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MP1: Fix stale references to boo

This commit is contained in:
Luke Street 2020-09-29 01:01:51 -04:00
parent e8af14d028
commit f1d777f172

View File

@ -740,10 +740,10 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr, hecl::CVarMana
FMT_STRING("Attempted to initialize URDE in MP1 mode with non-MP1 data!!!!"));
}
hecl::SystemStringConv conv(GetVersionString());
boo::SystemStringView versionView(conv.sys_str());
boo2::SystemStringView versionView(conv.sys_str());
MainLog.report(logvisor::Level::Info,
FMT_STRING(_SYS_STR("Loading data from Metroid Prime version {} from region {}{}")), versionView,
boo::SystemChar(GetRegion()), IsTrilogy() ? _SYS_STR(" from trilogy") : _SYS_STR(""));
boo2::SystemChar(GetRegion()), IsTrilogy() ? _SYS_STR(" from trilogy") : _SYS_STR(""));
} else {
MainLog.report(logvisor::Level::Fatal, FMT_STRING("Unable to load version info"));
}