mirror of https://github.com/AxioDL/metaforce.git
CDrone: Implement SetVisorFlareEnabled, UpdateVisorFlare
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@ -12,6 +12,7 @@
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#include "Runtime/World/CGameLight.hpp"
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#include "Runtime/World/CPatternedInfo.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "Runtime/World/CScriptVisorFlare.hpp"
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#include "Runtime/World/CScriptWater.hpp"
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#include "Runtime/World/CTeamAiMgr.hpp"
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#include "Runtime/World/CWorld.hpp"
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@ -236,9 +237,9 @@ void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateM
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mgr.FreeScriptObject(x578_lightId);
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x578_lightId = kInvalidUniqueId;
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}
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if (x57a_ != kInvalidUniqueId) {
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mgr.FreeScriptObject(x57a_);
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x57a_ = kInvalidUniqueId;
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if (x57a_visorFlareId != kInvalidUniqueId) {
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mgr.FreeScriptObject(x57a_visorFlareId);
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x57a_visorFlareId = kInvalidUniqueId;
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}
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if (x7d0_) {
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@ -628,11 +629,9 @@ void CDrone::Flee(CStateManager& mgr, EStateMsg msg, float dt) {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::BreakDodge));
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} else if (x832_b == 1) {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
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} else if (x832_b == 2) {
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
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}
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} else if (x7c8_ == 1 &&
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GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
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@ -775,7 +774,8 @@ void CDrone::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {
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x330_stateMachineState.SetDelay(x660_);
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GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal10);
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} else if (msg == EStateMsg::Update) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(GetTransform().frontVector(), zeus::skZero3f, 1.f));
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GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCLocomotionCmd(GetTransform().frontVector(), zeus::skZero3f, 1.f));
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zeus::CVector3f local_74 =
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0.5f * (mgr.GetPlayer().GetAimPosition(mgr, 0.f) + mgr.GetPlayer().GetTranslation()) - GetTranslation();
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if (((x668_elevation < x664_ && local_74.z() > 0.f) || (x668_elevation > x664_)) && local_74.canBeNormalized()) {
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@ -900,11 +900,29 @@ void CDrone::SetLightEnabled(CStateManager& mgr, bool activate) {
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}
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void CDrone::SetVisorFlareEnabled(CStateManager& mgr, bool activate) {
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// TODO implement
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if (!IsAlive()) {
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return;
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}
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CScriptVisorFlare* flare = TCastToPtr<CScriptVisorFlare>{mgr.ObjectById(x57a_visorFlareId)};
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if (flare == nullptr && activate) {
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x57a_visorFlareId = mgr.AllocateUniqueId();
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flare = new CScriptVisorFlare(x57a_visorFlareId, "DroneVisorFlare"sv,
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CEntityInfo{GetAreaIdAlways(), CEntity::NullConnectionList}, activate,
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GetLctrTransform("Beacon_LCTR"sv).origin, CVisorFlare::EBlendMode::Zero, true, 0.1f,
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1.f, 2.f, 0, 0, x57c_flares);
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mgr.AddObject(flare);
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}
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mgr.SendScriptMsg(flare, GetUniqueId(), activate ? EScriptObjectMessage::Activate : EScriptObjectMessage::Deactivate);
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}
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void CDrone::UpdateVisorFlare(CStateManager& mgr) {
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// TODO implement
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TCastToPtr<CScriptVisorFlare> flare = mgr.ObjectById(x57a_visorFlareId);
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SetVisorFlareEnabled(
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mgr, (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized().dot(GetTransform().frontVector()) > 0.f);
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if (flare) {
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const auto beaconXf = GetLctrTransform("Beacon_LCTR"sv);
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flare->SetTranslation(beaconXf.origin + (0.1f * beaconXf.frontVector()));
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}
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}
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void CDrone::UpdateTouchBounds(float radius) {
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@ -12,7 +12,7 @@ class CDrone : public CPatterned {
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CAssetId x568_laserParticlesId;
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TLockedToken<CCollisionResponseData> x56c_;
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TUniqueId x578_lightId = kInvalidUniqueId;
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TUniqueId x57a_ = kInvalidUniqueId;
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TUniqueId x57a_visorFlareId = kInvalidUniqueId;
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std::vector<CVisorFlare::CFlareDef> x57c_flares;
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pas::EStepDirection x58c_prevDodgeDir = pas::EStepDirection::Left;
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CDamageInfo x590_;
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@ -16,7 +16,7 @@ class CTexture;
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class CVisorFlare {
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public:
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enum class EBlendMode {
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Zero = 0,
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};
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class CFlareDef {
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TToken<CTexture> x0_tex;
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