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Move CEntityInfo to it's own header
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32
Runtime/World/CEntityInfo.hpp
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32
Runtime/World/CEntityInfo.hpp
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#ifndef __URDE_CENTITYINFO_HPP__
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#define __URDE_CENTITYINFO_HPP__
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#include <vector>
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#include <string>
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#include "RetroTypes.hpp"
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#include "World/ScriptObjectSupport.hpp"
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namespace urde
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{
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struct SConnection
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{
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EScriptObjectState x0_state;
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EScriptObjectMessage x4_msg;
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TEditorId x8_objId;
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};
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class CEntityInfo
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{
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TAreaId x0_areaId;
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std::vector<SConnection> x4_conns;
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TEditorId x14_editorId;
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public:
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CEntityInfo(TAreaId aid, const std::vector<SConnection>& conns, TEditorId eid = kInvalidEditorId)
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: x0_areaId(aid), x4_conns(conns), x14_editorId(eid) {}
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TAreaId GetAreaId() const {return x0_areaId;}
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std::vector<SConnection> GetConnectionList() const { return x4_conns; }
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TEditorId GetEditorId() const { return x14_editorId; }
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};
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}
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#endif // __URDE_CENTITYINFO_HPP__
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