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Finish CSpacePirate implementation
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@@ -554,7 +554,7 @@ void CParasite::Halt(CStateManager& mgr, EStateMsg msg, float) {
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switch (msg) {
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case EStateMsg::Activate:
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x330_stateMachineState.SetDelay(x710_haltDelay);
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x32c_animState = EAnimState::One;
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x32c_animState = EAnimState::Ready;
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x743_24_halted = true;
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x5d6_24_alignToFloor = true;
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if (x5d0_walkerType == EWalkerType::Geemer)
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@@ -567,7 +567,7 @@ void CParasite::Halt(CStateManager& mgr, EStateMsg msg, float) {
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break;
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case EStateMsg::Deactivate:
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x450_bodyController->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::ExitState));
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x32c_animState = EAnimState::Zero;
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x32c_animState = EAnimState::NotReady;
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x743_24_halted = false;
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x5d6_24_alignToFloor = false;
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break;
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