mirror of https://github.com/AxioDL/metaforce.git
tons of database interface work
This commit is contained in:
parent
880c9f6c95
commit
f02aa1ca8f
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@ -0,0 +1,53 @@
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#ifndef DUMB_HPP
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#define DUMB_HPP
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#include "HECLDatabase.hpp"
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class CDUMBProject : public HECLDatabase::CProjectObject
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{
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bool _cookObject(TDataAppender dataAppender,
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DataEndianness endianness, DataPlatform platform)
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{
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return true;
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}
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void _gatherDeps(TDepAdder depAdder)
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{
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}
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public:
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CDUMBProject(const ConstructionInfo& info)
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: CProjectObject(info)
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{
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}
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~CDUMBProject()
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{
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}
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};
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class CDUMBRuntime : public HECLDatabase::CRuntimeObject
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{
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bool _objectFinishedLoading(const void* data, size_t len)
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{
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return true;
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}
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void _objectWillUnload()
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{
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}
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public:
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CDUMBRuntime(const ConstructionInfo& info)
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: CRuntimeObject(info)
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{
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}
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~CDUMBRuntime()
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{
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}
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};
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#endif // DUMB_HPP
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@ -0,0 +1,53 @@
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#ifndef HMDL_HPP
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#define HMDL_HPP
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#include "HECLDatabase.hpp"
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class CHMDLProject : public HECLDatabase::CProjectObject
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{
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bool _cookObject(TDataAppender dataAppender,
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DataEndianness endianness, DataPlatform platform)
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{
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return true;
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}
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void _gatherDeps(TDepAdder depAdder)
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{
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}
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public:
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CHMDLProject(const ConstructionInfo& info)
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: CProjectObject(info)
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{
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}
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~CHMDLProject()
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{
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}
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};
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class CHMDLRuntime : public HECLDatabase::CRuntimeObject
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{
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bool _objectFinishedLoading(const void* data, size_t len)
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{
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return true;
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}
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void _objectWillUnload()
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{
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}
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public:
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CHMDLRuntime(const ConstructionInfo& info)
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: CRuntimeObject(info)
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{
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}
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~CHMDLRuntime()
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{
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}
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};
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#endif // HMDL_HPP
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#ifndef MATR_HPP
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#define MATR_HPP
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#include "HECLDatabase.hpp"
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class CMATRProject : public HECLDatabase::CProjectObject
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{
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bool _cookObject(TDataAppender dataAppender,
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DataEndianness endianness, DataPlatform platform)
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{
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return true;
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}
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void _gatherDeps(TDepAdder depAdder)
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{
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}
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public:
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CMATRProject(const ConstructionInfo& info)
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: CProjectObject(info)
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{
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}
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~CMATRProject()
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{
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}
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};
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class CMATRRuntime : public HECLDatabase::CRuntimeObject
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{
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bool _objectFinishedLoading(const void* data, size_t len)
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{
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return true;
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}
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void _objectWillUnload()
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{
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}
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public:
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CMATRRuntime(const ConstructionInfo& info)
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: CRuntimeObject(info)
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{
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}
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~CMATRRuntime()
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{
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}
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};
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#endif // MATR_HPP
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#ifndef STRG_HPP
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#define STRG_HPP
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#include "HECLDatabase.hpp"
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class CSTRGProject : public HECLDatabase::CProjectObject
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{
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bool _cookObject(TDataAppender dataAppender,
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DataEndianness endianness, DataPlatform platform)
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{
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return true;
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}
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void _gatherDeps(TDepAdder depAdder)
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{
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}
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public:
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CSTRGProject(const ConstructionInfo& info)
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: CProjectObject(info)
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{
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}
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~CSTRGProject()
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{
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}
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};
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class CSTRGRuntime : public HECLDatabase::CRuntimeObject
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{
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bool _objectFinishedLoading(const void* data, size_t len)
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{
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return true;
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}
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void _objectWillUnload()
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{
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}
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public:
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CSTRGRuntime(const ConstructionInfo& info)
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: CRuntimeObject(info)
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{
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}
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~CSTRGRuntime()
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{
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}
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};
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#endif // STRG_HPP
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#ifndef TXTR_HPP
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#define TXTR_HPP
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#include "HECLDatabase.hpp"
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class CTXTRProject : public HECLDatabase::CProjectObject
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{
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bool _cookObject(TDataAppender dataAppender,
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DataEndianness endianness, DataPlatform platform)
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{
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return true;
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}
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void _gatherDeps(TDepAdder depAdder)
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{
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}
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public:
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CTXTRProject(const ConstructionInfo& info)
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: CProjectObject(info)
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{
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}
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~CTXTRProject()
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{
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}
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};
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class CTXTRRuntime : public HECLDatabase::CRuntimeObject
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{
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bool _objectFinishedLoading(const void* data, size_t len)
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{
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return true;
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}
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void _objectWillUnload()
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{
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}
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public:
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CTXTRRuntime(const ConstructionInfo& info)
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: CRuntimeObject(info)
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{
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}
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~CTXTRRuntime()
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{
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}
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};
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#endif // TXTR_HPP
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#include "HECLDatabase.hpp"
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#include "DUMB.hpp"
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#include "HMDL.hpp"
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#include "MATR.hpp"
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#include "STRG.hpp"
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#include "TXTR.hpp"
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const HECLDatabase::RegistryEntry DATASPEC_TYPES[]
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{
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REGISTRY_ENTRY("DUMB", CDUMBProject, CDUMBRuntime),
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REGISTRY_ENTRY("HMDL", CHMDLProject, CHMDLRuntime),
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REGISTRY_ENTRY("MATR", CMATRProject, CMATRRuntime),
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REGISTRY_ENTRY("STRG", CSTRGProject, CSTRGRuntime),
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REGISTRY_ENTRY("TXTR", CTXTRProject, CTXTRRuntime),
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REGISTRY_SENTINEL()
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};
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TEMPLATE = lib
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CONFIG += staticlib
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TARGET = dataspec
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CONFIG -= Qt
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QT =
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unix:QMAKE_CXXFLAGS += -std=c++11
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unix:QMAKE_CFLAGS += -std=c99
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unix:LIBS += -std=c++11
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clang:QMAKE_CXXFLAGS += -stdlib=libc++
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clang:LIBS += -stdlib=libc++ -lc++abi
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INCLUDEPATH += $$PWD ../include ../extern
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HEADERS += \
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DUMB.hpp \
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HMDL.hpp \
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MATR.hpp \
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STRG.hpp \
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TXTR.hpp
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SOURCES += \
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dataspec.cpp
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"................/...........................................,}\n"
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"............../........................................,:`^`..}\n"
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"............./.......................................,:\"...../\n"
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"............?.....__..................................:`....../\n"
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"............?.....__..................................:`...../\n"
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".........../__.(...\"~-,_...........................,:`....../\n"
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"........../(_....\"~,_....\"~,_.....................,:`...._/ \n"
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"..........{.._$;_....\"=,_.....\"-,_......,.-~-,},.~\";/....} \n"
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@ -10,12 +10,13 @@ clang:LIBS += -stdlib=libc++ -lc++abi
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INCLUDEPATH += ../include
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LIBPATH += $$OUT_PWD/../lib \
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$$OUT_PWD/../dataspec \
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$$OUT_PWD/../extern/sqlite3 \
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$$OUT_PWD/../extern/blowfish \
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$$OUT_PWD/../extern/libpng \
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$$OUT_PWD/../extern/zlib
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LIBS += -lhecl -lsqlite3 -lblowfish -lpng -lz
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LIBS += -lhecl -ldataspec -lsqlite3 -lblowfish -lpng -lz
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SOURCES += \
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$$PWD/main.cpp
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@ -33,7 +33,7 @@ static void printHelp(const char* pname)
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static const std::regex regOPEN("-o\\s*(\\S+)", std::regex::ECMAScript|std::regex::optimize);
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static const std::regex regVERBOSE("-v(v*)", std::regex::ECMAScript|std::regex::optimize);
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static const std::regex regFORCE("-f", std::regex::ECMAScript|std::regex::optimize);
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static const std::regex regWS("\\S+", std::regex::ECMAScript|std::regex::optimize);
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static const std::regex regNOWS("\\S+", std::regex::ECMAScript|std::regex::optimize);
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/* Iterates string segments around matched arguments and
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* filters args string accordingly */
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}
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/* Gather remaining args */
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for (std::sregex_token_iterator it(args.begin(), args.end(), regWS);
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for (std::sregex_token_iterator it(args.begin(), args.end(), regNOWS);
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it != std::sregex_token_iterator() ; ++it)
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{
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const std::string& str = *it;
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@ -22,6 +22,7 @@ SUBDIRS += \
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extern/libpng \
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extern/zlib \
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lib \
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dataspec \
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driver
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driver.depends = extern/sqlite3
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driver.depends = extern/libpng
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driver.depends = extern/zlib
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driver.depends = lib
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driver.depends = dataspec
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@ -38,6 +38,8 @@ class FourCC
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uint32_t num;
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};
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public:
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FourCC() /* Sentinel FourCC */
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: num(0) {}
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FourCC(const char* name)
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: num(*(uint32_t*)name) {}
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inline bool operator==(FourCC& other) {return num == other.num;}
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public:
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ObjectHash(const void* buf, size_t len)
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: hash(Blowfish_hash(buf, len)) {}
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ObjectHash(int64_t hashin)
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: hash(hashin) {}
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inline bool operator==(ObjectHash& other) {return hash == other.hash;}
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inline bool operator!=(ObjectHash& other) {return hash != other.hash;}
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inline bool operator<(ObjectHash& other) {return hash < other.hash;}
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#include <string>
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#include <functional>
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#include <vector>
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#include <stdexcept>
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#include <stdint.h>
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#include "HECL.hpp"
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{
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class IDatabase;
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class IProject;
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/**
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* @brief The IDataObject class
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* @brief Generic Database Object Class
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*
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* This abstract base-class is a typeless object node for entities in an
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* underlying database.
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* @brief Data-key of object
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* @return Primary key
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*/
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virtual size_t id() const=0;
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virtual int64_t id() const=0;
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/**
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* @brief Textual name of object
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* @return Name
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* @brief FourCC type of object
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* @return FourCC type
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*/
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virtual const std::string& name() const=0;
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virtual const HECL::FourCC& type() const=0;
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/**
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* @brief Data-hash of object
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* @return Object hash truncated to system's size-type
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*/
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virtual size_t hash() const=0;
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virtual const HECL::ObjectHash& hash() const=0;
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/**
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* @brief Original path of object
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* @return Name
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*/
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virtual const std::string& path() const=0;
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/**
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* @brief Retrieve the database this object is stored within
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* @return database object
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*/
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virtual IDatabase* parent() const=0;
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virtual IDatabase* parentDatabase() const=0;
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};
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/**
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* @brief An iterable collection of objects tracked within the database
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*/
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class IDataDependencyGroup : public IDataObject
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class IDataDependencyGroup
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{
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public:
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/**
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|
@ -78,36 +86,6 @@ public:
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virtual std::vector<IDataObject*>::const_iterator end() const=0;
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};
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/**
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* @brief A generic database object storing raw bytes
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*/
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class IDataBlob : public IDataObject
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{
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public:
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/**
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* @brief Accesses the length of the object (in bytes)
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* @return Data length
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*/
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virtual size_t length() const=0;
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/**
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* @brief Alias for the length() function
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* @return Data length
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*/
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inline size_t size() const {return length();}
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/**
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* @brief Accesses the object's data
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* @return Immutable pointer to object's data
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*
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* Note that the database may not have data loaded immediately loaded.
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* This function will perform a blocking-load of the data object.
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* Gather objects into an ILoadTransaction to pre-emptively load
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* collections of objects.
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*/
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virtual const void* data() const=0;
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};
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/**
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* @brief Root database interface
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*/
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|
@ -121,10 +99,10 @@ public:
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*/
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enum Type
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{
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UNKNOWN,
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MEMORY, /**< In-memory database; ideal for gathering small groups of frequently-accessed objects */
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LOOSE, /**< Loose database; ideal for read/write database construction or platforms with good filesystems */
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PACKED /**< Packed database; ideal for read-only archived data */
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T_UNKNOWN,
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T_MEMORY, /**< In-memory database; ideal for gathering small groups of frequently-accessed objects */
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T_LOOSE, /**< Loose database; ideal for read/write database construction or platforms with good filesystems */
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T_PACKED /**< Packed database; ideal for read-only archived data */
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};
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virtual Type getType() const=0;
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|
@ -133,9 +111,9 @@ public:
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*/
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enum Access
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{
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INVALID,
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READONLY, /**< Read-only access; packed databases always use this mode */
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READWRITE /**< Read/write access; used for building fresh databases */
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A_INVALID,
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A_READONLY, /**< Read-only access; packed databases always use this mode */
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A_READWRITE /**< Read/write access; used for building fresh databases */
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};
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virtual Access getAccess() const=0;
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|
@ -153,23 +131,6 @@ public:
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*/
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virtual const IDataObject* lookupObject(const std::string& name) const=0;
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/**
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* @brief Insert named data-blob object into a database with read/write access
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* @param name Name of object
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* @param data Pointer to object data (will be copied)
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* @param length Size of object data to copy
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* @return New data object
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*/
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virtual const IDataObject* addDataBlob(const std::string& name, const void* data, size_t length)=0;
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/**
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* @brief Insert Data-blob object into a database with read/write access
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* @param data Pointer to object data (will be copied)
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* @param length size of object data to copy
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* @return New data object
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*/
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virtual const IDataObject* addDataBlob(const void* data, size_t length)=0;
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/**
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* @brief Write a full copy of the database to another type/path
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* @param type Type of new database
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|
@ -185,9 +146,96 @@ public:
|
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* @param type Type of new database
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* @param access Requested level of access
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* @return New database object
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*
|
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* Generally, the preferred method for working with HECL databases is via the
|
||||
* IProject interface. NewProject() will automatically construct the necessary
|
||||
* internal database objects.
|
||||
*/
|
||||
IDatabase* NewDatabase(IDatabase::Type type, IDatabase::Access access, const std::string& path);
|
||||
|
||||
|
||||
/**
|
||||
* @brief Base object to subclass for integrating with key project operations
|
||||
*
|
||||
* All project objects are provided with IDataObject pointers to their database
|
||||
* entries. Subclasses register themselves with a type registry so instances
|
||||
* are automatically constructed when performing operations like cooking and packaging.
|
||||
*
|
||||
* DO NOT CONSTRUCT THIS OR SUBCLASSES DIRECTLY!!
|
||||
*/
|
||||
class CProjectObject
|
||||
{
|
||||
protected:
|
||||
friend class CProject;
|
||||
|
||||
/**
|
||||
* @brief Byte-order of target system
|
||||
*/
|
||||
enum DataEndianness
|
||||
{
|
||||
DE_NONE,
|
||||
DE_BIG, /**< Big-endian (PowerPC) */
|
||||
DE_LITTLE /**< Little-endian (Intel) */
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Data-formats of target system
|
||||
*/
|
||||
enum DataPlatform
|
||||
{
|
||||
DP_NONE,
|
||||
DP_GENERIC, /**< Scanline textures and 3-way shader bundle (GLSL, HLSL, SPIR-V) */
|
||||
DP_REVOLUTION, /**< Tiled textures and GX register buffers */
|
||||
DP_CAFE /**< Swizzled textures and R700 shader objects */
|
||||
};
|
||||
|
||||
typedef std::function<void(const void* data, size_t len)> TDataAppender;
|
||||
|
||||
/**
|
||||
* @brief Optional private method implemented by CProjectObject subclasses to cook objects
|
||||
* @param dataAppender subclass calls this function zero or more times to provide cooked-data linearly
|
||||
* @param endianness byte-order to target
|
||||
* @param platform data-formats to target
|
||||
* @return true if cook succeeded
|
||||
*
|
||||
* This method is called during IProject::cookPath().
|
||||
* Part of the cooking process may include embedding database-refs to dependencies.
|
||||
* This method should store the 64-bit value provided by IDataObject::id() when doing this.
|
||||
*/
|
||||
virtual bool _cookObject(TDataAppender dataAppender,
|
||||
DataEndianness endianness, DataPlatform platform)
|
||||
{(void)dataAppender;(void)endianness;(void)platform;return true;}
|
||||
|
||||
typedef std::function<void(CProjectObject*)> TDepAdder;
|
||||
|
||||
/**
|
||||
* @brief Optional private method implemented by CProjectObject subclasses to resolve dependencies
|
||||
* @param depAdder subclass calls this function zero or more times to register each dependency
|
||||
*
|
||||
* This method is called during IProject::packagePath().
|
||||
* Dependencies registered via this method will eventually have this method called on themselves
|
||||
* as well. This is a non-recursive operation, no need for subclasses to implement recursion-control.
|
||||
*/
|
||||
virtual void _gatherDeps(TDepAdder depAdder)
|
||||
{(void)depAdder;}
|
||||
|
||||
protected:
|
||||
std::string m_path;
|
||||
IDataObject* m_mainObj;
|
||||
IDataObject* m_cookedObj;
|
||||
public:
|
||||
virtual ~CProjectObject();
|
||||
struct ConstructionInfo
|
||||
{
|
||||
IDataObject* mainObj;
|
||||
IDataObject* cookedObj;
|
||||
const std::string& path;
|
||||
};
|
||||
CProjectObject(const ConstructionInfo& info)
|
||||
: m_path(info.path), m_mainObj(info.mainObj), m_cookedObj(info.cookedObj) {}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @brief Main project interface
|
||||
*
|
||||
|
@ -200,22 +248,52 @@ class IProject
|
|||
public:
|
||||
virtual ~IProject() {}
|
||||
|
||||
/**
|
||||
* @brief Internal packagePath() exception
|
||||
*
|
||||
* Due to the recursive nature of packagePath(), there are potential
|
||||
* pitfalls like infinite-recursion. HECL throws this whenever there
|
||||
* are uncooked dependencies or if the maximum dependency-recursion
|
||||
* limit is exceeded.
|
||||
*/
|
||||
class PackageException : public std::runtime_error {};
|
||||
|
||||
/**
|
||||
* @brief A rough description of how 'expensive' a given cook operation is
|
||||
*
|
||||
* This is used to provide pretty colors during the cook operation
|
||||
*/
|
||||
enum LoadType
|
||||
enum Cost
|
||||
{
|
||||
LOAD_INFO,
|
||||
LOAD_LIGHT,
|
||||
LOAD_MEDIUM,
|
||||
LOAD_HEAVY
|
||||
C_NONE,
|
||||
C_LIGHT,
|
||||
C_MEDIUM,
|
||||
C_HEAVY
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Access internal database interface for working files
|
||||
* @return main working database object
|
||||
*
|
||||
* It's generally recommended for HECL frontends to avoid modifying
|
||||
* databases via this returned object.
|
||||
*/
|
||||
virtual IDatabase* mainDatabase() const=0;
|
||||
|
||||
/**
|
||||
* @brief Access internal database interface for cooked objects
|
||||
* @return main cooked database object
|
||||
*
|
||||
* It's generally recommended for HECL frontends to avoid modifying
|
||||
* databases via this returned object.
|
||||
*/
|
||||
virtual IDatabase* cookedDatabase() const=0;
|
||||
|
||||
/**
|
||||
* @brief Register an optional callback to report log-messages using
|
||||
* @param logger logger-callback
|
||||
*
|
||||
* If this method is never called, all project operations will run silently.
|
||||
*/
|
||||
virtual void registerLogger(HECL::TLogger logger)=0;
|
||||
|
||||
|
@ -223,48 +301,312 @@ public:
|
|||
* @brief Get the path of the project's root-directory
|
||||
* @param absolute return as absolute-path
|
||||
* @return project root path
|
||||
*
|
||||
* Self explanatory
|
||||
*/
|
||||
virtual std::string getProjectRootPath(bool absolute)=0;
|
||||
virtual std::string getProjectRootPath(bool absolute=false) const=0;
|
||||
|
||||
/**
|
||||
* @brief Determine if an arbitrary absolute or relative path lies within project
|
||||
* @param subpath directory or file to validate
|
||||
* @return true if valid
|
||||
*/
|
||||
virtual bool validateSubPath(const std::string& subpath) const=0;
|
||||
|
||||
/**
|
||||
* @brief Add a given file or file-pattern to the database
|
||||
* @param path file or pattern within project
|
||||
* @return true on success
|
||||
*
|
||||
* This method blocks while object hashing takes place
|
||||
*/
|
||||
virtual bool addPath(const std::string& path)=0;
|
||||
|
||||
/**
|
||||
* @brief Begin cook process for specified file or directory
|
||||
* @param path file or directory of intermediates to cook
|
||||
* @brief Remove a given file or file-pattern from the database
|
||||
* @param path file or pattern within project
|
||||
* @param recursive traverse into matched subdirectories
|
||||
* @return true on success
|
||||
*
|
||||
* This method will not delete actual working files from the project
|
||||
* directory. It will delete associated cooked objects though.
|
||||
*/
|
||||
virtual bool removePath(const std::string& path, bool recursive=false)=0;
|
||||
|
||||
/**
|
||||
* @brief Register a working sub-directory as a Dependency Group
|
||||
* @param path directory to register as Dependency Group
|
||||
* @return true on success
|
||||
*
|
||||
* Dependency Groups are used at runtime to stage burst load-transactions.
|
||||
* They may only be added to directories and will automatically claim
|
||||
* subdirectories as well.
|
||||
*
|
||||
* Cooked objects in dependency groups will be packaged contiguously
|
||||
* and automatically duplicated if shared with other dependency groups.
|
||||
* This contiguous storage makes for optimal loading from slow block-devices
|
||||
* like optical drives.
|
||||
*/
|
||||
virtual bool addGroup(const std::string& path)=0;
|
||||
|
||||
/**
|
||||
* @brief Unregister a working sub-directory as a dependency group
|
||||
* @param path directory to unregister as Dependency Group
|
||||
* @return true on success
|
||||
*/
|
||||
virtual bool removeGroup(const std::string& path)=0;
|
||||
|
||||
/**
|
||||
* @brief Begin cook process for specified directory
|
||||
* @param path directory of intermediates to cook
|
||||
* @param feedbackCb a callback to run reporting cook-progress
|
||||
* @param recursive traverse subdirectories to cook as well
|
||||
* @return true on success
|
||||
*
|
||||
* Object cooking is generally an expensive process for large projects.
|
||||
* This method blocks execution during the procedure, with periodic
|
||||
* feedback delivered via feedbackCb.
|
||||
*/
|
||||
virtual bool cookPath(const std::string& path,
|
||||
std::function<void(std::string&, LoadType, unsigned)> feedbackCb,
|
||||
std::function<void(std::string&, Cost, unsigned)> feedbackCb,
|
||||
bool recursive=false)=0;
|
||||
|
||||
/**
|
||||
* @brief Interrupts a cook in progress (call from SIGINT handler)
|
||||
*
|
||||
* Database corruption is bad! sqlite is pretty robust at avoiding data corruption,
|
||||
* but HECL spreads its data objects through the filesystem; this ensures that
|
||||
* those objects are cleanly finalized or discarded before stopping.
|
||||
*
|
||||
* Note that this method returns immediately; the resumed cookPath()
|
||||
* call will return as quickly as possible.
|
||||
*/
|
||||
virtual void interruptCook()=0;
|
||||
|
||||
/**
|
||||
* @brief Delete cooked objects for file or directory
|
||||
* @param path file or directory of intermediates to clean
|
||||
* @brief Delete cooked objects for directory
|
||||
* @param path directory of intermediates to clean
|
||||
* @param recursive traverse subdirectories to clean as well
|
||||
* @return true on success
|
||||
*
|
||||
* Developers understand how useful 'clean' is. While ideally not required,
|
||||
* it's useful for verifying that a rebuild from ground-up is doable.
|
||||
*/
|
||||
virtual bool cleanPath(const std::string& path, bool recursive=false)=0;
|
||||
|
||||
/**
|
||||
* @brief Package cooked objects for directory
|
||||
* @param path directory of intermediates to package
|
||||
* @param recursive traverse subdirectories to package as well
|
||||
* @return true on success
|
||||
*
|
||||
* Once all dependent resources are cooked, this method archives specified
|
||||
* intermediates into a packed database file located alongside the specified
|
||||
* directory. This is a similar process to 'linking' in software development.
|
||||
*
|
||||
* Part of this process involves calling IDataObject::_gatherDeps() to calculate
|
||||
* object dependencies. This makes package-assembly simple, as dependencies will
|
||||
* automatically be added as needed. The frontend needn't be concerned about
|
||||
* gathering leaf-objects buried in corners of the working directory.
|
||||
*/
|
||||
virtual bool packagePath(const std::string& path, bool recursive=false)=0;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Creates a new (empty) project using specified root directory
|
||||
* @param path Path to project root-directory (may be relative)
|
||||
* @param rootPath Path to project root-directory (may be relative)
|
||||
* @return New project object
|
||||
*
|
||||
* This is the preferred way to open an existing or create a new HECL project.
|
||||
* All necessary database index files and object directories will be established
|
||||
* within the specified directory path.
|
||||
*/
|
||||
IProject* NewProject(const std::string& path);
|
||||
IProject* NewProject(const std::string& rootPath);
|
||||
|
||||
|
||||
/**
|
||||
* @brief Base object to subclass for integrating with key runtime operations
|
||||
*
|
||||
* All runtime objects are provided with IDataObject pointers to their database
|
||||
* entries. Subclasses register themselves with a type registry so instances
|
||||
* are automatically constructed when performing operations like runtime-integration.
|
||||
*
|
||||
* DO NOT CONSTRUCT THIS OR SUBCLASSES DIRECTLY!!
|
||||
*/
|
||||
class CRuntimeObject
|
||||
{
|
||||
unsigned m_refCount = 0;
|
||||
bool m_loaded = false;
|
||||
protected:
|
||||
|
||||
/**
|
||||
* @brief Optional subclass method called on background thread or in response to interrupt when data is ready
|
||||
* @param data fully-loaded data buffer
|
||||
* @param len length of buffer
|
||||
* @return true when data is successfully integrated into the runtime
|
||||
*/
|
||||
virtual bool _objectFinishedLoading(const void* data, size_t len)
|
||||
{(void)data;(void)len;return true;}
|
||||
|
||||
/**
|
||||
* @brief Optional subclass method called in response to reference-count dropping to 0
|
||||
*/
|
||||
virtual void _objectWillUnload() {}
|
||||
|
||||
protected:
|
||||
IDataObject* m_obj;
|
||||
public:
|
||||
struct ConstructionInfo
|
||||
{
|
||||
IDataObject* obj;
|
||||
};
|
||||
CRuntimeObject(const ConstructionInfo& info)
|
||||
: m_obj(info.obj) {}
|
||||
|
||||
/**
|
||||
* @brief Determine if object is fully loaded and constructed
|
||||
* @return true if so
|
||||
*/
|
||||
inline bool isLoaded() const {return m_loaded;}
|
||||
|
||||
/**
|
||||
* @brief Increment object's reference count
|
||||
* @return true if already loaded (ready to use) false if load is staged (poll with isLoaded())
|
||||
*
|
||||
* CRuntimeObject instances initially have an internal reference-count of 0.
|
||||
* By calling this method from 0, an asynchronous load operation takes place.
|
||||
* Synchronous loads are discouraged by HECL in order to avoid stalling game
|
||||
* systems. Please poll with isLoaded() to keep things running smoothly!
|
||||
*/
|
||||
bool incRef();
|
||||
|
||||
/**
|
||||
* @brief Decrement object's reference count
|
||||
*
|
||||
* If the internal reference-count reaches 0, the object's unload procedure takes place
|
||||
*/
|
||||
void decRef();
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Runtime data-management interface
|
||||
*
|
||||
* Interface for controlling runtime data-operations like object lookup
|
||||
* and burst load-transactions. The runtime's implementation automatically
|
||||
* constructs CRuntimeObject instances as needed.
|
||||
*/
|
||||
class IRuntime
|
||||
{
|
||||
public:
|
||||
virtual ~IRuntime() {}
|
||||
|
||||
/**
|
||||
* @brief Lookup singular object by database ID
|
||||
* @param id database ID of object
|
||||
* @return runtime object
|
||||
*/
|
||||
virtual CRuntimeObject* lookupObjectById(size_t id);
|
||||
|
||||
/**
|
||||
* @brief Iterable group view providing a load interface for Dependency Groups
|
||||
*
|
||||
* HECL uses a background thread or other asynchronous loading mechanism to
|
||||
* efficiently load and construct IRuntimeObject instances.
|
||||
*
|
||||
* The iterator interface may be used immediately to access contained objects.
|
||||
*/
|
||||
class IStagedGroup
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Poll to see if transaction complete
|
||||
* @return true if complete
|
||||
*/
|
||||
virtual bool isDone() const=0;
|
||||
|
||||
virtual std::vector<CRuntimeObject*>::iterator begin() const=0;
|
||||
virtual std::vector<CRuntimeObject*>::iterator end() const=0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Begin asynchronously loading a dependency group by id
|
||||
* @param groupId the id of the dependency group within the database
|
||||
* @return Staged group interface scheduled to load ASAP
|
||||
*/
|
||||
virtual IStagedGroup* loadDependencyGroup(int64_t groupId);
|
||||
|
||||
/**
|
||||
* @brief Unload a previously-loaded dependency group or cancel a load in-progress
|
||||
* @param group Staged Group obtained via loadDependencyGroup()
|
||||
*/
|
||||
virtual void unloadDependencyGroup(IStagedGroup* group);
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Statically-constructed structure registering a FourCC with project
|
||||
* and runtime factories. This is used for constructing key operational subclasses
|
||||
* for cooking/packaging during development and runtime-integrating during gameplay.
|
||||
*/
|
||||
struct RegistryEntry
|
||||
{
|
||||
const HECL::FourCC& fcc;
|
||||
#ifndef HECL_STRIP_PROJECT
|
||||
std::function<CProjectObject*(const CProjectObject::ConstructionInfo&)> projectFactory;
|
||||
#endif
|
||||
#ifndef HECL_STRIP_RUNTIME
|
||||
std::function<CRuntimeObject*(const CRuntimeObject::ConstructionInfo&)> runtimeFactory;
|
||||
#endif
|
||||
};
|
||||
|
||||
#if !defined(HECL_STRIP_PROJECT) && !defined(HECL_STRIP_RUNTIME)
|
||||
|
||||
#define REGISTRY_ENTRY(fourcc, projectClass, runtimeClass) {fourcc, \
|
||||
[](const HECLDatabase::CProjectObject::ConstructionInfo& info) -> \
|
||||
HECLDatabase::CProjectObject* {return new projectClass(info);}, \
|
||||
[](const HECLDatabase::CRuntimeObject::ConstructionInfo& info) -> \
|
||||
HECLDatabase::CRuntimeObject* {return new runtimeClass(info);}}
|
||||
|
||||
#define REGISTRY_SENTINEL() { HECL::FourCC(), \
|
||||
[](const HECLDatabase::CProjectObject::ConstructionInfo&) -> \
|
||||
HECLDatabase::CProjectObject* {return nullptr;}, \
|
||||
[](const HECLDatabase::CRuntimeObject::ConstructionInfo&) -> \
|
||||
HECLDatabase::CRuntimeObject* {return nullptr;}}
|
||||
|
||||
#elif !defined(HECL_STRIP_PROJECT)
|
||||
|
||||
#define REGISTRY_ENTRY(fourcc, projectClass, runtimeClass) {fourcc, \
|
||||
[](const HECLDatabase::CProjectObject::ConstructionInfo& info) -> \
|
||||
HECLDatabase::CProjectObject* {return new projectClass(info);}}
|
||||
|
||||
#define REGISTRY_SENTINEL() { HECL::FourCC(), \
|
||||
[](const HECLDatabase::CProjectObject::ConstructionInfo&) -> \
|
||||
HECLDatabase::CProjectObject* {return nullptr;}}
|
||||
|
||||
#elif !defined(HECL_STRIP_RUNTIME)
|
||||
|
||||
#define REGISTRY_ENTRY(fourcc, projectClass, runtimeClass) {fourcc, \
|
||||
[](const HECLDatabase::CRuntimeObject::ConstructionInfo& info) -> \
|
||||
HECLDatabase::CRuntimeObject* {return new runtimeClass(info);}}
|
||||
|
||||
#define REGISTRY_SENTINEL() { HECL::FourCC(), \
|
||||
[](const HECLDatabase::CRuntimeObject::ConstructionInfo&) -> \
|
||||
HECLDatabase::CRuntimeObject* {return nullptr;}}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Statically-constructed table of registered types
|
||||
*
|
||||
* Table is defined in dataspec/dataspec.cpp of HECL's codebase.
|
||||
* Developers are encouraged to modify/extend the default data model as
|
||||
* required by their project.
|
||||
*
|
||||
* The REGISTRY_ENTRY macro is a helper for defining entries.
|
||||
* The REGISTRY_SENTINEL must be inserted at the end of the table.
|
||||
*/
|
||||
extern const RegistryEntry DATASPEC_TYPE_REGISTRY[];
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#ifndef HECLDATABASE_CPP
|
||||
#error This file must only be included from HECLDatabase.cpp
|
||||
#endif
|
||||
#ifndef CLOOSEDATABASE_HPP
|
||||
#define CLOOSEDATABASE_HPP
|
||||
|
||||
#include <stdio.h>
|
||||
#include <blowfish/blowfish.h>
|
||||
|
@ -18,7 +17,7 @@ class CLooseDatabase final : public IDatabase
|
|||
Access m_access;
|
||||
public:
|
||||
CLooseDatabase(const std::string& path, Access access)
|
||||
: m_sql(path.c_str(), (access == READONLY) ? true : false),
|
||||
: m_sql(path.c_str(), (access == A_READONLY) ? true : false),
|
||||
m_access(access)
|
||||
{
|
||||
|
||||
|
@ -31,7 +30,7 @@ public:
|
|||
|
||||
Type getType() const
|
||||
{
|
||||
return LOOSE;
|
||||
return T_LOOSE;
|
||||
}
|
||||
|
||||
Access getAccess() const
|
||||
|
@ -65,7 +64,7 @@ public:
|
|||
|
||||
bool writeDatabase(IDatabase::Type type, const std::string& path) const
|
||||
{
|
||||
if (type == PACKED)
|
||||
if (type == T_PACKED)
|
||||
{
|
||||
size_t bufSz;
|
||||
void* buf = m_sql.fillDBBuffer(bufSz);
|
||||
|
@ -79,3 +78,5 @@ public:
|
|||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // CLOOSEDATABASE_HPP
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#ifndef HECLDATABASE_CPP
|
||||
#error This file must only be included from HECLDatabase.cpp
|
||||
#endif
|
||||
#ifndef CMEMORYDATABASE_HPP
|
||||
#define CMEMORYDATABASE_HPP
|
||||
|
||||
#include "HECLDatabase.hpp"
|
||||
#include "CSQLite.hpp"
|
||||
|
@ -14,7 +13,7 @@ class CMemoryDatabase final : public IDatabase
|
|||
Access m_access;
|
||||
public:
|
||||
CMemoryDatabase(Access access)
|
||||
: m_sql(":memory:", (m_access == READONLY) ? true : false), m_access(access)
|
||||
: m_sql(":memory:", (m_access == A_READONLY) ? true : false), m_access(access)
|
||||
{
|
||||
|
||||
}
|
||||
|
@ -26,7 +25,7 @@ public:
|
|||
|
||||
Type getType() const
|
||||
{
|
||||
return MEMORY;
|
||||
return T_MEMORY;
|
||||
}
|
||||
|
||||
Access getAccess() const
|
||||
|
@ -57,3 +56,5 @@ public:
|
|||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // CMEMORYDATABASE_HPP
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#ifndef HECLDATABASE_CPP
|
||||
#error This file must only be included from HECLDatabase.cpp
|
||||
#endif
|
||||
#ifndef CPACKEDDATABASE_HPP
|
||||
#define CPACKEDDATABASE_HPP
|
||||
|
||||
#include "HECLDatabase.hpp"
|
||||
#include "CSQLite.hpp"
|
||||
|
@ -25,12 +24,12 @@ public:
|
|||
|
||||
Type getType() const
|
||||
{
|
||||
return PACKED;
|
||||
return T_PACKED;
|
||||
}
|
||||
|
||||
Access getAccess() const
|
||||
{
|
||||
return READONLY;
|
||||
return A_READONLY;
|
||||
}
|
||||
|
||||
const IDataObject* lookupObject(size_t id) const
|
||||
|
@ -56,3 +55,5 @@ public:
|
|||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // CPACKEDDATABASE_HPP
|
||||
|
|
|
@ -0,0 +1,102 @@
|
|||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
#include <system_error>
|
||||
|
||||
#include "HECLDatabase.hpp"
|
||||
#include "CLooseDatabase.hpp"
|
||||
|
||||
namespace HECLDatabase
|
||||
{
|
||||
|
||||
class CProject : public IProject
|
||||
{
|
||||
std::string m_rootPath;
|
||||
IDatabase* m_mainDb;
|
||||
IDatabase* m_cookedDb;
|
||||
public:
|
||||
CProject(const std::string& rootPath)
|
||||
: m_rootPath(rootPath)
|
||||
{
|
||||
/* Stat for existing project directory (must already exist) */
|
||||
struct stat myStat;
|
||||
if (stat(m_rootPath.c_str(), &myStat))
|
||||
throw std::error_code(errno, std::system_category());
|
||||
|
||||
if (!S_ISDIR(myStat.st_mode))
|
||||
throw std::invalid_argument("provided path must be a directory; '" + m_rootPath + "' isn't");
|
||||
|
||||
/* Create project directory */
|
||||
if (mkdir((m_rootPath + "/.hecl").c_str(), 0755))
|
||||
{
|
||||
if (errno != EEXIST)
|
||||
throw std::error_code(errno, std::system_category());
|
||||
}
|
||||
|
||||
/* Create or open databases */
|
||||
m_mainDb = new CLooseDatabase(m_rootPath + "/.hecl/main.db", IDatabase::A_READWRITE);
|
||||
m_cookedDb = new CLooseDatabase(m_rootPath + "/.hecl/cooked.db", IDatabase::A_READWRITE);
|
||||
}
|
||||
|
||||
IDatabase* mainDatabase() const
|
||||
{
|
||||
}
|
||||
|
||||
IDatabase* cookedDatabase() const
|
||||
{
|
||||
}
|
||||
|
||||
void registerLogger(HECL::TLogger logger)
|
||||
{
|
||||
}
|
||||
|
||||
std::string getProjectRootPath(bool absolute) const
|
||||
{
|
||||
}
|
||||
|
||||
bool validateSubPath(const std::string& subpath) const
|
||||
{
|
||||
}
|
||||
|
||||
bool addPath(const std::string& path)
|
||||
{
|
||||
}
|
||||
|
||||
bool removePath(const std::string& path, bool recursive)
|
||||
{
|
||||
}
|
||||
|
||||
bool addGroup(const std::string& path)
|
||||
{
|
||||
}
|
||||
|
||||
bool removeGroup(const std::string& path)
|
||||
{
|
||||
}
|
||||
|
||||
bool cookPath(const std::string& path,
|
||||
std::function<void(std::string&, Cost, unsigned)> feedbackCb,
|
||||
bool recursive)
|
||||
{
|
||||
}
|
||||
|
||||
void interruptCook()
|
||||
{
|
||||
}
|
||||
|
||||
bool cleanPath(const std::string& path, bool recursive)
|
||||
{
|
||||
}
|
||||
|
||||
bool packagePath(const std::string& path, bool recursive)
|
||||
{
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
IProject* NewProject(const std::string& rootPath)
|
||||
{
|
||||
return new CProject(rootPath);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
|
||||
#include "HECLDatabase.hpp"
|
||||
|
||||
namespace HECLDatabase
|
||||
{
|
||||
|
||||
class CRuntime : public IRuntime
|
||||
{
|
||||
};
|
||||
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
|
||||
|
||||
#include "HECLDatabase.hpp"
|
||||
|
||||
#define HECLDATABASE_CPP
|
||||
#include "CLooseDatabase.hpp"
|
||||
#include "CPackedDatabase.hpp"
|
||||
#include "CMemoryDatabase.hpp"
|
||||
|
@ -12,13 +13,13 @@ IDatabase* NewDatabase(IDatabase::Type type, IDatabase::Access access, const std
|
|||
{
|
||||
switch (type)
|
||||
{
|
||||
case IDatabase::LOOSE:
|
||||
case IDatabase::T_LOOSE:
|
||||
return new CLooseDatabase(path, access);
|
||||
case IDatabase::PACKED:
|
||||
case IDatabase::T_PACKED:
|
||||
return new CPackedDatabase(path);
|
||||
case IDatabase::MEMORY:
|
||||
case IDatabase::T_MEMORY:
|
||||
return new CMemoryDatabase(access);
|
||||
case IDatabase::UNKNOWN:
|
||||
case IDatabase::T_UNKNOWN:
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
|
|
|
@ -7,4 +7,6 @@ HEADERS += \
|
|||
|
||||
SOURCES += \
|
||||
$$PWD/HECLDatabase.cpp \
|
||||
$$PWD/sqlite_hecl_mem_vfs.c
|
||||
$$PWD/sqlite_hecl_mem_vfs.c \
|
||||
$$PWD/CRuntime.cpp \
|
||||
$$PWD/CProject.cpp
|
||||
|
|
Loading…
Reference in New Issue