07:00
parent 380e44148f
commit ebdcfb6b51
8 changed files with 540 additions and 24 deletions

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@ -895,22 +895,23 @@ void CStateManager::DrawActorCubeFaces(CActor& actor, int& cubeInst) const {
} }
for (int f = 0; f < 6; ++f) { for (int f = 0; f < 6; ++f) {
SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CStateManager::DrawActorCubeFaces [{}] {} {} {}"), SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CStateManager::DrawActorCubeFaces [{}] {} {} {}"), f,
f, actor.GetUniqueId(), actor.GetEditorId(), actor.GetName()).c_str(), zeus::skOrange); actor.GetUniqueId(), actor.GetEditorId(), actor.GetName())
.c_str(),
zeus::skOrange);
CGraphics::g_BooMainCommandQueue->setRenderTarget(actor.m_reflectionCube, f); CGraphics::g_BooMainCommandQueue->setRenderTarget(actor.m_reflectionCube, f);
SetupViewForCubeFaceDraw(actor.GetRenderBounds().center(), f); SetupViewForCubeFaceDraw(actor.GetRenderBounds().center(), f);
CGraphics::g_BooMainCommandQueue->clearTarget(); CGraphics::g_BooMainCommandQueue->clearTarget();
std::sort(std::begin(areaArr), std::begin(areaArr) + areaCount, std::sort(
[visAreaId](const CGameArea* a, const CGameArea* b) { std::begin(areaArr), std::begin(areaArr) + areaCount, [visAreaId](const CGameArea* a, const CGameArea* b) {
if (a->x4_selfIdx == b->x4_selfIdx) if (a->x4_selfIdx == b->x4_selfIdx)
return false; return false;
if (visAreaId == a->x4_selfIdx) if (visAreaId == a->x4_selfIdx)
return false; return false;
if (visAreaId == b->x4_selfIdx) if (visAreaId == b->x4_selfIdx)
return true; return true;
return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) > return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) > CGraphics::g_ViewPoint.dot(b->GetAABB().center());
CGraphics::g_ViewPoint.dot(b->GetAABB().center());
}); });
int pvsCount = 0; int pvsCount = 0;
@ -1656,8 +1657,7 @@ void CStateManager::TestBombHittingWater(const CActor& damager, const zeus::CVec
float bombMag = powerBomb ? 2.f : 1.f; float bombMag = powerBomb ? 2.f : 1.f;
if (delta <= -bombMag || delta >= 0.f) if (delta <= -bombMag || delta >= 0.f)
return; return;
CRayCastResult res = CRayCastResult res = RayStaticIntersection(pos, zeus::skDown, -delta, CMaterialFilter::skPassEverything);
RayStaticIntersection(pos, zeus::skDown, -delta, CMaterialFilter::skPassEverything);
if (res.IsInvalid() && x87c_fluidPlaneManager->GetLastRippleDeltaTime(damager.GetUniqueId()) >= 0.15f) { if (res.IsInvalid() && x87c_fluidPlaneManager->GetLastRippleDeltaTime(damager.GetUniqueId()) >= 0.15f) {
// Not blocked by static geometry // Not blocked by static geometry
float mag = 0.6f * bombMag + 0.4f * bombMag * std::sin(2.f * M_PIF * -delta / bombMag * 0.25f); float mag = 0.6f * bombMag + 0.4f * bombMag * std::sin(2.f * M_PIF * -delta / bombMag * 0.25f);

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@ -26,6 +26,7 @@ public:
CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override; CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
const zeus::CAABox& GetBox() const { return x10_aabox; } const zeus::CAABox& GetBox() const { return x10_aabox; }
zeus::CAABox& Box() { return x10_aabox; } zeus::CAABox& Box() { return x10_aabox; }
void SetBox(const zeus::CAABox& box) { x10_aabox = box; }
static const CCollisionPrimitive::Type& GetType(); static const CCollisionPrimitive::Type& GetType();
static void SetStaticTableIndex(u32 index); static void SetStaticTableIndex(u32 index);

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@ -223,7 +223,8 @@ bool CCollisionResponseData::ResponseTypeIsEnemySpecial(EWeaponCollisionResponse
} }
bool CCollisionResponseData::ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes type) { bool CCollisionResponseData::ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes type) {
return (type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect); return (type >= EWeaponCollisionResponseTypes::Unknown69 &&
type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect);
} }
FourCC CCollisionResponseData::UncookedResType() { return SBIG('CRSM'); } FourCC CCollisionResponseData::UncookedResType() { return SBIG('CRSM'); }

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@ -1,5 +1,16 @@
#include "CMetroidBeta.hpp" #include "CMetroidBeta.hpp"
#include "CSimplePool.hpp"
#include "Collision/CCollisionActorManager.hpp"
#include "Collision/CCollisionActor.hpp"
#include "Particle/CElementGen.hpp"
#include "Particle/CParticleSwoosh.hpp"
#include "Weapon/CGameProjectile.hpp"
#include "World/CPatternedInfo.hpp"
#include "World/CPlayer.hpp"
#include "World/ScriptLoader.hpp" #include "World/ScriptLoader.hpp"
#include "World/CTeamAiMgr.hpp"
#include "CStateManager.hpp"
#include "GameGlobalObjects.hpp"
namespace urde::MP1 { namespace urde::MP1 {
@ -26,9 +37,238 @@ CMetroidBeta::CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityIn
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms,
const CMetroidBetaData& metroidData) const CMetroidBetaData& metroidData)
: CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo, : CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Large) {} EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Large)
, x56c_metroidBetaData(metroidData)
, x67c_pathFind(nullptr, 3, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x768_colPrim(GetBoundingBox(), GetMaterialList())
, x7b4_(GetModelData()->GetScale())
, x7c0_(GetModelData()->GetScale())
, x7cc_(GetModelData()->GetScale())
, x7e4_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.xf4_}))
, x7f0_(g_SimplePool->GetObj({FOURCC('SWHC'), metroidData.xf8_}))
, x7fc_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.xfc_}))
, x808_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.x100_}))
, x814_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.x104_}))
, x820_(new CElementGen(x7e4_))
, x824_(new CParticleSwoosh(x7f0_, 0))
, x828_(new CElementGen(x7fc_))
, x82c_(new CElementGen(x808_))
, x830_(new CElementGen(x814_)) {
x820_->SetParticleEmission(false);
x828_->SetParticleEmission(false);
x82c_->SetParticleEmission(false);
x824_->DoElectricWarmup();
const float scale = 0.75f * GetModelData()->GetScale().y();
const zeus::CVector3f scaleVec(scale, scale, 2.f * scale);
zeus::CAABox box = {-scaleVec, scaleVec};
SetBoundingBox(box);
x768_colPrim.SetBox(box);
}
void CMetroidBeta::Think(float dt, CStateManager& mgr) {
if (CTeamAiMgr::GetTeamAiRole(mgr, x678_teamMgr, GetUniqueId())) {
AddToTeam(mgr);
}
CPatterned::Think(dt, mgr);
x764_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
// sub801c1928(mgr);
// sub801c0da4(dt, mgr);
// sub801c21b4(dt, mgr);
}
void CMetroidBeta::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case EScriptObjectMessage::Registered: {
x450_bodyController->Activate(mgr);
CreateCollisionActorManager(mgr);
//sub801c13d4();
x760_ = GetModelData()->GetAnimationData()->GetLocatorSegId("L_Claw_1"sv);
x761_ = GetModelData()->GetAnimationData()->GetLocatorSegId("R_Claw_1"sv);
break;
}
case EScriptObjectMessage::Activate: {
x764_collisionManager->SetActive(mgr, true);
break;
}
case EScriptObjectMessage::Deactivate: {
x764_collisionManager->SetActive(mgr, false);
break;
}
case EScriptObjectMessage::Deleted: {
x764_collisionManager->Destroy(mgr);
RemoveFromTeam(mgr);
break;
}
case EScriptObjectMessage::Damage:
case EScriptObjectMessage::InvulnDamage: {
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
if (proj->GetOwnerId() != mgr.GetPlayer().GetUniqueId())
break;
// sub801c14b4(proj->GetDamageInfo().GetDamage(), mgr);
const CDamageInfo& dInfo = proj->GetDamageInfo();
if (colAct->GetDamageVulnerability()->WeaponHits(dInfo.GetWeaponMode(), false)) {
if (dInfo.GetWeaponMode().IsCharged() || dInfo.GetWeaponMode().IsComboed() ||
dInfo.GetWeaponMode().GetType() == EWeaponType::Missile) {
x840_31_ = true;
x83c_ += 1.f;
}
KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, dInfo, EKnockBackType::Radius, false,
dInfo.GetKnockBackPower());
}
if (x840_25_)
x83c_ += 0.1f;
x840_26_ = true;
}
} else if (TCastToConstPtr<CWeapon> weap = mgr.GetObjectById(uid)) {
CDamageInfo info = weap->GetDamageInfo();
info.SetRadius(0.f);
mgr.ApplyDamage(uid, x790_, weap->GetOwnerId(), info,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
break;
}
case EScriptObjectMessage::Alert: {
x840_26_ = true;
break;
}
case EScriptObjectMessage::Touched: {
break;
}
case EScriptObjectMessage::InitializedInArea: {
break;
}
case EScriptObjectMessage::SuspendedMove: {
if (x764_collisionManager)
x764_collisionManager->SetMovable(mgr, false);
break;
}
default:
break;
}
}
void CMetroidBeta::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
CPatterned::AddToRenderer(frustum, mgr);
}
void CMetroidBeta::Render(const CStateManager& mgr) const { CPatterned::Render(mgr); }
const CDamageVulnerability* CMetroidBeta::GetDamageVulnerability() const { return CAi::GetDamageVulnerability(); }
const CDamageVulnerability* CMetroidBeta::GetDamageVulnerability(const zeus::CVector3f& vec1,
const zeus::CVector3f& vec2,
const CDamageInfo& dInfo) const {
return CActor::GetDamageVulnerability(vec1, vec2, dInfo);
}
void CMetroidBeta::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
zeus::CVector3f CMetroidBeta::GetAimPosition(const CStateManager& mgr, float dt) const {
return CPatterned::GetAimPosition(mgr, dt);
}
void CMetroidBeta::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType eType, float dt) {
CPatterned::DoUserAnimEvent(mgr, node, eType, dt);
}
const CCollisionPrimitive* CMetroidBeta::GetCollisionPrimitive() const {
return CPhysicsActor::GetCollisionPrimitive();
}
void CMetroidBeta::CollidedWith(TUniqueId collidee, const CCollisionInfoList& info, CStateManager& mgr) {
CPatterned::CollidedWith(collidee, info, mgr);
}
zeus::CVector3f CMetroidBeta::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const zeus::CVector3f& aimPos) const {
return CAi::GetOrigin(mgr, role, aimPos);
}
void CMetroidBeta::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Patrol(mgr, msg, arg); }
void CMetroidBeta::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::PathFind(mgr, msg, arg); }
void CMetroidBeta::SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) { CAi::SelectTarget(mgr, msg, arg); }
void CMetroidBeta::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
CPatterned::TargetPatrol(mgr, msg, arg);
}
void CMetroidBeta::Generate(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Generate(mgr, msg, arg); }
void CMetroidBeta::Attack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Attack(mgr, msg, arg); }
void CMetroidBeta::TurnAround(CStateManager& mgr, EStateMsg msg, float arg) { CAi::TurnAround(mgr, msg, arg); }
void CMetroidBeta::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
CAi::TelegraphAttack(mgr, msg, arg);
}
void CMetroidBeta::WallHang(CStateManager& mgr, EStateMsg msg, float arg) { CAi::WallHang(mgr, msg, arg); }
void CMetroidBeta::SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::SpecialAttack(mgr, msg, arg); }
bool CMetroidBeta::InAttackPosition(CStateManager& mgr, float arg) { return CAi::InAttackPosition(mgr, arg); }
bool CMetroidBeta::Attacked(CStateManager& mgr, float arg) { return CPatterned::Attacked(mgr, arg); }
bool CMetroidBeta::PathShagged(CStateManager& mgr, float arg) { return CPatterned::PathShagged(mgr, arg); }
bool CMetroidBeta::InDetectionRange(CStateManager& mgr, float arg) { return CPatterned::InDetectionRange(mgr, arg); }
bool CMetroidBeta::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); }
bool CMetroidBeta::ShouldAttack(CStateManager& mgr, float arg) { return CAi::ShouldAttack(mgr, arg); }
bool CMetroidBeta::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
bool CMetroidBeta::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
bool CMetroidBeta::AttackOver(CStateManager& mgr, float arg) { return CAi::AttackOver(mgr, arg); }
bool CMetroidBeta::ShotAt(CStateManager& mgr, float arg) { return CAi::ShotAt(mgr, arg); }
bool CMetroidBeta::ShouldWallHang(CStateManager& mgr, float arg) { return CAi::ShouldWallHang(mgr, arg); }
bool CMetroidBeta::StartAttack(CStateManager& mgr, float arg) { return CAi::StartAttack(mgr, arg); }
bool CMetroidBeta::BreakAttack(CStateManager& mgr, float arg) { return CAi::BreakAttack(mgr, arg); }
bool CMetroidBeta::ShouldSpecialAttack(CStateManager& mgr, float arg) { return CAi::ShouldSpecialAttack(mgr, arg); }
void CMetroidBeta::RenderHitGunEffect() const {} void CMetroidBeta::RenderHitGunEffect() const {}
void CMetroidBeta::RenderHitBallEffect() const {} void CMetroidBeta::RenderHitBallEffect() const {}
static SSphereJointInfo skPelvisInfo[1] {
{"Pelvis", 1.5f},
};
void CMetroidBeta::CreateCollisionActorManager(CStateManager& mgr) {
std::vector<CJointCollisionDescription> joints;
AddSphereJoints(skPelvisInfo, 1, joints);
x764_collisionManager.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false));
x764_collisionManager->SetActive(mgr, GetActive());
for (u32 i = 0; i < x764_collisionManager->GetNumCollisionActors(); ++i) {
const CJointCollisionDescription& desc = x764_collisionManager->GetCollisionDescFromIndex(i);
if (TCastToPtr<CCollisionActor>(mgr.ObjectById(desc.GetCollisionActorId()))) {
if (desc.GetName() == "Pelvis"sv)
x790_ = desc.GetCollisionActorId();
}
}
SetCollisionActorHealthAndVulnerability(mgr);
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
{EMaterialTypes::Solid, EMaterialTypes::Wall, EMaterialTypes::Floor, EMaterialTypes::Ceiling},
{EMaterialTypes::CollisionActor, EMaterialTypes::Player, EMaterialTypes::Character}));
AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
x764_collisionManager->AddMaterial(mgr, CMaterialList(EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough));
}
void CMetroidBeta::AddSphereJoints(SSphereJointInfo* sphereJoints, s32 count,
std::vector<CJointCollisionDescription>& joints) {
for (u32 i = 0; i < count; ++i) {
CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJoints[i].name);
if (id == 0xFF)
continue;
joints.push_back(
CJointCollisionDescription::SphereCollision(id, sphereJoints[i].radius, sphereJoints[i].name, 1000.0f));
}
}
void CMetroidBeta::SetCollisionActorHealthAndVulnerability(CStateManager& mgr) {
CHealthInfo* hInfo = HealthInfo(mgr);
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x790_)) {
*colAct->HealthInfo(mgr) = *hInfo;
colAct->SetDamageVulnerability(*GetDamageVulnerability());
}
}
void CMetroidBeta::RemoveFromTeam(CStateManager& mgr) {
if (x678_teamMgr == kInvalidUniqueId)
return;
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x678_teamMgr)) {
if (teamMgr->IsPartOfTeam(GetUniqueId()))
teamMgr->RemoveTeamAiRole(GetUniqueId());
}
}
void CMetroidBeta::AddToTeam(CStateManager& mgr) {
if (x678_teamMgr == kInvalidUniqueId)
return;
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x678_teamMgr)) {
if (!teamMgr->IsPartOfTeam(GetUniqueId()))
teamMgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Ranged, CTeamAiRole::ETeamAiRole::Invalid,
CTeamAiRole::ETeamAiRole::Invalid);
}
}
} // namespace urde::MP1 } // namespace urde::MP1

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@ -1,11 +1,20 @@
#pragma once #pragma once
#include <Collision/CJointCollisionDescription.hpp>
#include "World/CPathFindSearch.hpp"
#include "World/CPatterned.hpp" #include "World/CPatterned.hpp"
#include "CMetroid.hpp" #include "CRandom16.hpp"
namespace urde {
class CElementGen;
class CParticleSwoosh;
class CCollisionActorManager;
}
namespace urde::MP1 { namespace urde::MP1 {
class CMetroidBetaData { class CMetroidBetaData {
friend class CMetroidBeta;
CDamageVulnerability x0_; CDamageVulnerability x0_;
CDamageVulnerability x68_; CDamageVulnerability x68_;
float xd0_; float xd0_;
@ -28,11 +37,106 @@ public:
CMetroidBetaData(CInputStream&); CMetroidBetaData(CInputStream&);
}; };
class CMetroidBeta : public CPatterned { class CMetroidBeta : public CPatterned {
s32 x568_progState = -1;
CMetroidBetaData x56c_metroidBetaData;
TUniqueId x678_teamMgr = kInvalidUniqueId;
CPathFindSearch x67c_pathFind;
u8 x760_ = 0xFF;
u8 x761_ = 0xFF;
std::unique_ptr<CCollisionActorManager> x764_collisionManager;
CCollidableAABox x768_colPrim;
TUniqueId x790_ = kInvalidUniqueId;
float x794_ = 0.f;
float x798_ = 0.f;
float x79c_ = 0.f;
float x7a0_ = 0.f;
float x7a4_ = 0.f;
zeus::CVector3f x7a8_;
zeus::CVector3f x7b4_;
zeus::CVector3f x7c0_;
zeus::CVector3f x7cc_;
float x7d8_ = 0.f;
float x7dc_ = 0.f;
float x7e0_ = 0.f;
TToken<CGenDescription> x7e4_;
TToken<CSwooshDescription> x7f0_;
TToken<CGenDescription> x7fc_;
TToken<CGenDescription> x808_;
TToken<CGenDescription> x814_;
std::unique_ptr<CElementGen> x820_;
std::unique_ptr<CParticleSwoosh> x824_;
std::unique_ptr<CElementGen> x828_;
std::unique_ptr<CElementGen> x82c_;
std::unique_ptr<CElementGen> x830_;
float x834_ = 0.f;
CRandom16 x838_ = CRandom16(1469);
float x83c_;
union {
struct {
bool x840_24_ : 1;
bool x840_25_ : 1;
bool x840_26_ : 1;
bool x840_27_ : 1;
bool x840_28_ : 1;
bool x840_29_ : 1;
bool x840_30_ : 1;
bool x840_31_ : 1;
};
u32 _dummy = 0;
};
void CreateCollisionActorManager(CStateManager& mgr);
void AddSphereJoints(SSphereJointInfo* sphereJoints, s32 count, std::vector<CJointCollisionDescription>& joints);
void SetCollisionActorHealthAndVulnerability(CStateManager& mgr);
void RemoveFromTeam(CStateManager& mgr);
void AddToTeam(CStateManager& mgr);
public: public:
DEFINE_PATTERNED(MetroidBeta) DEFINE_PATTERNED(MetroidBeta)
CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms,
const CMetroidBetaData& metroidData); const CMetroidBetaData& metroidData);
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
void Render(const CStateManager& mgr) const override;
const CDamageVulnerability* GetDamageVulnerability() const override;
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
const CDamageInfo& dInfo) const override;
void Touch(CActor& act, CStateManager& mgr) override;
zeus::CVector3f GetAimPosition(const CStateManager& mgr, float dt) const override;
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType eType, float dt) override;
const CCollisionPrimitive* GetCollisionPrimitive() const override;
void CollidedWith(TUniqueId collidee, const CCollisionInfoList& info, CStateManager& mgr) override;
bool IsListening() const override { return true; }
zeus::CVector3f GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
const zeus::CVector3f& aimPos) const override;
void Patrol(CStateManager& mgr, EStateMsg msg, float arg) override;
void PathFind(CStateManager& mgr, EStateMsg msg, float arg) override;
void SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) override;
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) override;
void Generate(CStateManager& mgr, EStateMsg msg, float arg) override;
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
void TurnAround(CStateManager& mgr, EStateMsg msg, float arg) override;
void TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
void WallHang(CStateManager& mgr, EStateMsg msg, float arg) override;
void SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
bool InAttackPosition(CStateManager& mgr, float arg) override;
bool Attacked(CStateManager& mgr, float arg) override;
bool PathShagged(CStateManager& mgr, float arg) override;
bool InDetectionRange(CStateManager& mgr, float arg) override;
bool AnimOver(CStateManager& mgr, float arg) override;
bool ShouldAttack(CStateManager& mgr, float arg) override;
bool InPosition(CStateManager& mgr, float arg) override;
bool ShouldTurn(CStateManager& mgr, float arg) override;
bool AttackOver(CStateManager& mgr, float arg) override;
bool ShotAt(CStateManager& mgr, float arg) override;
bool ShouldWallHang(CStateManager& mgr, float arg) override;
bool StartAttack(CStateManager& mgr, float arg) override;
bool BreakAttack(CStateManager& mgr, float arg) override;
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
CPathFindSearch* GetSearchPath() override { return &x67c_pathFind; }
void RenderHitGunEffect() const; void RenderHitGunEffect() const;
void RenderHitBallEffect() const; void RenderHitBallEffect() const;
}; };

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@ -1,9 +1,144 @@
#include "MP1/World/CRipper.hpp" #include "MP1/World/CRipper.hpp"
#include "Collision/CCollidableOBBTreeGroup.hpp"
#include "Weapon/CPlayerGun.hpp"
#include "World/CActorParameters.hpp"
#include "World/CPlayer.hpp"
#include "World/CScriptGrapplePoint.hpp"
#include "CStateManager.hpp"
#include "TCastTo.hpp"
namespace urde::MP1 { namespace urde::MP1 {
CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info, CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info,
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
const CGrappleParameters& grappleParms) const CActorParameters& actParms, const CGrappleParameters& grappleParms)
: CPatterned(ECharacter::Ripper, uid, name, type, info, xf, std::move(mData), pInfo, EMovementType::Flyer, : CPatterned(ECharacter::Ripper, uid, name, type, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium) {} EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium)
, x568_grappleParams(grappleParms)
, x59c_24_muted(false) {
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
{EMaterialTypes::Solid},
{EMaterialTypes::NoStaticCollision, EMaterialTypes::NoPlatformCollision, EMaterialTypes::Platform}));
x460_knockBackController.SetAutoResetImpulse(false);
x460_knockBackController.SetAnimationStateRange(EKnockBackAnimationState::KnockBack,
EKnockBackAnimationState::Hurled);
}
void CRipper::Think(float dt, CStateManager& mgr) {
if (!GetActive())
return;
ProcessGrapplePoint(mgr);
const CPlayer& pl = mgr.GetPlayer();
CGrappleArm::EArmState armState = pl.GetPlayerGun()->GetGrappleArm().GetAnimState();
if (x598_grapplePoint == kInvalidUniqueId || pl.GetOrbitTargetId() != x598_grapplePoint ||
pl.GetGrappleState() == CPlayer::EGrappleState::None) {
CPatterned::Think(dt, mgr);
if (x59c_24_muted) {
SetMuted(false);
x59c_24_muted = false;
}
} else {
if (armState == CGrappleArm::EArmState::FireGrapple) {
CPatterned::Think(dt, mgr);
} else if (armState == CGrappleArm::EArmState::IntoGrappleIdle || armState == CGrappleArm::EArmState::Three) {
Stop();
if (!x59c_24_muted) {
SetMuted(true);
x59c_24_muted = true;
}
}
}
CPatterned::Think(dt, mgr);
}
void CRipper::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg) {
case EScriptObjectMessage::Deleted:
case EScriptObjectMessage::Deactivate: {
RemoveGrapplePoint(mgr);
RemovePlatform(mgr);
break;
}
case EScriptObjectMessage::Activate: {
AddGrapplePoint(mgr);
AddPlatform(mgr);
break;
}
case EScriptObjectMessage::Registered: {
x450_bodyController->Activate(mgr);
AddMaterial(EMaterialTypes::Immovable, mgr);
RemoveMaterial(EMaterialTypes::Solid, mgr);
if (x3fc_flavor != EFlavorType::One) {
AddGrapplePoint(mgr);
RemoveMaterial(EMaterialTypes::Orbit, mgr);
}
AddPlatform(mgr);
break;
}
default:
break;
}
}
void CRipper::KnockBack(const zeus::CVector3f& dir, CStateManager& mgr, const CDamageInfo& dInfo, EKnockBackType kb,
bool inDeferred, float mag) {
CPatterned::KnockBack(dir, mgr, dInfo, kb, inDeferred, mag);
}
void CRipper::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(1.f, 1.f);
CPatterned::Patrol(mgr, msg, arg);
}
void CRipper::ProcessGrapplePoint(CStateManager& mgr) {
if (x3fc_flavor == EFlavorType::One || x598_grapplePoint == kInvalidUniqueId)
return;
if (TCastToPtr<CScriptGrapplePoint> gp = mgr.ObjectById(x598_grapplePoint)) {
gp->SetTransform(GetTransform());
}
}
void CRipper::AddGrapplePoint(CStateManager& mgr) {
if (x598_grapplePoint != kInvalidUniqueId)
return;
x598_grapplePoint = mgr.AllocateUniqueId();
mgr.AddObject(new CScriptGrapplePoint(x59a_platformId, "RipperGrapplePoint"sv,
CEntityInfo(GetAreaIdAlways(), NullConnectionList), GetTransform(), true, x568_grappleParams));
}
void CRipper::RemoveGrapplePoint(CStateManager& mgr) {
if (x598_grapplePoint == kInvalidUniqueId)
return;
mgr.FreeScriptObject(x598_grapplePoint);
}
void CRipper::AddPlatform(CStateManager& mgr) {
if (x59a_platformId != kInvalidUniqueId)
return;
x59a_platformId = mgr.AllocateUniqueId();
const zeus::CAABox bounds = GetModelData()->GetBounds(GetTransform().getRotation());
mgr.AddObject(new CRipperControlledPlatform(x59a_platformId, GetUniqueId(), "Ripper Controlled Platform"sv,
CEntityInfo(GetAreaIdAlways(), NullConnectionList), GetTransform(), bounds, GetActive(), {}));
}
void CRipper::RemovePlatform(CStateManager& mgr) {
if (x59a_platformId == kInvalidUniqueId)
return;
mgr.FreeScriptObject(x59a_platformId);
x59a_platformId = kInvalidUniqueId;
}
CRipperControlledPlatform::CRipperControlledPlatform(
TUniqueId uid, TUniqueId owner, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
const zeus::CAABox& bounds, bool active, const std::optional<TLockedToken<CCollidableOBBTreeGroup>>& colTree)
: CScriptPlatform(uid, name, info, xf, CModelData::CModelDataNull(), CActorParameters::None(), bounds, 0.f, false, 1.f,
active, CHealthInfo(FLT_MAX, 10.f), CDamageVulnerability::ImmuneVulnerabilty(), colTree, 0, 1, 1)
, x358_owner(owner)
, x35c_yaw(GetYaw()) {}
} }

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#include "World/CPatterned.hpp" #include "World/CPatterned.hpp"
#include "World/CGrappleParameters.hpp" #include "World/CGrappleParameters.hpp"
#include "World/CScriptPlatform.hpp"
namespace urde::MP1 { namespace urde::MP1 {
class CRipper : public CPatterned { class CRipper : public CPatterned {
CGrappleParameters x568_grappleParams;
TUniqueId x598_grapplePoint = kInvalidUniqueId;
TUniqueId x59a_platformId = kInvalidUniqueId;
bool x59c_24_muted : 1;
void ProcessGrapplePoint(CStateManager&);
void AddGrapplePoint(CStateManager&);
void RemoveGrapplePoint(CStateManager&);
void AddPlatform(CStateManager&);
void RemovePlatform(CStateManager&);
public: public:
DEFINE_PATTERNED(Ripper) DEFINE_PATTERNED(Ripper)
CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info, const zeus::CTransform& xf, CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
const CGrappleParameters& grappleParms); const CGrappleParameters& grappleParms);
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode& wp, EProjectileAttrib) const override {
if (!GetDamageVulnerability()->WeaponHits(wp, false))
return EWeaponCollisionResponseTypes::Unknown82;
return EWeaponCollisionResponseTypes::Unknown32;
}
void KnockBack(const zeus::CVector3f&, CStateManager&, const CDamageInfo&, EKnockBackType, bool, float) override;
void Patrol(CStateManager&, EStateMsg, float) override;
bool PathOver(CStateManager&, float) override { return false; } /* They never give you up, or let you down */
};
class CRipperControlledPlatform : public CScriptPlatform {
TUniqueId x358_owner;
float x35c_yaw;
public:
CRipperControlledPlatform(TUniqueId, TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&,
const zeus::CAABox&, bool, const std::optional<TLockedToken<CCollidableOBBTreeGroup>>&);
}; };
} }

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#include <Runtime/MP1/World/CMetroidBeta.hpp> #include "MP1/World/CMetroidBeta.hpp"
#include <Runtime/MP1/CSamusHud.hpp> #include "MP1/World/CMetroid.hpp"
#include "MP1/CSamusHud.hpp"
#include "CSimplePool.hpp" #include "CSimplePool.hpp"
#include "Character/CPrimitive.hpp" #include "Character/CPrimitive.hpp"
#include "CEnergyProjectile.hpp" #include "CEnergyProjectile.hpp"