Correct tab usage

This commit is contained in:
Phillip Stephens 2022-03-22 10:54:58 -07:00
parent 64e662069d
commit ec430567c3
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
5 changed files with 37 additions and 35 deletions

View File

@ -617,7 +617,7 @@ void CNESEmulator::ProcessUserInput(const CFinalInput& input, int) {
inValReads[BUTTON_DOWN] = input.DDPDown() || input.DLADown();
inValReads[BUTTON_LEFT] = input.DDPLeft() || input.DLALeft();
inValReads[BUTTON_RIGHT] = input.DDPRight() || input.DLARight();
inValReads[BUTTON_SELECT] = input.DZ() || input.DKey('\t');
inValReads[BUTTON_SELECT] = input.DZ() || input.DSpecialKey(aurora::SpecialKey::Tab);
inValReads[BUTTON_START] = input.DStart() || input.DSpecialKey(aurora::SpecialKey::Esc);
}

View File

@ -662,8 +662,7 @@ void CAutoMapper::ProcessMapPanInput(const CFinalInput& input, const CStateManag
bool mouseHeld = false;
if (const auto& kbm = input.GetKBM()) {
if (kbm->m_mouseButtons[size_t(EMouseButton::Middle)] ||
kbm->m_mouseButtons[size_t(EMouseButton::Secondary)]) {
if (kbm->m_mouseButtons[size_t(EMouseButton::Middle)] || kbm->m_mouseButtons[size_t(EMouseButton::Secondary)]) {
mouseHeld = true;
if (float(m_mouseDelta.x()) < 0.f)
right += -m_mouseDelta.x();
@ -1084,7 +1083,8 @@ void CAutoMapper::ProcessControllerInput(const CFinalInput& input, CStateManager
}
}
if (input.PZ() || input.PKey('\t') || input.PB() || input.PSpecialKey(aurora::SpecialKey::Esc)) {
if (input.PZ() || input.PSpecialKey(aurora::SpecialKey::Tab) || input.PB() ||
input.PSpecialKey(aurora::SpecialKey::Esc)) {
if (x328_ == 0) {
if (CanLeaveMapScreenInternal(mgr)) {
LeaveMapScreen(mgr);

View File

@ -981,7 +981,7 @@ CFrontEndUI::SFusionBonusFrame::EAction CFrontEndUI::SFusionBonusFrame::ProcessU
}
} else if (x24_loadedFrame) {
CFinalInput useInput = input;
if (input.PZ() || input.PKey('\t')) {
if (input.PZ() || input.PSpecialKey(aurora::SpecialKey::Tab)) {
useInput.x2d_b28_PA = true;
m_gbaOverride = true;
}

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@ -134,7 +134,8 @@ CIOWin::EMessageReturn CMFGame::OnMessage(const CArchitectureMessage& msg, CArch
} else if (!cineCam) {
x14_stateManager->DeferStateTransition(EStateManagerTransition::PauseGame);
}
} else if ((input.PZ() || input.PKey('\t')) && !cineCam && x14_stateManager->CanShowMapScreen()) {
} else if ((input.PZ() || input.PSpecialKey(aurora::SpecialKey::Tab)) && !cineCam &&
x14_stateManager->CanShowMapScreen()) {
x14_stateManager->DeferStateTransition(EStateManagerTransition::MapScreen);
}
}
@ -347,8 +348,8 @@ CIOWin::EMessageReturn CMFGameLoader::OnMessage(const CArchitectureMessage& msg,
x1c_loadList.clear();
// if (!CGraphics::g_BooFactory->areShadersReady())
// return EMessageReturn::Exit;
// if (!CGraphics::g_BooFactory->areShadersReady())
// return EMessageReturn::Exit;
wtMgr->StartTextFadeOut();
x2c_25_transitionFinished = wtMgr->IsTransitionFinished();

View File

@ -93,32 +93,32 @@ enum class SpecialKey : uint8_t {
KpEnter = 47,
KpNum0 = 48,
KpNum1 = 49,
KpNum2 = 51,
KpNum3 = 52,
KpNum4 = 53,
KpNum5 = 54,
KpNum6 = 55,
KpNum7 = 56,
KpNum8 = 57,
KpNum9 = 58,
KpPercent = 59,
KpPeriod = 60,
KpComma = 61,
KpEquals = 62,
Application = 63,
Power = 64,
Execute = 65,
Help = 66,
Menu = 67,
Select = 68,
Stop = 69,
Again = 70,
Undo = 71,
Cut = 72,
Paste = 73,
Find = 74,
VolumeUp = 75,
VolumeDown = 76,
KpNum2 = 50,
KpNum3 = 51,
KpNum4 = 52,
KpNum5 = 53,
KpNum6 = 54,
KpNum7 = 55,
KpNum8 = 56,
KpNum9 = 57,
KpPercent = 58,
KpPeriod = 59,
KpComma = 60,
KpEquals = 61,
Application = 62,
Power = 63,
Execute = 64,
Help = 65,
Menu = 66,
Select = 67,
Stop = 68,
Again = 69,
Undo = 70,
Cut = 71,
Paste = 72,
Find = 73,
VolumeUp = 74,
VolumeDown = 75,
MAX,
};
enum class ModifierKey : uint16_t {
@ -253,6 +253,7 @@ void set_fullscreen(bool fullscreen) noexcept;
void set_controller_player_index(uint32_t which, int32_t index) noexcept;
[[nodiscard]] bool is_controller_gamecube(uint32_t which) noexcept;
[[nodiscard]] bool controller_has_rumble(uint32_t which) noexcept;
void controller_rumble(uint32_t which, uint16_t low_freq_intensity, uint16_t high_freq_intensity, uint32_t duration_ms = 0) noexcept;
void controller_rumble(uint32_t which, uint16_t low_freq_intensity, uint16_t high_freq_intensity,
uint32_t duration_ms = 0) noexcept;
[[nodiscard]] std::string get_controller_name(uint32_t which) noexcept;
} // namespace aurora