Begin Runtime ImGui integration

This commit is contained in:
Luke Street 2021-05-25 12:24:05 -04:00
parent 20bde9fd1e
commit f167fc4281
8 changed files with 181 additions and 10 deletions

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@ -137,7 +137,7 @@ endfunction()
set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) set(RUNTIME_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})
set(RUNTIME_LIBRARIES ${HECL_APPLICATION_REPS_TARGETS_LIST} RetroDataSpec AssetNameMapNull NESEmulator set(RUNTIME_LIBRARIES ${HECL_APPLICATION_REPS_TARGETS_LIST} RetroDataSpec AssetNameMapNull NESEmulator
libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore) libjpeg-turbo jbus kabufuda discord-rpc logvisor OptickCore imgui)
add_runtime_common_library(RuntimeCommon ${RUNTIME_SOURCES_A}) add_runtime_common_library(RuntimeCommon ${RUNTIME_SOURCES_A})
target_include_directories(RuntimeCommon PUBLIC ${RUNTIME_INCLUDES}) target_include_directories(RuntimeCommon PUBLIC ${RUNTIME_INCLUDES})
@ -204,8 +204,8 @@ elseif(UNIX)
set(PLAT_LIBS rt) set(PLAT_LIBS rt)
endif() endif()
add_executable(metaforce CMain.cpp ${PLAT_SRCS}) add_executable(metaforce CMain.cpp ${PLAT_SRCS} ImGuiConsole.hpp ImGuiConsole.cpp)
target_link_libraries(metaforce PUBLIC RuntimeCommon ${PLAT_LIBS} imgui) target_link_libraries(metaforce PUBLIC RuntimeCommon ${PLAT_LIBS})
if(COMMAND add_sanitizers) if(COMMAND add_sanitizers)
add_sanitizers(metaforce) add_sanitizers(metaforce)

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@ -51,5 +51,8 @@ public:
virtual bool IsUSA() const = 0; virtual bool IsUSA() const = 0;
virtual bool IsTrilogy() const = 0; virtual bool IsTrilogy() const = 0;
virtual std::string_view GetVersionString() const = 0; virtual std::string_view GetVersionString() const = 0;
virtual void Quit() = 0;
virtual bool IsPaused() const = 0;
virtual void SetPaused(bool b) = 0;
}; };
} // namespace metaforce } // namespace metaforce

153
Runtime/ImGuiConsole.cpp Normal file
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@ -0,0 +1,153 @@
#include "ImGuiConsole.hpp"
#include "CStateManager.hpp"
#include "GameGlobalObjects.hpp"
#include "MP1/MP1.hpp"
#include "imgui.h"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace metaforce {
struct EntityInfo {
TUniqueId uid;
bool closed = false;
explicit EntityInfo(TUniqueId uid) : uid(uid) {}
};
static std::vector<EntityInfo> inspectingEntities;
static void ShowMenuFile() {
static bool paused;
paused = g_Main->IsPaused();
if (ImGui::MenuItem("Paused", nullptr, &paused)) {
g_Main->SetPaused(paused);
}
if (ImGui::MenuItem("Quit", "Alt+F4")) {
g_Main->Quit();
}
}
static void ShowInspectWindow(bool* isOpen) {
if (ImGui::Begin("Inspect", isOpen)) {
if (ImGui::BeginTable("Entities", 3,
ImGuiTableFlags_Resizable | ImGuiTableFlags_Sortable | ImGuiTableFlags_RowBg |
ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ScrollY)) {
ImGui::TableSetupColumn("ID",
ImGuiTableColumnFlags_PreferSortAscending | ImGuiTableColumnFlags_DefaultSort |
ImGuiTableColumnFlags_WidthFixed,
0, 'id');
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthStretch, 0, 'name');
ImGui::TableSetupColumn("", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupScrollFreeze(0, 1);
ImGui::TableHeadersRow();
CObjectList& list = *g_StateManager->GetObjectList();
std::vector<CEntity*> items;
items.reserve(list.size());
for (auto* ent : list) {
items.push_back(ent);
}
if (ImGuiTableSortSpecs* sortSpecs = ImGui::TableGetSortSpecs()) {
for (int i = 0; i < sortSpecs->SpecsCount; ++i) {
const auto& specs = sortSpecs->Specs[i];
if (specs.ColumnUserID == 'id') {
std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
u16 aId = a->GetUniqueId().Value();
u16 bId = b->GetUniqueId().Value();
return specs.SortDirection == ImGuiSortDirection_Ascending ? aId < bId : aId > bId;
});
} else if (specs.ColumnUserID == 'name') {
std::sort(items.begin(), items.end(), [&](CEntity* a, CEntity* b) {
int compare = a->GetName().compare(b->GetName());
return specs.SortDirection == ImGuiSortDirection_Ascending ? compare < 0 : compare > 0;
});
}
}
}
for (const auto& item : items) {
TUniqueId uid = item->GetUniqueId();
ImGui::PushID(uid.Value());
ImGui::TableNextRow();
if (ImGui::TableNextColumn()) {
ImGui::Text("%x", uid.Value());
}
if (ImGui::TableNextColumn()) {
ImGui::Text("%s", item->GetName().data());
}
if (ImGui::TableNextColumn()) {
if (ImGui::SmallButton("View")) {
if (!std::any_of(inspectingEntities.begin(), inspectingEntities.end(),
[=](EntityInfo& v) { return v.uid == uid; })) {
inspectingEntities.emplace_back(uid);
}
}
}
ImGui::PopID();
}
ImGui::EndTable();
}
ImGui::End();
}
}
static bool showEntityInfoWindow(EntityInfo& info) {
CEntity* ent = g_StateManager->ObjectById(info.uid);
if (ent == nullptr) {
return true;
}
const char* name = "Entity";
if (!ent->GetName().empty()) {
name = ent->GetName().data();
}
ImGui::PushID(info.uid.Value());
if (ImGui::Begin(name, &info.closed, ImGuiWindowFlags_AlwaysAutoResize)) {
ImGui::Text("ID: %x", info.uid.Value());
ImGui::Text("Name: %s", ent->GetName().data());
if (const TCastToPtr<CActor> act = ent) {
const zeus::CVector3f& pos = act->GetTranslation();
ImGui::Text("Position: %f, %f, %f", pos.x(), pos.y(), pos.z());
}
ImGui::End();
}
ImGui::PopID();
return false;
}
static void ShowAppMainMenuBar() {
static bool showInspectWindow = false;
static bool showDemoWindow = false;
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("File")) {
ShowMenuFile();
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Tools")) {
ImGui::MenuItem("Inspect", nullptr, &showInspectWindow);
ImGui::Separator();
ImGui::MenuItem("Demo", nullptr, &showDemoWindow);
ImGui::EndMenu();
}
ImGui::EndMainMenuBar();
}
if (showInspectWindow) {
ShowInspectWindow(&showInspectWindow);
}
{
auto iter = inspectingEntities.begin();
while (iter != inspectingEntities.end()) {
if (iter->closed || showEntityInfoWindow(*iter)) {
iter = inspectingEntities.erase(iter);
} else {
iter++;
}
}
}
if (showDemoWindow) {
ImGui::ShowDemoWindow(&showDemoWindow);
}
}
void ImGuiConsole::proc() { ShowAppMainMenuBar(); }
} // namespace metaforce

8
Runtime/ImGuiConsole.hpp Normal file
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@ -0,0 +1,8 @@
#pragma once
namespace metaforce {
class ImGuiConsole {
public:
void proc();
};
}

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@ -769,6 +769,7 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr, hecl::CVarMana
"Warp"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv, "Warp"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv,
[this](hecl::Console* console, const std::vector<std::string>& args) { Warp(console, args); }, [this](hecl::Console* console, const std::vector<std::string>& args) { Warp(console, args); },
hecl::SConsoleCommand::ECommandFlags::Normal); hecl::SConsoleCommand::ECommandFlags::Normal);
m_imGuiConsole = std::make_unique<ImGuiConsole>();
bool loadedVersion = false; bool loadedVersion = false;
if (CDvdFile::FileExists("version.yaml")) { if (CDvdFile::FileExists("version.yaml")) {
@ -907,8 +908,9 @@ bool CMain::Proc(float dt) {
m_loadedPersistentResources = true; m_loadedPersistentResources = true;
} }
m_console->proc(); m_imGuiConsole->proc();
if (!m_console->isOpen()) {
if (!m_paused) {
CGBASupport::GlobalPoll(); CGBASupport::GlobalPoll();
x164_archSupport->UpdateTicks(dt); x164_archSupport->UpdateTicks(dt);
x164_archSupport->Update(dt); x164_archSupport->Update(dt);

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@ -15,6 +15,7 @@
#include "Runtime/Character/CAssetFactory.hpp" #include "Runtime/Character/CAssetFactory.hpp"
#include "Runtime/World/CAi.hpp" #include "Runtime/World/CAi.hpp"
#include "Runtime/CGameState.hpp" #include "Runtime/CGameState.hpp"
#include "Runtime/ImGuiConsole.hpp"
#include "Runtime/MP1/CInGameTweakManager.hpp" #include "Runtime/MP1/CInGameTweakManager.hpp"
#include "Runtime/Particle/CElementGen.hpp" #include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Character/CAnimData.hpp" #include "Runtime/Character/CAnimData.hpp"
@ -247,12 +248,14 @@ private:
hecl::CVarManager* m_cvarMgr = nullptr; hecl::CVarManager* m_cvarMgr = nullptr;
std::unique_ptr<hecl::CVarCommons> m_cvarCommons; std::unique_ptr<hecl::CVarCommons> m_cvarCommons;
std::unique_ptr<hecl::Console> m_console; std::unique_ptr<hecl::Console> m_console;
std::unique_ptr<ImGuiConsole> m_imGuiConsole;
// Warmup state // Warmup state
std::vector<SObjectTag> m_warmupTags; std::vector<SObjectTag> m_warmupTags;
std::vector<SObjectTag>::iterator m_warmupIt; std::vector<SObjectTag>::iterator m_warmupIt;
bool m_needsWarmupClear = false; bool m_needsWarmupClear = false;
bool m_loadedPersistentResources = false; bool m_loadedPersistentResources = false;
bool m_doQuit = false; bool m_doQuit = false;
bool m_paused = false;
DataSpec::MetaforceVersionInfo m_version; DataSpec::MetaforceVersionInfo m_version;
void InitializeSubsystems(); void InitializeSubsystems();
@ -328,6 +331,9 @@ public:
ERegion GetRegion() const override { return m_version.region; } ERegion GetRegion() const override { return m_version.region; }
EGame GetGame() const override { return m_version.game; } EGame GetGame() const override { return m_version.game; }
std::string_view GetVersionString() const override { return m_version.version; } std::string_view GetVersionString() const override { return m_version.version; }
void Quit() override { m_doQuit = true; }
bool IsPaused() const override { return m_paused; }
void SetPaused(bool b) override { m_paused = b; }
int m_warpWorldIdx = -1; int m_warpWorldIdx = -1;
TAreaId m_warpAreaId = 0; TAreaId m_warpAreaId = 0;

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@ -8,7 +8,7 @@ add_library(imgui
ImGuiEngine.hpp ImGuiEngine.hpp
NotoMono.cpp NotoMono.cpp
) )
target_include_directories(imgui PUBLIC ../extern/imgui ${CMAKE_CURRENT_SOURCE_DIR}) target_include_directories(imgui PUBLIC ${CMAKE_SOURCE_DIR}/extern/imgui ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imconfig_user.h") target_compile_definitions(imgui PUBLIC IMGUI_USER_CONFIG="imconfig_user.h")
target_link_libraries(imgui PRIVATE boo hecl-light RetroDataSpec) target_link_libraries(imgui PRIVATE boo hecl-light RetroDataSpec)

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@ -182,7 +182,6 @@ void ImGuiEngine::Begin(float dt, float scale) {
} }
ImGui::NewFrame(); ImGui::NewFrame();
ImGui::ShowDemoWindow();
} }
void ImGuiEngine::End() { void ImGuiEngine::End() {