mirror of https://github.com/AxioDL/metaforce.git
CCameraSpline: Add names to prototypes
More self-documenting from the interface alone.
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@ -45,8 +45,8 @@ void CCameraSpline::CalculateKnots(TUniqueId cameraId, const std::vector<SConnec
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}
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}
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void CCameraSpline::Initialize(TUniqueId camId, const std::vector<SConnection>& connections, CStateManager& mgr) {
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CalculateKnots(camId, connections, mgr);
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void CCameraSpline::Initialize(TUniqueId cameraId, const std::vector<SConnection>& connections, CStateManager& mgr) {
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CalculateKnots(cameraId, connections, mgr);
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x44_length = CalculateSplineLength();
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}
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@ -20,8 +20,8 @@ class CCameraSpline {
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public:
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CCameraSpline(bool closedLoop);
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void CalculateKnots(TUniqueId, const std::vector<SConnection>&, CStateManager&);
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void Initialize(TUniqueId, const std::vector<SConnection>&, CStateManager&);
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void CalculateKnots(TUniqueId cameraId, const std::vector<SConnection>& connections, CStateManager& mgr);
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void Initialize(TUniqueId cameraId, const std::vector<SConnection>& connections, CStateManager& mgr);
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void Reset(int size);
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void AddKnot(const zeus::CVector3f& pos, const zeus::CVector3f& dir);
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void SetKnotPosition(int idx, const zeus::CVector3f& pos);
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