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Initial CPlayerGun implementations

This commit is contained in:
Jack Andersen
2017-08-24 20:18:09 -10:00
parent e8a55d84d4
commit ed991a6ac0
29 changed files with 685 additions and 43 deletions

View File

@@ -154,10 +154,10 @@ public:
void UpdateVisorTransition(float dt);
bool StartVisorTransition(EPlayerVisor visor);
void ResetVisor();
bool ItemEnabled(EItemType type);
bool ItemEnabled(EItemType type) const;
void DisableItem(EItemType type);
void EnableItem(EItemType type);
bool HasPowerUp(EItemType type);
bool HasPowerUp(EItemType type) const;
u32 GetItemCapacity(EItemType type) const;
u32 GetItemAmount(EItemType type) const;
void DecrPickup(EItemType type, s32 amount);