Re-enable texture load in CRasterFont

This commit is contained in:
Phillip Stephens 2022-05-14 13:22:50 -07:00
parent 978f1ab88a
commit ef771e6489
Signed by: Antidote
GPG Key ID: F8BEE4C83DACA60D
1 changed files with 1 additions and 1 deletions

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@ -216,7 +216,7 @@ void CRasterFont::SetupRenderState() {
{GX::VA_NULL, GX::NONE} {GX::VA_NULL, GX::NONE}
}; };
//x80_texture->Load(GX::TEXMAP0, EClampMode::Clamp); x80_texture->Load(GX::TEXMAP0, EClampMode::Clamp);
CGX::SetTevKAlphaSel(GX::TEVSTAGE0, GX::TEV_KASEL_K0_A); CGX::SetTevKAlphaSel(GX::TEVSTAGE0, GX::TEV_KASEL_K0_A);
CGX::SetTevKColorSel(GX::TEVSTAGE0, GX::TEV_KCSEL_K0); CGX::SetTevKColorSel(GX::TEVSTAGE0, GX::TEV_KCSEL_K0);
CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_TEXC, GX::CC_KONST, GX::CC_ZERO); CGX::SetTevColorIn(GX::TEVSTAGE0, GX::CC_ZERO, GX::CC_TEXC, GX::CC_KONST, GX::CC_ZERO);