mirror of https://github.com/AxioDL/metaforce.git
Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
This commit is contained in:
commit
eeb54df8d7
|
@ -402,6 +402,7 @@ public:
|
|||
void SetInMapScreen(bool b) { xf94_27_inMapScreen = b; }
|
||||
bool GetInMapScreen() const { return xf94_27_inMapScreen; }
|
||||
bool IsFullThreat() const { return xf94_30_fullThreat; }
|
||||
void SetIsFullThreat(bool v) { xf94_30_fullThreat = v; }
|
||||
|
||||
const std::shared_ptr<CPlayerState>& GetPlayerState() const {return x8b8_playerState;}
|
||||
CRandom16* GetActiveRandom() {return x900_activeRandom;}
|
||||
|
|
|
@ -830,4 +830,10 @@ bool CCameraManager::HasCameraHint(CStateManager& mgr) const
|
|||
}
|
||||
|
||||
bool CCameraManager::IsInterpolationCameraActive() const { return x88_interpCamera->GetActive(); }
|
||||
|
||||
void CCameraManager::SetFogDensity(float fogDensityTarget, float fogDensitySpeed)
|
||||
{
|
||||
x9c_fogDensityFactorTarget = fogDensityTarget;
|
||||
x98_fogDensitySpeed = (x9c_fogDensityFactorTarget >= x94_fogDensityFactor ? fogDensitySpeed : -fogDensitySpeed);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -136,6 +136,7 @@ public:
|
|||
void UpdateListener(CStateManager& mgr);
|
||||
|
||||
float CalculateFogDensity(CStateManager&, const CScriptWater*);
|
||||
void SetFogDensity(float, float);
|
||||
|
||||
void ProcessInput(const CFinalInput& input, CStateManager& stateMgr);
|
||||
|
||||
|
|
|
@ -35,7 +35,10 @@ void CAnimTreeTweenBase::VGetSegStatementSet(const CSegIdList& list, CSegStateme
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|||
else if (sStack > 3)
|
||||
{
|
||||
auto& n = w > 0.5f ? x18_b : x14_a;
|
||||
n->GetBestUnblendedChild()->VGetSegStatementSet(list, setOut);
|
||||
auto ptr = n->GetBestUnblendedChild();
|
||||
if (!ptr)
|
||||
ptr = n;
|
||||
ptr->VGetSegStatementSet(list, setOut);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -26,17 +26,20 @@ void CBoneTracking::Update(float dt)
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|||
void CBoneTracking::PreRender(const CStateManager& mgr, CAnimData& animData, const zeus::CTransform& xf,
|
||||
const zeus::CVector3f& vec, const CBodyController& bodyController)
|
||||
{
|
||||
TCastToPtr <CPatterned> patterned = bodyController.GetOwner();
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||||
bool r31 = false;
|
||||
if (bodyController.GetBodyStateInfo().ApplyHeadTracking() && patterned && patterned->ApplyBoneTracking())
|
||||
r31 = true;
|
||||
TCastToPtr<CPatterned> patterned = bodyController.GetOwner();
|
||||
|
||||
PreRender(mgr, animData, xf, vec, r31);
|
||||
PreRender(mgr, animData, xf, vec,
|
||||
(bodyController.GetBodyStateInfo().ApplyHeadTracking() && patterned && patterned->ApplyBoneTracking()));
|
||||
}
|
||||
|
||||
void CBoneTracking::PreRender(const CStateManager& mgr, CAnimData& animData, const zeus::CTransform& xf,
|
||||
const zeus::CVector3f& vec, bool b)
|
||||
{
|
||||
if (x14_segId == 0)
|
||||
return;
|
||||
|
||||
|
||||
x18_time = 0.f;
|
||||
}
|
||||
|
||||
void CBoneTracking::SetActive(bool)
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||||
|
|
|
@ -1,4 +1,5 @@
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#include "CBurrower.hpp"
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#include "CStateManager.hpp"
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|
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namespace urde::MP1
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{
|
||||
|
@ -11,4 +12,17 @@ CBurrower::CBurrower(TUniqueId uid, std::string_view name, const CEntityInfo& in
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
void CBurrower::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
|
||||
{
|
||||
CPatterned::AcceptScriptMsg(msg, uid, mgr);
|
||||
if (msg == EScriptObjectMessage::Registered)
|
||||
x450_bodyController->Activate(mgr);
|
||||
else if (msg == EScriptObjectMessage::InitializedInArea)
|
||||
{
|
||||
|
||||
}
|
||||
else if (msg == EScriptObjectMessage::InvulnDamage)
|
||||
x6a4_ = 1.f;
|
||||
}
|
||||
}
|
|
@ -7,11 +7,13 @@ namespace urde::MP1
|
|||
|
||||
class CBurrower : public CPatterned
|
||||
{
|
||||
|
||||
float x6a4_ = 0.f;
|
||||
public:
|
||||
DEFINE_PATTERNED(Burrower)
|
||||
CBurrower(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
|
||||
const CPatternedInfo&, const CActorParameters&, CAssetId, CAssetId, CAssetId, const CDamageInfo&, CAssetId, u32,
|
||||
CAssetId);
|
||||
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
};
|
||||
}
|
||||
|
|
|
@ -78,6 +78,7 @@ void CNewIntroBoss::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
|
|||
RemoveMaterial(EMaterialTypes::Solid, mgr);
|
||||
RemoveMaterial(EMaterialTypes::Target, mgr);
|
||||
RemoveMaterial(EMaterialTypes::Orbit, mgr);
|
||||
RemoveMaterial(EMaterialTypes::Occluder, mgr);
|
||||
x450_bodyController->Activate(mgr);
|
||||
|
||||
if (x5d4_stage1Projectile == kInvalidUniqueId)
|
||||
|
|
|
@ -1,14 +1,18 @@
|
|||
#include "CScriptSpecialFunction.hpp"
|
||||
#include "Character/CModelData.hpp"
|
||||
#include "CActorParameters.hpp"
|
||||
#include "Audio/CSfxManager.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
#include "Camera/CCameraManager.hpp"
|
||||
#include "Character/CModelData.hpp"
|
||||
#include "Graphics/CTexture.hpp"
|
||||
#include "World/CActorParameters.hpp"
|
||||
#include "World/CPlayer.hpp"
|
||||
#include "GameGlobalObjects.hpp"
|
||||
#include "CMemoryCardSys.hpp"
|
||||
#include "CGameState.hpp"
|
||||
#include "CSimplePool.hpp"
|
||||
#include "CStateManager.hpp"
|
||||
#include "IMain.hpp"
|
||||
#include "CPlayer.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
#include "hecl/CVarManager.hpp"
|
||||
|
||||
namespace urde
|
||||
|
@ -18,7 +22,7 @@ CScriptSpecialFunction::CScriptSpecialFunction(TUniqueId uid, std::string_view n
|
|||
const zeus::CTransform& xf, ESpecialFunction func,
|
||||
std::string_view lcName, float f1, float f2, float f3, float f4,
|
||||
const zeus::CVector3f& vec, const zeus::CColor& col, bool active,
|
||||
const CDamageInfo& dInfo, s32 aId1, s32 aId2, CAssetId aId3,
|
||||
const CDamageInfo& dInfo, s32 aId1, s32 aId2, CPlayerState::EItemType itemType,
|
||||
s16 sId1, s16 sId2, s16 sId3)
|
||||
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(), CActorParameters::None(),
|
||||
kInvalidUniqueId)
|
||||
|
@ -36,7 +40,7 @@ CScriptSpecialFunction::CScriptSpecialFunction(TUniqueId uid, std::string_view n
|
|||
, x174_(CSfxManager::TranslateSFXID(sId3))
|
||||
, x1bc_areaSaveId(aId1)
|
||||
, x1c0_layerIdx(aId2)
|
||||
, x1c4_(aId3)
|
||||
, x1c4_item(itemType)
|
||||
{
|
||||
x1e4_26_ = true;
|
||||
if (xe8_function == ESpecialFunction::HUDTarget)
|
||||
|
@ -77,13 +81,11 @@ void CScriptSpecialFunction::Think(float dt, CStateManager& mgr)
|
|||
case ESpecialFunction::PlayerInAreaRelay: ThinkPlayerInArea(dt, mgr); break;
|
||||
case ESpecialFunction::Billboard:
|
||||
{
|
||||
#if 0
|
||||
if (x1f0_ && x1e8_->x10_ && x1e5_26_)
|
||||
if (x1e8_ && x1e5_26_displayBillboard)
|
||||
{
|
||||
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
|
||||
x1e5_26_ = false;
|
||||
x1e5_26_displayBillboard = false;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
|
@ -276,7 +278,6 @@ void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
|
|||
}
|
||||
|
||||
//std::sort(x198_ringControllers.begin(), x198_ringControllers.end());
|
||||
/* TODO: Finish */
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -390,6 +391,109 @@ void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId
|
|||
mgr.GetRumbleManager().Rumble(mgr, fxTranslation[rumbFx], 1.f, ERumblePriority::One);
|
||||
}
|
||||
break;
|
||||
case ESpecialFunction::InventoryActivator:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Action && mgr.GetPlayerState()->HasPowerUp(x1c4_item))
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::FusionRelay:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Action && mgr.GetPlayerState()->IsFusionEnabled())
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::AreaDamage:
|
||||
{
|
||||
if ((msg == EScriptObjectMessage::Deleted || msg == EScriptObjectMessage::Deactivate) && x1e4_31_)
|
||||
{
|
||||
x1e4_31_ = false;
|
||||
mgr.GetPlayer().DecrementPhazon();
|
||||
mgr.SetIsFullThreat(false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::DropBomb:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Action)
|
||||
{
|
||||
if (xfc_ >= 1.f)
|
||||
mgr.GetPlayer().GetPlayerGun()->DropBomb(CPlayerGun::EBWeapon::PowerBomb, mgr);
|
||||
else
|
||||
mgr.GetPlayer().GetPlayerGun()->DropBomb(CPlayerGun::EBWeapon::Bomb, mgr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::RedundantHintSystem:
|
||||
{
|
||||
CHintOptions& hintOptions = g_GameState->HintOptions();
|
||||
if (msg == EScriptObjectMessage::Action)
|
||||
hintOptions.ActivateContinueDelayHintTimer(xec_locatorName.c_str());
|
||||
else if (msg == EScriptObjectMessage::Increment)
|
||||
hintOptions.ActivateImmediateHintTimer(xec_locatorName.c_str());
|
||||
else if (msg == EScriptObjectMessage::Decrement)
|
||||
hintOptions.DelayHint(xec_locatorName.c_str());
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::Billboard:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Increment)
|
||||
{
|
||||
const SObjectTag* objectTag = g_ResFactory->GetResourceIdByName(xec_locatorName);
|
||||
CAssetId assetId = objectTag ? objectTag->id : CAssetId();
|
||||
|
||||
mgr.SetPendingOnScreenTex(assetId, {x104_, x108_}, {xfc_, x100_});
|
||||
if (objectTag)
|
||||
{
|
||||
x1e8_ = g_SimplePool->GetObj(*objectTag);
|
||||
x1e5_26_displayBillboard = true;
|
||||
}
|
||||
}
|
||||
else if (msg == EScriptObjectMessage::Decrement)
|
||||
{
|
||||
mgr.SetPendingOnScreenTex({}, {x104_, x108_}, {xfc_, x100_});
|
||||
if (x1e8_)
|
||||
x1e8_ = TLockedToken<CTexture>();
|
||||
x1e5_26_displayBillboard = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::PlayerInAreaRelay:
|
||||
{
|
||||
if ((msg == EScriptObjectMessage::Action || msg == EScriptObjectMessage::SetToZero) &&
|
||||
GetAreaIdAlways() == mgr.GetPlayer().GetAreaIdAlways())
|
||||
{
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::HUDTarget:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Increment)
|
||||
AddMaterial(EMaterialTypes::Target, EMaterialTypes::RadarObject, mgr);
|
||||
else if (msg == EScriptObjectMessage::Decrement)
|
||||
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::RadarObject, mgr);
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::FogFader:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Increment)
|
||||
mgr.GetCameraManager()->SetFogDensity(x100_, xfc_);
|
||||
else if (msg == EScriptObjectMessage::Decrement)
|
||||
mgr.GetCameraManager()->SetFogDensity(x100_, 1.f);
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::EnterLogbook:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Action)
|
||||
mgr.DeferStateTransition(EStateManagerTransition::LogBook);
|
||||
break;
|
||||
}
|
||||
case ESpecialFunction::Ending:
|
||||
{
|
||||
if (msg == EScriptObjectMessage::Action && GetSpecialEnding(mgr) == u32(xfc_))
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -496,9 +600,12 @@ void CScriptSpecialFunction::ThinkSaveStation(float, CStateManager& mgr)
|
|||
}
|
||||
}
|
||||
|
||||
void CScriptSpecialFunction::ThinkRainSimulator(float, CStateManager &)
|
||||
void CScriptSpecialFunction::ThinkRainSimulator(float, CStateManager& mgr)
|
||||
{
|
||||
|
||||
if ((float(mgr.GetInputFrameIdx()) / 3600.f) < 0.5f)
|
||||
SendScriptMsgs(EScriptObjectState::MaxReached, mgr, EScriptObjectMessage::None);
|
||||
else
|
||||
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
|
||||
void CScriptSpecialFunction::ThinkAreaDamage(float, CStateManager &)
|
||||
|
@ -506,9 +613,21 @@ void CScriptSpecialFunction::ThinkAreaDamage(float, CStateManager &)
|
|||
|
||||
}
|
||||
|
||||
void CScriptSpecialFunction::ThinkPlayerInArea(float, CStateManager &)
|
||||
void CScriptSpecialFunction::ThinkPlayerInArea(float dt, CStateManager& mgr)
|
||||
{
|
||||
if (mgr.GetPlayer().GetAreaIdAlways() == GetAreaIdAlways())
|
||||
{
|
||||
if (x1e5_25_playerInArea)
|
||||
return;
|
||||
|
||||
x1e5_25_playerInArea = true;
|
||||
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
else if (x1e5_25_playerInArea)
|
||||
{
|
||||
x1e5_25_playerInArea = false;
|
||||
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::None);
|
||||
}
|
||||
}
|
||||
|
||||
bool CScriptSpecialFunction::ShouldSkipCinematic(CStateManager& stateMgr) const
|
||||
|
|
|
@ -93,7 +93,7 @@ private:
|
|||
bool x1b8_ = true;
|
||||
s32 x1bc_areaSaveId;
|
||||
s32 x1c0_layerIdx;
|
||||
CAssetId x1c4_;
|
||||
CPlayerState::EItemType x1c4_item;
|
||||
std::experimental::optional<zeus::CAABox> x1c8_;
|
||||
union
|
||||
{
|
||||
|
@ -108,7 +108,7 @@ private:
|
|||
bool x1e4_30_ : 1;
|
||||
bool x1e4_31_ : 1;
|
||||
bool x1e5_24_doSave : 1;
|
||||
bool x1e5_25_ : 1;
|
||||
bool x1e5_25_playerInArea : 1;
|
||||
bool x1e5_26_displayBillboard : 1;
|
||||
};
|
||||
u32 x1e4_dummy = 0;
|
||||
|
@ -117,7 +117,7 @@ private:
|
|||
public:
|
||||
CScriptSpecialFunction(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, ESpecialFunction,
|
||||
std::string_view, float, float, float, float, const zeus::CVector3f&, const zeus::CColor&,
|
||||
bool, const CDamageInfo&, s32, s32, CAssetId, s16, s16, s16);
|
||||
bool, const CDamageInfo&, s32, s32, CPlayerState::EItemType, s16, s16, s16);
|
||||
|
||||
void Accept(IVisitor& visitor);
|
||||
void Think(float, CStateManager &);
|
||||
|
|
|
@ -1861,7 +1861,7 @@ CEntity* ScriptLoader::LoadSpecialFunction(CStateManager& mgr, CInputStream& in,
|
|||
float f3 = in.readFloatBig();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
u32 w4 = in.readUint32Big();
|
||||
CPlayerState::EItemType w4 = CPlayerState::EItemType(in.readUint32Big());
|
||||
bool active1 = in.readBool();
|
||||
float f4 = in.readFloatBig();
|
||||
s16 w5 = in.readUint32Big() & 0xFFFF;
|
||||
|
@ -2681,7 +2681,7 @@ CEntity* ScriptLoader::LoadFogVolume(CStateManager& mgr, CInputStream& in, int p
|
|||
|
||||
return new CScriptSpecialFunction(mgr.AllocateUniqueId(), name, info, ConvertEditorEulerToTransform4f(center, {}),
|
||||
CScriptSpecialFunction::ESpecialFunction::FogVolume, "", flickerSpeed, f2, 0.f,
|
||||
0.f, volume, fogColor, active, CDamageInfo(), -1, -1, CAssetId(),
|
||||
0.f, volume, fogColor, active, CDamageInfo(), -1, -1, CPlayerState::EItemType::Invalid,
|
||||
-1, -1, -1);
|
||||
}
|
||||
|
||||
|
@ -2767,7 +2767,7 @@ CEntity* ScriptLoader::LoadRadialDamage(CStateManager& mgr, CInputStream& in, in
|
|||
return new CScriptSpecialFunction(mgr.AllocateUniqueId(), name, info, xf,
|
||||
CScriptSpecialFunction::ESpecialFunction::RadialDamage, "", radius, 0.f,
|
||||
0.f, 0.f, zeus::CVector3f::skZero, zeus::CColor::skBlack, active, dInfo, -1, -1,
|
||||
-1, -1, -1, -1);
|
||||
CPlayerState::EItemType::Invalid, -1, -1, -1);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadCameraPitchVolume(CStateManager& mgr, CInputStream& in, int propCount,
|
||||
|
@ -2800,7 +2800,7 @@ CEntity* ScriptLoader::LoadEnvFxDensityController(CStateManager& mgr, CInputStre
|
|||
return new CScriptSpecialFunction(mgr.AllocateUniqueId(), name, info, zeus::CTransform::Identity(),
|
||||
CScriptSpecialFunction::ESpecialFunction::EnvFxDensityController, "", density, w1,
|
||||
0.f, 0.f, zeus::CVector3f::skZero, zeus::CColor::skBlack, active, CDamageInfo(),
|
||||
-1, -1, CAssetId(), -1, -1, -1);
|
||||
-1, -1, CPlayerState::EItemType::Invalid, -1, -1, -1);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadMagdolite(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
@ -3089,7 +3089,7 @@ CEntity* ScriptLoader::LoadRumbleEffect(CStateManager& mgr, CInputStream& in, in
|
|||
return new CScriptSpecialFunction(
|
||||
mgr.AllocateUniqueId(), name, info, ConvertEditorEulerToTransform4f(zeus::CVector3f::skZero, position),
|
||||
CScriptSpecialFunction::ESpecialFunction::RumbleEffect, "", f1, w1, pFlags, 0.f, zeus::CVector3f::skZero,
|
||||
zeus::CColor::skBlack, active, {}, {}, {}, {}, -1, -1, -1);
|
||||
zeus::CColor::skBlack, active, {}, {}, {}, CPlayerState::EItemType::Invalid, -1, -1, -1);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadAmbientAI(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
|
Loading…
Reference in New Issue