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Initial CPlayerGun implementations

This commit is contained in:
Jack Andersen
2017-08-24 20:18:09 -10:00
parent e8a55d84d4
commit ed991a6ac0
29 changed files with 685 additions and 43 deletions

View File

@@ -19,6 +19,7 @@ class CPlasmaBeam : public CGunWeapon
public:
CPlasmaBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
EMaterialTypes playerMaterial, const zeus::CVector3f& scale);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
};
}