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Big Door initial animation fix

This commit is contained in:
Jack Andersen
2018-06-29 15:35:43 -10:00
parent d0af2cb4f7
commit ef1f9d564c
7 changed files with 14 additions and 9 deletions

View File

@@ -2006,7 +2006,7 @@ CFrontEndUI::CFrontEndUI()
m->ResetGameState();
g_GameState->SetCurrentWorldId(g_ResFactory->TranslateOriginalToNew(g_DefaultWorldTag.id));
g_GameState->CurrentWorldState().SetAreaId(8);
g_GameState->CurrentWorldState().SetAreaId(26);
g_GameState->GameOptions().ResetToDefaults();
g_GameState->WriteBackupBuf();