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CGameProjectile: Implement Render

This commit is contained in:
2020-09-26 01:34:13 -04:00
parent e305fbffab
commit edea2e3745
2 changed files with 7 additions and 2 deletions

View File

@@ -95,6 +95,11 @@ void CGameProjectile::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId /*uid*
DeleteProjectileLight(mgr);
}
void CGameProjectile::Render(CStateManager& mgr) {
x170_projectile.Render();
CWeapon::Render(mgr);
}
EProjectileAttrib CGameProjectile::GetBeamAttribType(EWeaponType wType) {
if (wType == EWeaponType::Ice)
return EProjectileAttrib::Ice;