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Implement WorldTeleporter and SpiderBallWaypoint
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@@ -0,0 +1,94 @@
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#include "CScriptSpiderBallWaypoint.hpp"
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#include "CActorParameters.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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namespace urde
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{
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CScriptSpiderBallWaypoint::CScriptSpiderBallWaypoint(TUniqueId uid, const std::string& name, const CEntityInfo& info,
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const zeus::CTransform& xf, bool active, u32 w1)
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: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(EMaterialTypes::Unknown),
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CActorParameters::None(), kInvalidUniqueId)
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, xe8_(w1)
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{
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}
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void CScriptSpiderBallWaypoint::Accept(IVisitor& visitor)
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{
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visitor.Visit(this);
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}
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void CScriptSpiderBallWaypoint::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
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{
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CActor::AcceptScriptMsg(msg, uid, mgr);
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if (msg == EScriptObjectMessage::InitializedInArea)
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BuildWaypointListAndBounds(mgr);
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else if (msg == EScriptObjectMessage::UNKM2)
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SendScriptMsgs(EScriptObjectState::Arrived, mgr, EScriptObjectMessage::None);
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}
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void CScriptSpiderBallWaypoint::AccumulateBounds(const zeus::CVector3f& v)
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{
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if (!xfc_aabox)
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xfc_aabox.emplace(v, v);
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xfc_aabox->accumulateBounds(v);
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}
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void CScriptSpiderBallWaypoint::BuildWaypointListAndBounds(CStateManager& mgr)
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{
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u32 validConnections = 0;
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next)
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{
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TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
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if (uid != kInvalidUniqueId)
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{
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static_cast<CScriptSpiderBallWaypoint*>(mgr.ObjectById(uid))->AddPreviousWaypoint(GetUniqueId());
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++validConnections;
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}
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}
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}
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if (validConnections == 0)
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AccumulateBounds(x34_transform.origin);
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else
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{
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CScriptSpiderBallWaypoint* curWaypoint = this;
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TUniqueId uid = curWaypoint->NextWaypoint(mgr, ECheckActiveWaypoint::Yes);
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while (uid != kInvalidUniqueId)
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{
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curWaypoint = static_cast<CScriptSpiderBallWaypoint*>(mgr.ObjectById(uid));
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uid = curWaypoint->NextWaypoint(mgr, ECheckActiveWaypoint::Yes);
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}
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curWaypoint->AccumulateBounds(x34_transform.origin);
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}
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}
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void CScriptSpiderBallWaypoint::AddPreviousWaypoint(TUniqueId uid)
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{
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xec_waypoints.push_back(uid);
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}
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TUniqueId CScriptSpiderBallWaypoint::NextWaypoint(const CStateManager& mgr, ECheckActiveWaypoint checkActive)
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{
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for (const SConnection& conn : x20_conns)
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{
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if (conn.x0_state == EScriptObjectState::Arrived && conn.x4_msg == EScriptObjectMessage::Next)
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{
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TUniqueId uid = mgr.GetIdForScript(conn.x8_objId);
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if (uid != kInvalidUniqueId)
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{
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const CEntity* ent = mgr.GetObjectById(uid);
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if (ent && checkActive == ECheckActiveWaypoint::Yes && ent->GetActive())
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return ent->GetUniqueId();
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}
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}
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}
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return kInvalidUniqueId;
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}
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}
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