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More fixes for GameCube cooking
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@@ -232,6 +232,8 @@ public:
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hecl::ProjectPath getAreaLayerCooked(const IDType& areaId, int layerIdx, bool& activeOut) const;
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void enumerateResources(const std::function<bool(const EntryType*)>& func);
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bool mreaHasDupeResources(const IDType& id) const;
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};
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}
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