mirror of https://github.com/AxioDL/metaforce.git
Initial CMetroidBeta imps
This commit is contained in:
parent
380e44148f
commit
ebdcfb6b51
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@ -895,22 +895,23 @@ void CStateManager::DrawActorCubeFaces(CActor& actor, int& cubeInst) const {
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}
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for (int f = 0; f < 6; ++f) {
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SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CStateManager::DrawActorCubeFaces [{}] {} {} {}"),
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f, actor.GetUniqueId(), actor.GetEditorId(), actor.GetName()).c_str(), zeus::skOrange);
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SCOPED_GRAPHICS_DEBUG_GROUP(fmt::format(fmt("CStateManager::DrawActorCubeFaces [{}] {} {} {}"), f,
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actor.GetUniqueId(), actor.GetEditorId(), actor.GetName())
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.c_str(),
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zeus::skOrange);
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CGraphics::g_BooMainCommandQueue->setRenderTarget(actor.m_reflectionCube, f);
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SetupViewForCubeFaceDraw(actor.GetRenderBounds().center(), f);
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CGraphics::g_BooMainCommandQueue->clearTarget();
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std::sort(std::begin(areaArr), std::begin(areaArr) + areaCount,
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[visAreaId](const CGameArea* a, const CGameArea* b) {
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std::sort(
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std::begin(areaArr), std::begin(areaArr) + areaCount, [visAreaId](const CGameArea* a, const CGameArea* b) {
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if (a->x4_selfIdx == b->x4_selfIdx)
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return false;
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if (visAreaId == a->x4_selfIdx)
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return false;
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if (visAreaId == b->x4_selfIdx)
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return true;
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return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) >
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CGraphics::g_ViewPoint.dot(b->GetAABB().center());
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return CGraphics::g_ViewPoint.dot(a->GetAABB().center()) > CGraphics::g_ViewPoint.dot(b->GetAABB().center());
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});
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int pvsCount = 0;
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@ -1656,8 +1657,7 @@ void CStateManager::TestBombHittingWater(const CActor& damager, const zeus::CVec
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float bombMag = powerBomb ? 2.f : 1.f;
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if (delta <= -bombMag || delta >= 0.f)
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return;
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CRayCastResult res =
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RayStaticIntersection(pos, zeus::skDown, -delta, CMaterialFilter::skPassEverything);
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CRayCastResult res = RayStaticIntersection(pos, zeus::skDown, -delta, CMaterialFilter::skPassEverything);
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if (res.IsInvalid() && x87c_fluidPlaneManager->GetLastRippleDeltaTime(damager.GetUniqueId()) >= 0.15f) {
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// Not blocked by static geometry
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float mag = 0.6f * bombMag + 0.4f * bombMag * std::sin(2.f * M_PIF * -delta / bombMag * 0.25f);
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@ -26,6 +26,7 @@ public:
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CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
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const zeus::CAABox& GetBox() const { return x10_aabox; }
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zeus::CAABox& Box() { return x10_aabox; }
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void SetBox(const zeus::CAABox& box) { x10_aabox = box; }
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static const CCollisionPrimitive::Type& GetType();
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static void SetStaticTableIndex(u32 index);
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@ -223,7 +223,8 @@ bool CCollisionResponseData::ResponseTypeIsEnemySpecial(EWeaponCollisionResponse
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}
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bool CCollisionResponseData::ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes type) {
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return (type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect);
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return (type >= EWeaponCollisionResponseTypes::Unknown69 &&
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type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect);
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}
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FourCC CCollisionResponseData::UncookedResType() { return SBIG('CRSM'); }
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@ -1,5 +1,16 @@
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#include "CMetroidBeta.hpp"
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#include "CSimplePool.hpp"
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#include "Collision/CCollisionActorManager.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "Particle/CElementGen.hpp"
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#include "Particle/CParticleSwoosh.hpp"
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#include "Weapon/CGameProjectile.hpp"
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#include "World/CPatternedInfo.hpp"
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#include "World/CPlayer.hpp"
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#include "World/ScriptLoader.hpp"
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#include "World/CTeamAiMgr.hpp"
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#include "CStateManager.hpp"
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#include "GameGlobalObjects.hpp"
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namespace urde::MP1 {
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@ -26,9 +37,238 @@ CMetroidBeta::CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityIn
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CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms,
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const CMetroidBetaData& metroidData)
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: CPatterned(ECharacter::MetroidBeta, uid, name, EFlavorType::One, info, xf, std::move(mData), pInfo,
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Large) {}
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EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, aParms, EKnockBackVariant::Large)
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, x56c_metroidBetaData(metroidData)
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, x67c_pathFind(nullptr, 3, pInfo.GetPathfindingIndex(), 1.f, 1.f)
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, x768_colPrim(GetBoundingBox(), GetMaterialList())
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, x7b4_(GetModelData()->GetScale())
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, x7c0_(GetModelData()->GetScale())
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, x7cc_(GetModelData()->GetScale())
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, x7e4_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.xf4_}))
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, x7f0_(g_SimplePool->GetObj({FOURCC('SWHC'), metroidData.xf8_}))
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, x7fc_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.xfc_}))
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, x808_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.x100_}))
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, x814_(g_SimplePool->GetObj({FOURCC('PART'), metroidData.x104_}))
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, x820_(new CElementGen(x7e4_))
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, x824_(new CParticleSwoosh(x7f0_, 0))
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, x828_(new CElementGen(x7fc_))
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, x82c_(new CElementGen(x808_))
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, x830_(new CElementGen(x814_)) {
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x820_->SetParticleEmission(false);
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x828_->SetParticleEmission(false);
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x82c_->SetParticleEmission(false);
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x824_->DoElectricWarmup();
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const float scale = 0.75f * GetModelData()->GetScale().y();
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const zeus::CVector3f scaleVec(scale, scale, 2.f * scale);
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zeus::CAABox box = {-scaleVec, scaleVec};
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SetBoundingBox(box);
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x768_colPrim.SetBox(box);
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}
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void CMetroidBeta::Think(float dt, CStateManager& mgr) {
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if (CTeamAiMgr::GetTeamAiRole(mgr, x678_teamMgr, GetUniqueId())) {
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AddToTeam(mgr);
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}
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CPatterned::Think(dt, mgr);
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x764_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
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// sub801c1928(mgr);
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// sub801c0da4(dt, mgr);
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// sub801c21b4(dt, mgr);
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}
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void CMetroidBeta::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
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CPatterned::AcceptScriptMsg(msg, uid, mgr);
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switch (msg) {
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case EScriptObjectMessage::Registered: {
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x450_bodyController->Activate(mgr);
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CreateCollisionActorManager(mgr);
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//sub801c13d4();
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x760_ = GetModelData()->GetAnimationData()->GetLocatorSegId("L_Claw_1"sv);
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x761_ = GetModelData()->GetAnimationData()->GetLocatorSegId("R_Claw_1"sv);
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break;
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}
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case EScriptObjectMessage::Activate: {
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x764_collisionManager->SetActive(mgr, true);
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break;
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}
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case EScriptObjectMessage::Deactivate: {
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x764_collisionManager->SetActive(mgr, false);
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break;
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}
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case EScriptObjectMessage::Deleted: {
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x764_collisionManager->Destroy(mgr);
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RemoveFromTeam(mgr);
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break;
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}
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case EScriptObjectMessage::Damage:
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case EScriptObjectMessage::InvulnDamage: {
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
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if (TCastToConstPtr<CGameProjectile> proj = mgr.GetObjectById(colAct->GetLastTouchedObject())) {
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if (proj->GetOwnerId() != mgr.GetPlayer().GetUniqueId())
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break;
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// sub801c14b4(proj->GetDamageInfo().GetDamage(), mgr);
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const CDamageInfo& dInfo = proj->GetDamageInfo();
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if (colAct->GetDamageVulnerability()->WeaponHits(dInfo.GetWeaponMode(), false)) {
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if (dInfo.GetWeaponMode().IsCharged() || dInfo.GetWeaponMode().IsComboed() ||
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dInfo.GetWeaponMode().GetType() == EWeaponType::Missile) {
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x840_31_ = true;
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x83c_ += 1.f;
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}
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KnockBack(proj->GetTranslation() - proj->GetPreviousPos(), mgr, dInfo, EKnockBackType::Radius, false,
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dInfo.GetKnockBackPower());
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}
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if (x840_25_)
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x83c_ += 0.1f;
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x840_26_ = true;
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}
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} else if (TCastToConstPtr<CWeapon> weap = mgr.GetObjectById(uid)) {
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CDamageInfo info = weap->GetDamageInfo();
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info.SetRadius(0.f);
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mgr.ApplyDamage(uid, x790_, weap->GetOwnerId(), info,
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CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
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}
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break;
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}
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case EScriptObjectMessage::Alert: {
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x840_26_ = true;
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break;
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}
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case EScriptObjectMessage::Touched: {
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break;
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}
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case EScriptObjectMessage::InitializedInArea: {
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break;
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}
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case EScriptObjectMessage::SuspendedMove: {
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if (x764_collisionManager)
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x764_collisionManager->SetMovable(mgr, false);
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break;
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}
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default:
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break;
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}
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}
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void CMetroidBeta::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
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CPatterned::AddToRenderer(frustum, mgr);
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}
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void CMetroidBeta::Render(const CStateManager& mgr) const { CPatterned::Render(mgr); }
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const CDamageVulnerability* CMetroidBeta::GetDamageVulnerability() const { return CAi::GetDamageVulnerability(); }
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const CDamageVulnerability* CMetroidBeta::GetDamageVulnerability(const zeus::CVector3f& vec1,
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const zeus::CVector3f& vec2,
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const CDamageInfo& dInfo) const {
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return CActor::GetDamageVulnerability(vec1, vec2, dInfo);
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}
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void CMetroidBeta::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
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zeus::CVector3f CMetroidBeta::GetAimPosition(const CStateManager& mgr, float dt) const {
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return CPatterned::GetAimPosition(mgr, dt);
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}
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void CMetroidBeta::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType eType, float dt) {
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CPatterned::DoUserAnimEvent(mgr, node, eType, dt);
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}
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const CCollisionPrimitive* CMetroidBeta::GetCollisionPrimitive() const {
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return CPhysicsActor::GetCollisionPrimitive();
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}
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void CMetroidBeta::CollidedWith(TUniqueId collidee, const CCollisionInfoList& info, CStateManager& mgr) {
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CPatterned::CollidedWith(collidee, info, mgr);
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}
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zeus::CVector3f CMetroidBeta::GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
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const zeus::CVector3f& aimPos) const {
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return CAi::GetOrigin(mgr, role, aimPos);
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}
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void CMetroidBeta::Patrol(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::Patrol(mgr, msg, arg); }
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void CMetroidBeta::PathFind(CStateManager& mgr, EStateMsg msg, float arg) { CPatterned::PathFind(mgr, msg, arg); }
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void CMetroidBeta::SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) { CAi::SelectTarget(mgr, msg, arg); }
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void CMetroidBeta::TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) {
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CPatterned::TargetPatrol(mgr, msg, arg);
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}
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void CMetroidBeta::Generate(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Generate(mgr, msg, arg); }
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void CMetroidBeta::Attack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::Attack(mgr, msg, arg); }
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void CMetroidBeta::TurnAround(CStateManager& mgr, EStateMsg msg, float arg) { CAi::TurnAround(mgr, msg, arg); }
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void CMetroidBeta::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) {
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CAi::TelegraphAttack(mgr, msg, arg);
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}
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void CMetroidBeta::WallHang(CStateManager& mgr, EStateMsg msg, float arg) { CAi::WallHang(mgr, msg, arg); }
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void CMetroidBeta::SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) { CAi::SpecialAttack(mgr, msg, arg); }
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bool CMetroidBeta::InAttackPosition(CStateManager& mgr, float arg) { return CAi::InAttackPosition(mgr, arg); }
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bool CMetroidBeta::Attacked(CStateManager& mgr, float arg) { return CPatterned::Attacked(mgr, arg); }
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bool CMetroidBeta::PathShagged(CStateManager& mgr, float arg) { return CPatterned::PathShagged(mgr, arg); }
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bool CMetroidBeta::InDetectionRange(CStateManager& mgr, float arg) { return CPatterned::InDetectionRange(mgr, arg); }
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bool CMetroidBeta::AnimOver(CStateManager& mgr, float arg) { return CPatterned::AnimOver(mgr, arg); }
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bool CMetroidBeta::ShouldAttack(CStateManager& mgr, float arg) { return CAi::ShouldAttack(mgr, arg); }
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bool CMetroidBeta::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
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bool CMetroidBeta::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
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bool CMetroidBeta::AttackOver(CStateManager& mgr, float arg) { return CAi::AttackOver(mgr, arg); }
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bool CMetroidBeta::ShotAt(CStateManager& mgr, float arg) { return CAi::ShotAt(mgr, arg); }
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bool CMetroidBeta::ShouldWallHang(CStateManager& mgr, float arg) { return CAi::ShouldWallHang(mgr, arg); }
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bool CMetroidBeta::StartAttack(CStateManager& mgr, float arg) { return CAi::StartAttack(mgr, arg); }
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bool CMetroidBeta::BreakAttack(CStateManager& mgr, float arg) { return CAi::BreakAttack(mgr, arg); }
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bool CMetroidBeta::ShouldSpecialAttack(CStateManager& mgr, float arg) { return CAi::ShouldSpecialAttack(mgr, arg); }
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void CMetroidBeta::RenderHitGunEffect() const {}
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void CMetroidBeta::RenderHitBallEffect() const {}
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static SSphereJointInfo skPelvisInfo[1] {
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{"Pelvis", 1.5f},
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};
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void CMetroidBeta::CreateCollisionActorManager(CStateManager& mgr) {
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std::vector<CJointCollisionDescription> joints;
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AddSphereJoints(skPelvisInfo, 1, joints);
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x764_collisionManager.reset(new CCollisionActorManager(mgr, GetUniqueId(), GetAreaIdAlways(), joints, false));
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x764_collisionManager->SetActive(mgr, GetActive());
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for (u32 i = 0; i < x764_collisionManager->GetNumCollisionActors(); ++i) {
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const CJointCollisionDescription& desc = x764_collisionManager->GetCollisionDescFromIndex(i);
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if (TCastToPtr<CCollisionActor>(mgr.ObjectById(desc.GetCollisionActorId()))) {
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if (desc.GetName() == "Pelvis"sv)
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x790_ = desc.GetCollisionActorId();
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}
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}
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SetCollisionActorHealthAndVulnerability(mgr);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
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{EMaterialTypes::Solid, EMaterialTypes::Wall, EMaterialTypes::Floor, EMaterialTypes::Ceiling},
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{EMaterialTypes::CollisionActor, EMaterialTypes::Player, EMaterialTypes::Character}));
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AddMaterial(EMaterialTypes::ProjectilePassthrough, mgr);
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x764_collisionManager->AddMaterial(mgr, CMaterialList(EMaterialTypes::AIJoint, EMaterialTypes::CameraPassthrough));
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}
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void CMetroidBeta::AddSphereJoints(SSphereJointInfo* sphereJoints, s32 count,
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std::vector<CJointCollisionDescription>& joints) {
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for (u32 i = 0; i < count; ++i) {
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CSegId id = GetModelData()->GetAnimationData()->GetLocatorSegId(sphereJoints[i].name);
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if (id == 0xFF)
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continue;
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joints.push_back(
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CJointCollisionDescription::SphereCollision(id, sphereJoints[i].radius, sphereJoints[i].name, 1000.0f));
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}
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}
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void CMetroidBeta::SetCollisionActorHealthAndVulnerability(CStateManager& mgr) {
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CHealthInfo* hInfo = HealthInfo(mgr);
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if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(x790_)) {
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*colAct->HealthInfo(mgr) = *hInfo;
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colAct->SetDamageVulnerability(*GetDamageVulnerability());
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}
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}
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void CMetroidBeta::RemoveFromTeam(CStateManager& mgr) {
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if (x678_teamMgr == kInvalidUniqueId)
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return;
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if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x678_teamMgr)) {
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if (teamMgr->IsPartOfTeam(GetUniqueId()))
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teamMgr->RemoveTeamAiRole(GetUniqueId());
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}
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}
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void CMetroidBeta::AddToTeam(CStateManager& mgr) {
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if (x678_teamMgr == kInvalidUniqueId)
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return;
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if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x678_teamMgr)) {
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if (!teamMgr->IsPartOfTeam(GetUniqueId()))
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teamMgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Ranged, CTeamAiRole::ETeamAiRole::Invalid,
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CTeamAiRole::ETeamAiRole::Invalid);
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}
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}
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} // namespace urde::MP1
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@ -1,11 +1,20 @@
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#pragma once
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#include <Collision/CJointCollisionDescription.hpp>
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#include "World/CPathFindSearch.hpp"
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#include "World/CPatterned.hpp"
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#include "CMetroid.hpp"
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#include "CRandom16.hpp"
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namespace urde {
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class CElementGen;
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class CParticleSwoosh;
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class CCollisionActorManager;
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}
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namespace urde::MP1 {
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class CMetroidBetaData {
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friend class CMetroidBeta;
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CDamageVulnerability x0_;
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CDamageVulnerability x68_;
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float xd0_;
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@ -28,11 +37,106 @@ public:
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CMetroidBetaData(CInputStream&);
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};
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class CMetroidBeta : public CPatterned {
|
||||
s32 x568_progState = -1;
|
||||
CMetroidBetaData x56c_metroidBetaData;
|
||||
TUniqueId x678_teamMgr = kInvalidUniqueId;
|
||||
CPathFindSearch x67c_pathFind;
|
||||
u8 x760_ = 0xFF;
|
||||
u8 x761_ = 0xFF;
|
||||
std::unique_ptr<CCollisionActorManager> x764_collisionManager;
|
||||
CCollidableAABox x768_colPrim;
|
||||
TUniqueId x790_ = kInvalidUniqueId;
|
||||
float x794_ = 0.f;
|
||||
float x798_ = 0.f;
|
||||
float x79c_ = 0.f;
|
||||
float x7a0_ = 0.f;
|
||||
float x7a4_ = 0.f;
|
||||
zeus::CVector3f x7a8_;
|
||||
zeus::CVector3f x7b4_;
|
||||
zeus::CVector3f x7c0_;
|
||||
zeus::CVector3f x7cc_;
|
||||
float x7d8_ = 0.f;
|
||||
float x7dc_ = 0.f;
|
||||
float x7e0_ = 0.f;
|
||||
TToken<CGenDescription> x7e4_;
|
||||
TToken<CSwooshDescription> x7f0_;
|
||||
TToken<CGenDescription> x7fc_;
|
||||
TToken<CGenDescription> x808_;
|
||||
TToken<CGenDescription> x814_;
|
||||
std::unique_ptr<CElementGen> x820_;
|
||||
std::unique_ptr<CParticleSwoosh> x824_;
|
||||
std::unique_ptr<CElementGen> x828_;
|
||||
std::unique_ptr<CElementGen> x82c_;
|
||||
std::unique_ptr<CElementGen> x830_;
|
||||
float x834_ = 0.f;
|
||||
CRandom16 x838_ = CRandom16(1469);
|
||||
float x83c_;
|
||||
union {
|
||||
struct {
|
||||
bool x840_24_ : 1;
|
||||
bool x840_25_ : 1;
|
||||
bool x840_26_ : 1;
|
||||
bool x840_27_ : 1;
|
||||
bool x840_28_ : 1;
|
||||
bool x840_29_ : 1;
|
||||
bool x840_30_ : 1;
|
||||
bool x840_31_ : 1;
|
||||
};
|
||||
u32 _dummy = 0;
|
||||
};
|
||||
|
||||
void CreateCollisionActorManager(CStateManager& mgr);
|
||||
void AddSphereJoints(SSphereJointInfo* sphereJoints, s32 count, std::vector<CJointCollisionDescription>& joints);
|
||||
void SetCollisionActorHealthAndVulnerability(CStateManager& mgr);
|
||||
void RemoveFromTeam(CStateManager& mgr);
|
||||
void AddToTeam(CStateManager& mgr);
|
||||
public:
|
||||
DEFINE_PATTERNED(MetroidBeta)
|
||||
CMetroidBeta(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& aParms,
|
||||
const CMetroidBetaData& metroidData);
|
||||
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const override;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
const CDamageVulnerability* GetDamageVulnerability() const override;
|
||||
const CDamageVulnerability* GetDamageVulnerability(const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
|
||||
const CDamageInfo& dInfo) const override;
|
||||
void Touch(CActor& act, CStateManager& mgr) override;
|
||||
zeus::CVector3f GetAimPosition(const CStateManager& mgr, float dt) const override;
|
||||
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType eType, float dt) override;
|
||||
const CCollisionPrimitive* GetCollisionPrimitive() const override;
|
||||
void CollidedWith(TUniqueId collidee, const CCollisionInfoList& info, CStateManager& mgr) override;
|
||||
bool IsListening() const override { return true; }
|
||||
zeus::CVector3f GetOrigin(const CStateManager& mgr, const CTeamAiRole& role,
|
||||
const zeus::CVector3f& aimPos) const override;
|
||||
void Patrol(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void PathFind(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void SelectTarget(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Generate(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void TurnAround(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void TelegraphAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void WallHang(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
void SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||
bool InAttackPosition(CStateManager& mgr, float arg) override;
|
||||
bool Attacked(CStateManager& mgr, float arg) override;
|
||||
bool PathShagged(CStateManager& mgr, float arg) override;
|
||||
bool InDetectionRange(CStateManager& mgr, float arg) override;
|
||||
bool AnimOver(CStateManager& mgr, float arg) override;
|
||||
bool ShouldAttack(CStateManager& mgr, float arg) override;
|
||||
bool InPosition(CStateManager& mgr, float arg) override;
|
||||
bool ShouldTurn(CStateManager& mgr, float arg) override;
|
||||
bool AttackOver(CStateManager& mgr, float arg) override;
|
||||
bool ShotAt(CStateManager& mgr, float arg) override;
|
||||
bool ShouldWallHang(CStateManager& mgr, float arg) override;
|
||||
bool StartAttack(CStateManager& mgr, float arg) override;
|
||||
bool BreakAttack(CStateManager& mgr, float arg) override;
|
||||
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
|
||||
CPathFindSearch* GetSearchPath() override { return &x67c_pathFind; }
|
||||
|
||||
void RenderHitGunEffect() const;
|
||||
void RenderHitBallEffect() const;
|
||||
};
|
||||
|
|
|
@ -1,9 +1,144 @@
|
|||
#include "MP1/World/CRipper.hpp"
|
||||
#include "Collision/CCollidableOBBTreeGroup.hpp"
|
||||
#include "Weapon/CPlayerGun.hpp"
|
||||
#include "World/CActorParameters.hpp"
|
||||
#include "World/CPlayer.hpp"
|
||||
#include "World/CScriptGrapplePoint.hpp"
|
||||
#include "CStateManager.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
namespace urde::MP1 {
|
||||
CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
|
||||
const CGrappleParameters& grappleParms)
|
||||
const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo,
|
||||
const CActorParameters& actParms, const CGrappleParameters& grappleParms)
|
||||
: CPatterned(ECharacter::Ripper, uid, name, type, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
|
||||
EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium) {}
|
||||
EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium)
|
||||
, x568_grappleParams(grappleParms)
|
||||
, x59c_24_muted(false) {
|
||||
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(
|
||||
{EMaterialTypes::Solid},
|
||||
{EMaterialTypes::NoStaticCollision, EMaterialTypes::NoPlatformCollision, EMaterialTypes::Platform}));
|
||||
x460_knockBackController.SetAutoResetImpulse(false);
|
||||
x460_knockBackController.SetAnimationStateRange(EKnockBackAnimationState::KnockBack,
|
||||
EKnockBackAnimationState::Hurled);
|
||||
}
|
||||
|
||||
void CRipper::Think(float dt, CStateManager& mgr) {
|
||||
|
||||
if (!GetActive())
|
||||
return;
|
||||
|
||||
ProcessGrapplePoint(mgr);
|
||||
const CPlayer& pl = mgr.GetPlayer();
|
||||
CGrappleArm::EArmState armState = pl.GetPlayerGun()->GetGrappleArm().GetAnimState();
|
||||
if (x598_grapplePoint == kInvalidUniqueId || pl.GetOrbitTargetId() != x598_grapplePoint ||
|
||||
pl.GetGrappleState() == CPlayer::EGrappleState::None) {
|
||||
CPatterned::Think(dt, mgr);
|
||||
if (x59c_24_muted) {
|
||||
SetMuted(false);
|
||||
x59c_24_muted = false;
|
||||
}
|
||||
} else {
|
||||
if (armState == CGrappleArm::EArmState::FireGrapple) {
|
||||
CPatterned::Think(dt, mgr);
|
||||
} else if (armState == CGrappleArm::EArmState::IntoGrappleIdle || armState == CGrappleArm::EArmState::Three) {
|
||||
Stop();
|
||||
if (!x59c_24_muted) {
|
||||
SetMuted(true);
|
||||
x59c_24_muted = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
CPatterned::Think(dt, mgr);
|
||||
}
|
||||
|
||||
void CRipper::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
||||
CPatterned::AcceptScriptMsg(msg, uid, mgr);
|
||||
|
||||
switch (msg) {
|
||||
case EScriptObjectMessage::Deleted:
|
||||
case EScriptObjectMessage::Deactivate: {
|
||||
RemoveGrapplePoint(mgr);
|
||||
RemovePlatform(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Activate: {
|
||||
AddGrapplePoint(mgr);
|
||||
AddPlatform(mgr);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Registered: {
|
||||
x450_bodyController->Activate(mgr);
|
||||
AddMaterial(EMaterialTypes::Immovable, mgr);
|
||||
RemoveMaterial(EMaterialTypes::Solid, mgr);
|
||||
if (x3fc_flavor != EFlavorType::One) {
|
||||
AddGrapplePoint(mgr);
|
||||
RemoveMaterial(EMaterialTypes::Orbit, mgr);
|
||||
}
|
||||
|
||||
AddPlatform(mgr);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
void CRipper::KnockBack(const zeus::CVector3f& dir, CStateManager& mgr, const CDamageInfo& dInfo, EKnockBackType kb,
|
||||
bool inDeferred, float mag) {
|
||||
CPatterned::KnockBack(dir, mgr, dInfo, kb, inDeferred, mag);
|
||||
}
|
||||
void CRipper::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
|
||||
x450_bodyController->GetCommandMgr().SetSteeringBlendMode(ESteeringBlendMode::FullSpeed);
|
||||
x450_bodyController->GetCommandMgr().SetSteeringSpeedRange(1.f, 1.f);
|
||||
CPatterned::Patrol(mgr, msg, arg);
|
||||
}
|
||||
|
||||
void CRipper::ProcessGrapplePoint(CStateManager& mgr) {
|
||||
if (x3fc_flavor == EFlavorType::One || x598_grapplePoint == kInvalidUniqueId)
|
||||
return;
|
||||
|
||||
if (TCastToPtr<CScriptGrapplePoint> gp = mgr.ObjectById(x598_grapplePoint)) {
|
||||
gp->SetTransform(GetTransform());
|
||||
}
|
||||
}
|
||||
|
||||
void CRipper::AddGrapplePoint(CStateManager& mgr) {
|
||||
if (x598_grapplePoint != kInvalidUniqueId)
|
||||
return;
|
||||
|
||||
x598_grapplePoint = mgr.AllocateUniqueId();
|
||||
mgr.AddObject(new CScriptGrapplePoint(x59a_platformId, "RipperGrapplePoint"sv,
|
||||
CEntityInfo(GetAreaIdAlways(), NullConnectionList), GetTransform(), true, x568_grappleParams));
|
||||
}
|
||||
|
||||
void CRipper::RemoveGrapplePoint(CStateManager& mgr) {
|
||||
if (x598_grapplePoint == kInvalidUniqueId)
|
||||
return;
|
||||
mgr.FreeScriptObject(x598_grapplePoint);
|
||||
}
|
||||
|
||||
void CRipper::AddPlatform(CStateManager& mgr) {
|
||||
if (x59a_platformId != kInvalidUniqueId)
|
||||
return;
|
||||
|
||||
x59a_platformId = mgr.AllocateUniqueId();
|
||||
const zeus::CAABox bounds = GetModelData()->GetBounds(GetTransform().getRotation());
|
||||
|
||||
mgr.AddObject(new CRipperControlledPlatform(x59a_platformId, GetUniqueId(), "Ripper Controlled Platform"sv,
|
||||
CEntityInfo(GetAreaIdAlways(), NullConnectionList), GetTransform(), bounds, GetActive(), {}));
|
||||
}
|
||||
|
||||
void CRipper::RemovePlatform(CStateManager& mgr) {
|
||||
if (x59a_platformId == kInvalidUniqueId)
|
||||
return;
|
||||
mgr.FreeScriptObject(x59a_platformId);
|
||||
x59a_platformId = kInvalidUniqueId;
|
||||
}
|
||||
CRipperControlledPlatform::CRipperControlledPlatform(
|
||||
TUniqueId uid, TUniqueId owner, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
const zeus::CAABox& bounds, bool active, const std::optional<TLockedToken<CCollidableOBBTreeGroup>>& colTree)
|
||||
: CScriptPlatform(uid, name, info, xf, CModelData::CModelDataNull(), CActorParameters::None(), bounds, 0.f, false, 1.f,
|
||||
active, CHealthInfo(FLT_MAX, 10.f), CDamageVulnerability::ImmuneVulnerabilty(), colTree, 0, 1, 1)
|
||||
, x358_owner(owner)
|
||||
, x35c_yaw(GetYaw()) {}
|
||||
}
|
|
@ -2,13 +2,47 @@
|
|||
|
||||
#include "World/CPatterned.hpp"
|
||||
#include "World/CGrappleParameters.hpp"
|
||||
#include "World/CScriptPlatform.hpp"
|
||||
|
||||
namespace urde::MP1 {
|
||||
|
||||
class CRipper : public CPatterned {
|
||||
CGrappleParameters x568_grappleParams;
|
||||
TUniqueId x598_grapplePoint = kInvalidUniqueId;
|
||||
TUniqueId x59a_platformId = kInvalidUniqueId;
|
||||
bool x59c_24_muted : 1;
|
||||
|
||||
void ProcessGrapplePoint(CStateManager&);
|
||||
void AddGrapplePoint(CStateManager&);
|
||||
void RemoveGrapplePoint(CStateManager&);
|
||||
void AddPlatform(CStateManager&);
|
||||
void RemovePlatform(CStateManager&);
|
||||
public:
|
||||
DEFINE_PATTERNED(Ripper)
|
||||
CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms,
|
||||
const CGrappleParameters& grappleParms);
|
||||
|
||||
void Think(float dt, CStateManager& mgr) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
|
||||
const CWeaponMode& wp, EProjectileAttrib) const override {
|
||||
if (!GetDamageVulnerability()->WeaponHits(wp, false))
|
||||
return EWeaponCollisionResponseTypes::Unknown82;
|
||||
|
||||
return EWeaponCollisionResponseTypes::Unknown32;
|
||||
}
|
||||
|
||||
void KnockBack(const zeus::CVector3f&, CStateManager&, const CDamageInfo&, EKnockBackType, bool, float) override;
|
||||
void Patrol(CStateManager&, EStateMsg, float) override;
|
||||
bool PathOver(CStateManager&, float) override { return false; } /* They never give you up, or let you down */
|
||||
};
|
||||
|
||||
class CRipperControlledPlatform : public CScriptPlatform {
|
||||
TUniqueId x358_owner;
|
||||
float x35c_yaw;
|
||||
public:
|
||||
CRipperControlledPlatform(TUniqueId, TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&,
|
||||
const zeus::CAABox&, bool, const std::optional<TLockedToken<CCollidableOBBTreeGroup>>&);
|
||||
};
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
#include <Runtime/MP1/World/CMetroidBeta.hpp>
|
||||
#include <Runtime/MP1/CSamusHud.hpp>
|
||||
#include "MP1/World/CMetroidBeta.hpp"
|
||||
#include "MP1/World/CMetroid.hpp"
|
||||
#include "MP1/CSamusHud.hpp"
|
||||
#include "CSimplePool.hpp"
|
||||
#include "Character/CPrimitive.hpp"
|
||||
#include "CEnergyProjectile.hpp"
|
||||
|
|
Loading…
Reference in New Issue