mirror of https://github.com/AxioDL/metaforce.git
Start implementing CSnakeWeedSwarm
This commit is contained in:
parent
a978b030c3
commit
f1dd82066a
|
@ -1,19 +1,66 @@
|
|||
#include "Runtime/World/CSnakeWeedSwarm.hpp"
|
||||
|
||||
#include "Runtime/CSimplePool.hpp"
|
||||
#include "Runtime/GameGlobalObjects.hpp"
|
||||
#include "Runtime/World/CActorParameters.hpp"
|
||||
#include "Runtime/World/CAnimationParameters.hpp"
|
||||
|
||||
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||
|
||||
namespace urde {
|
||||
|
||||
CSnakeWeedSwarm::CSnakeWeedSwarm(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
|
||||
const zeus::CVector3f& pos, const zeus::CVector3f& scale,
|
||||
const CAnimationParameters& animParms, const CActorParameters& actParms, float f1,
|
||||
float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9,
|
||||
float f10, float f11, float f12, float f13, float f14, const CDamageInfo&,
|
||||
float /*f15*/, u32 w1, u32 w2, u32 w3, u32 w4, u32 w5, u32 w6, float f16)
|
||||
const zeus::CVector3f& pos, const zeus::CVector3f& scale, const CAnimRes& animRes,
|
||||
const CActorParameters& actParms, float f1, float f2, float f3, float f4, float f5,
|
||||
float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13,
|
||||
float f14, const CDamageInfo& dInfo, float /*f15*/, u32 sfxId1, u32 sfxId2, u32 sfxId3,
|
||||
CAssetId w4, u32 w5, CAssetId w6, float f16)
|
||||
: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
|
||||
CMaterialList(EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable), actParms, kInvalidUniqueId) {}
|
||||
CMaterialList(EMaterialTypes::Trigger, EMaterialTypes::NonSolidDamageable), actParms, kInvalidUniqueId)
|
||||
, xe8_scale(scale)
|
||||
, xf4_(f1)
|
||||
, xf8_(f2)
|
||||
, xfc_(f3)
|
||||
, x100_(f4)
|
||||
, x104_(f5)
|
||||
, x108_(f6)
|
||||
, x10c_(f7)
|
||||
, x110_(f8)
|
||||
, x114_(f9)
|
||||
, x118_(f10)
|
||||
, x11c_(std::cos(zeus::degToRad(f11)))
|
||||
, x120_(f12)
|
||||
, x124_(f13)
|
||||
, x128_(f14)
|
||||
, x15c_dInfo(dInfo)
|
||||
, x1d0_sfx1(CSfxManager::TranslateSFXID(sfxId1))
|
||||
, x1d2_sfx2(CSfxManager::TranslateSFXID(sfxId2))
|
||||
, x1d4_sfx3(CSfxManager::TranslateSFXID(sfxId3))
|
||||
, x1fc_(w5)
|
||||
, x200_(f16) {
|
||||
SetActorLights(actParms.GetLightParameters().MakeActorLights());
|
||||
x1b4_modelData.emplace_back(std::make_unique<CModelData>(animRes));
|
||||
x1b4_modelData.emplace_back(std::make_unique<CModelData>(animRes));
|
||||
x1b4_modelData.emplace_back(std::make_unique<CModelData>(animRes));
|
||||
x1b4_modelData.emplace_back(std::make_unique<CModelData>(animRes));
|
||||
if (actParms.GetXRayAssets().first.IsValid()) {
|
||||
for (int i = 0; i < 4; ++i)
|
||||
x1b4_modelData[i]->SetXRayModel(actParms.GetXRayAssets());
|
||||
x13c_xbf_modelAssetDirty = true;
|
||||
}
|
||||
if (actParms.GetThermalAssets().first.IsValid()) {
|
||||
for (int i = 0; i < 4; ++i)
|
||||
x1b4_modelData[i]->SetInfraModel(actParms.GetThermalAssets());
|
||||
x13c_xbf_modelAssetDirty = true;
|
||||
}
|
||||
if (w4.IsValid()) {
|
||||
x1dc_ = g_SimplePool->GetObj({FOURCC('PART'), w4});
|
||||
x1ec_ = std::make_unique<CElementGen>(x1dc_);
|
||||
}
|
||||
if (w6.IsValid()) {
|
||||
x1dc_ = g_SimplePool->GetObj({FOURCC('PART'), w6});
|
||||
x1f4_ = std::make_unique<CElementGen>(x1dc_);
|
||||
}
|
||||
}
|
||||
|
||||
void CSnakeWeedSwarm::Accept(urde::IVisitor& visitor) { visitor.Visit(this); }
|
||||
|
||||
|
|
|
@ -1,19 +1,62 @@
|
|||
#pragma once
|
||||
|
||||
#include "Runtime/Collision/CCollisionSurface.hpp"
|
||||
#include "Runtime/Particle/CElementGen.hpp"
|
||||
#include "Runtime/World/CActor.hpp"
|
||||
#include "Runtime/World/CDamageInfo.hpp"
|
||||
|
||||
namespace urde {
|
||||
class CAnimationParameters;
|
||||
|
||||
class CSnakeWeedSwarm : public CActor {
|
||||
zeus::CVector3f xe8_scale;
|
||||
float xf4_;
|
||||
float xf8_;
|
||||
float xfc_;
|
||||
float x100_;
|
||||
float x104_;
|
||||
float x108_;
|
||||
float x10c_;
|
||||
float x110_;
|
||||
float x114_;
|
||||
float x118_;
|
||||
float x11c_;
|
||||
float x120_;
|
||||
float x124_;
|
||||
float x128_;
|
||||
u32 x12c_ = 0;
|
||||
// x130_
|
||||
u32 x134_ = 0;
|
||||
u32 x138_ = 0;
|
||||
u32 x13c_ = 0;
|
||||
bool x13c_xbf_modelAssetDirty : 1;
|
||||
zeus::CAABox x144_ = zeus::skInvertedBox;
|
||||
CDamageInfo x15c_dInfo;
|
||||
// x178_ = 0
|
||||
// x19c_ = 0
|
||||
rstl::reserved_vector<std::shared_ptr<CModelData>, 4> x1b4_modelData;
|
||||
// x1c8_ = ptr to 0x10 sz?
|
||||
// x1cc_ = ptr to 0x10 sz?
|
||||
u16 x1d0_sfx1;
|
||||
u16 x1d2_sfx2;
|
||||
u16 x1d4_sfx3;
|
||||
u32 x1d8_ = 0;
|
||||
TLockedToken<CGenDescription> x1dc_;
|
||||
// TLockedToken<CGenDescription> x1e4_; both assign to x1dc_?
|
||||
std::unique_ptr<CElementGen> x1ec_;
|
||||
std::unique_ptr<CElementGen> x1f4_;
|
||||
u32 x1fc_;
|
||||
float x200_;
|
||||
float x204_ = 0.f;
|
||||
|
||||
public:
|
||||
CSnakeWeedSwarm(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
|
||||
const CAnimationParameters&, const CActorParameters&, float, float, float, float, float, float, float,
|
||||
float, float, float, float, float, float, float, const CDamageInfo&, float, u32, u32, u32, u32, u32,
|
||||
u32, float);
|
||||
const CAnimRes&, const CActorParameters&, float, float, float, float, float, float, float, float,
|
||||
float, float, float, float, float, float, const CDamageInfo&, float, u32, u32, u32, CAssetId, u32,
|
||||
CAssetId, float);
|
||||
|
||||
void Accept(IVisitor&) override;
|
||||
void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {}
|
||||
std::optional<zeus::CAABox> GetTouchBounds() const override { /* FIXME check flags */ return x144_; }
|
||||
};
|
||||
} // namespace urde
|
||||
|
|
|
@ -3026,16 +3026,18 @@ CEntity* ScriptLoader::LoadSnakeWeedSwarm(CStateManager& mgr, CInputStream& in,
|
|||
float f14 = in.readFloatBig();
|
||||
CDamageInfo dInfo(in);
|
||||
float f15 = in.readFloatBig();
|
||||
u32 w4 = in.readUint32Big();
|
||||
u32 w5 = in.readUint32Big();
|
||||
u32 w6 = in.readUint32Big();
|
||||
u32 w7 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
u32 w8 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
u32 w9 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
u32 f16 = (propCount < 29 ? 0.f : in.readFloatBig());
|
||||
u32 w1 = in.readUint32Big();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
CAssetId w4 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
u32 w5 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
CAssetId w6 = (propCount < 29 ? -1 : in.readUint32Big());
|
||||
float f16 = (propCount < 29 ? 0.f : in.readFloatBig());
|
||||
|
||||
return new CSnakeWeedSwarm(mgr.AllocateUniqueId(), active, name, info, pos, scale, animParms, actParms, f1, f2, f3,
|
||||
f4, f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, dInfo, f15, w4, w5, w6, w7, w8, w9, f16);
|
||||
CAnimRes animRes(animParms.GetACSFile(), animParms.GetCharacter(), zeus::skOne3f, animParms.GetInitialAnimation(),
|
||||
true);
|
||||
return new CSnakeWeedSwarm(mgr.AllocateUniqueId(), active, name, info, pos, scale, animRes, actParms, f1, f2, f3, f4,
|
||||
f5, f6, f7, f8, f9, f10, f11, f12, f13, f14, dInfo, f15, w1, w2, w3, w4, w5, w6, f16);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadActorContraption(CStateManager& mgr, CInputStream& in, int propCount,
|
||||
|
|
Loading…
Reference in New Issue